Player Matchup

Neith
Neith
AhmadAbdFCB10
Neith
Level 103
God Stats
19W - 10L
1,558 SR
Queue Stats
197W - 194L
1,532 Elo+
Solo
Merlin
Merlin
Noskinneeded352
Merlin
Level 106
God Stats
0W - 3L
1,200 SR
Queue Stats
326W - 347L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
Sa9e1
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
WarNations
Ganesha
Level 149
God Stats
5W - 1L
1,622 SR
Queue Stats
42W - 37L
1,533 Elo+
Party 1
Ratatoskr
Ratatoskr
skullfacekid55
Ratatoskr
Level 44
God Stats
7W - 8L
1,610 SR
Queue Stats
19W - 22L
1,509 Elo+
Solo
Team Averages
Level 105
1,498 SR
1,519 Elo+

VS

Team Averages
Level 116
1,591 SR
1,510 Elo+
Odin
Odin
Camilo_Rojas99
Odin
Level 107
God Stats
14W - 22L
1,517 SR
Queue Stats
273W - 262L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Domhawk79
Baron Samedi
Level 127
God Stats
13W - 7L
1,644 SR
Queue Stats
113W - 102L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jabresus
Cu Chulainn
Level 144
God Stats
17W - 14L
1,490 SR
Queue Stats
97W - 97L
1,493 Elo+
Solo
Pele
Pele
Kickman7
Pele
Level 85
God Stats
2W - 1L
1,596 SR
Queue Stats
328W - 332L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Therera
Danzaburou
Level 119
God Stats
28W - 14L
1,709 SR
Queue Stats
137W - 108L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,063
471
6,794
8,472
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 3
8,448
563
10,425
9,733
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sa9e1
Sun Wukong
14
1 / 1 / 0
7,833
522
5,001
11,573
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
WarNations
Ganesha
11
0 / 1 / 5
6,639
443
4,781
10,839
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
skullfacekid55
Ratatoskr
12
4 / 4 / 0
6,891
459
4,136
11,107
4,082
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,202
413
3,493
11,390
8,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Domhawk79
Baron Samedi
14
2 / 3 / 2
8,198
547
7,198
9,557
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Jabresus
Cu Chulainn
15
2 / 1 / 1
9,019
601
8,803
10,815
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pele
14
4 / 1 / 3
7,988
533
6,764
9,905
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Therera
Danzaburou
15
5 / 1 / 2
9,537
636
11,258
8,827
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
13
13
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
0
4
3
0.38
W
Baron Samedi
Domhawk79
Baron Samedi
2
3
2
1
W
Cu Chulainn
Jabresus
Cu Chulainn
2
1
1
2.5
W
Pele
4
1
3
5.5
L
3
4
3
1.13
L
Sun Wukong
Sa9e1
Sun Wukong
1
1
0
1
W
Danzaburou
Therera
Danzaburou
5
1
2
6
L
Ganesha
WarNations
Ganesha
0
1
5
2.5
L
Ratatoskr
skullfacekid55
Ratatoskr
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
37,516
51,724
Taken
50,494
26,663
Mitigated
26,540
7,319
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,794
2,154
0
1,210
8,472
2,692
0
345
8,127
0
51,670
W
3,493
576
0
2,952
11,390
8,343
218
2,959
8,352
0
25,325
W
Baron Samedi
Domhawk79
Baron Samedi
7,198
743
440
4,704
9,557
3,512
255
5,590
3,222
53,219
297
W
Cu Chulainn
Jabresus
Cu Chulainn
8,803
858
0
1,576
10,815
7,955
0
946
9,797
1,749
66,440
W
Pele
6,764
952
0
2,342
9,905
3,490
0
3,002
6,747
0
58,734
L
10,425
520
0
750
9,733
3,129
0
4,152
5,581
51,051
40
L
Sun Wukong
Sa9e1
Sun Wukong
5,001
793
0
1,902
11,573
7,793
0
454
11,119
0
60,448
W
Danzaburou
Therera
Danzaburou
11,258
7,123
0
4,114
8,827
3,240
1,796
1,533
7,210
0
86,316
L
Ganesha
WarNations
Ganesha
4,781
677
0
2,219
10,839
8,967
0
2,177
8,662
23,253
0
L
Ratatoskr
skullfacekid55
Ratatoskr
4,136
1,651
0
1,238
11,107
4,082
0
246
10,861
0
44,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
40,944
438
Minions Killed
498
0
Camps Cleared
0
1,453,178
Distance Traveled
1,419,567
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,063
471
107
7
0
270,991
2
W
Odin
6,202
413
35
2
0
278,907
0
W
Baron Samedi
8,198
547
108
7
0
259,104
0
W
Cu Chulainn
9,019
601
126
8
0
263,064
0
W
Pele
7,988
533
89
6
0
354,046
3
L
Merlin
8,448
563
109
7
0
261,779
0
L
Sun Wukong
7,833
522
129
9
0
306,592
0
W
Danzaburou
9,537
636
140
9
0
264,446
0
L
Ganesha
6,639
443
20
1
0
284,357
0
L
Ratatoskr
6,891
459
73
5
0
329,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role