Player Matchup

Kuzenbo
Kuzenbo
PantruALenda
Kuzenbo
Level 126
God Stats
1W - 1L
1,275 SR
Queue Stats
272W - 337L
1,469 Elo+
Party 2
Atlas
Atlas
SnaggedPencil5
Atlas
Level 87
God Stats
1W - 1L
1,568 SR
Queue Stats
36W - 23L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
SuperDuperOmar
Zhong Kui
Level 124
God Stats
5W - 3L
1,601 SR
Queue Stats
142W - 143L
1,459 Elo+
Solo
Anubis
Anubis
gigantekkfox192
Anubis
Level 159
God Stats
5W - 8L
1,403 SR
Queue Stats
196W - 345L
1,281 Elo+
Party 2
Apollo
Apollo
zMonkeyDLuffyy
Apollo
Level 157
God Stats
9W - 2L
1,716 SR
Queue Stats
295W - 372L
1,413 Elo+
Party 2
Team Averages
Level 131
1,513 SR
1,427 Elo+

VS

Team Averages
Level 100
1,513 SR
1,489 Elo+
Thor
Thor
Baxx4
Thor
Level 100
God Stats
2W - 2L
1,606 SR
Queue Stats
290W - 273L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
PxTRSON
Jing Wei
Level 29
God Stats
2W - 2L
1,564 SR
Queue Stats
48W - 61L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
TRex Arms FTW
Baron Samedi
Level 142
God Stats
3W - 4L
1,550 SR
Queue Stats
453W - 435L
1,510 Elo+
Solo
Horus
Horus
XwideX
Horus
Level 153
God Stats
3W - 8L
1,349 SR
Queue Stats
269W - 267L
1,502 Elo+
Solo
Jormungandr
Jormungandr
yhoannvnz
Jormungandr
Level 76
God Stats
53W - 55L
1,499 SR
Queue Stats
266W - 304L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PantruALenda
Kuzenbo
10
3 / 2 / 2
6,037
549
3,329
7,529
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 8
6,229
566
3,020
8,353
4,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
SuperDuperOmar
Zhong Kui
10
0 / 6 / 1
5,692
517
5,509
9,484
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 2
6,627
602
5,901
6,276
2,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
10 / 0 / 2
7,919
720
8,900
5,019
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Baxx4
Thor
11
2 / 3 / 3
5,867
533
5,113
8,977
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
PxTRSON
Jing Wei
8
0 / 6 / 0
4,908
446
2,919
8,865
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TRex Arms FTW
Baron Samedi
9
2 / 2 / 3
5,540
504
2,344
6,128
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
XwideX
Horus
11
6 / 1 / 0
7,175
652
6,410
9,222
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
yhoannvnz
Jormungandr
10
2 / 4 / 1
6,252
568
2,725
8,009
5,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
12
13
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
Baxx4
Thor
2
3
3
1.17
W
Kuzenbo
PantruALenda
Kuzenbo
3
2
2
2
L
Jing Wei
PxTRSON
Jing Wei
0
6
0
0
W
1
2
8
2.5
W
Zhong Kui
SuperDuperOmar
Zhong Kui
0
6
1
0.08
L
Baron Samedi
TRex Arms FTW
Baron Samedi
2
2
3
1.75
L
Horus
XwideX
Horus
6
1
0
6
W
2
3
2
1
L
Jormungandr
yhoannvnz
Jormungandr
2
4
1
0.63
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
19,511
36,661
Taken
41,201
18,131
Mitigated
19,171
8,479
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Baxx4
Thor
5,113
1,836
0
1,755
8,977
2,812
0
3,469
5,508
0
38,415
W
Kuzenbo
PantruALenda
Kuzenbo
3,329
861
0
260
7,529
4,417
65
1,695
5,764
29,577
1,157
L
Jing Wei
PxTRSON
Jing Wei
2,919
2,305
0
1,939
8,865
2,168
0
1,483
7,382
0
24,022
W
3,020
1,238
0
1,717
8,353
4,766
68
946
7,407
16,724
0
W
Zhong Kui
SuperDuperOmar
Zhong Kui
5,509
1,272
0
1,749
9,484
4,619
0
580
8,338
28,761
6,049
L
Baron Samedi
TRex Arms FTW
Baron Samedi
2,344
124
140
1,935
6,128
2,156
0
4,149
1,979
20,811
0
L
Horus
XwideX
Horus
6,410
2,353
70
4,140
9,222
6,829
0
4,924
4,298
0
39,120
W
5,901
366
255
2,586
6,276
2,433
876
1,188
5,088
45,788
0
L
Jormungandr
yhoannvnz
Jormungandr
2,725
530
0
824
8,009
5,206
72
3,198
4,811
33,898
2,152
W
8,900
5,674
0
1,912
5,019
1,896
1,568
411
4,608
0
52,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
29,742
320
Minions Killed
257
0
Camps Cleared
0
1,055,239
Distance Traveled
1,120,840
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,867
533
60
5
0
250,639
0
W
Kuzenbo
6,037
549
46
4
0
254,221
0
L
Jing Wei
4,908
446
49
4
0
232,418
0
W
Atlas
6,229
566
17
2
0
237,069
2
W
Zhong Kui
5,692
517
59
5
0
178,352
0
L
Baron Samedi
5,540
504
42
4
0
221,409
0
L
Horus
7,175
652
63
6
0
219,059
2
W
Anubis
6,627
602
98
9
0
197,085
0
L
Jormungandr
6,252
568
43
4
0
197,315
0
W
Apollo
7,919
720
100
9
0
188,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role