Player Matchup

Ra
Ra
Masters
CulturaNazca
Ra
Masters
Level 198
God Stats
4W - 2L
1,591 SR
Queue Stats
226W - 226L
2,528 MMR
Solo
Cabrakan
Cabrakan
Masters
Dulzdude
Cabrakan
Masters
Level 161
God Stats
38W - 6L
1,871 SR
Queue Stats
184W - 83L
3,118 MMR
Party 2
Xbalanque
Xbalanque
Masters
flactem
Xbalanque
Masters
Level 156
God Stats
16W - 8L
1,741 SR
Queue Stats
28W - 18L
2,681 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 172
1,734 SR
2,776 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,694 SR
2,447 MMR
Cupid
Cupid
Masters
micdeca
Cupid
Masters
Level 178
God Stats
22W - 16L
1,756 SR
Queue Stats
303W - 194L
2,663 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
oDeacon
Jormungandr
Diamond III
Level 148
God Stats
0W - 2L
1,581 SR
Queue Stats
115W - 74L
2,235 MMR
Party 1
Odin
Odin
Masters
xTeei
Odin
Masters
Level 117
God Stats
11W - 6L
1,745 SR
Queue Stats
275W - 174L
2,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,695
966
6,445
5,758
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Dulzdude
Cabrakan
15
2 / 0 / 5
8,423
936
6,116
7,204
10,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
flactem
Xbalanque
15
2 / 0 / 4
8,680
964
14,257
6,176
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SerqetKuzenboFafnirSobekCerberus

VS

Bans
CthulhuXing TianAresKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
micdeca
Cupid
14
2 / 0 / 0
7,554
839
4,589
7,057
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
oDeacon
Jormungandr
12
0 / 4 / 2
6,711
746
5,928
12,433
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
xTeei
Odin
12
0 / 3 / 2
6,720
747
5,223
9,647
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Cabrakan
Dulzdude
Cabrakan
2
0
5
4.5
W
Xbalanque
flactem
Xbalanque
2
0
4
4
L
Cupid
micdeca
Cupid
2
0
0
2
L
Jormungandr
oDeacon
Jormungandr
0
4
2
0.25
L
Odin
xTeei
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
15,740
19,138
Taken
29,137
16,012
Mitigated
21,582
9,911
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,445
444
1,496
2,876
5,758
2,632
425
1,660
3,773
37,656
0
W
Cabrakan
Dulzdude
Cabrakan
6,116
770
0
1,966
7,204
10,372
469
1,705
4,921
14,054
1,229
W
Xbalanque
flactem
Xbalanque
14,257
6,394
0
3,573
6,176
3,008
2,407
2,070
3,743
0
55,243
L
Cupid
micdeca
Cupid
4,589
3,117
654
4,053
7,057
2,670
0
2,934
4,112
0
26,554
L
Jormungandr
oDeacon
Jormungandr
5,928
425
0
2,184
12,433
10,445
0
4,639
7,737
15,252
1,066
L
Odin
xTeei
Odin
5,223
1,079
0
2,143
9,647
8,467
0
4,270
5,186
581
9,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
20,985
157
Minions Killed
104
0
Camps Cleared
0
568,175
Distance Traveled
552,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,695
966
72
8
0
197,891
0
W
Cabrakan
8,423
936
15
2
0
196,795
0
W
Xbalanque
8,680
964
70
8
0
173,489
0
L
Cupid
7,554
839
68
8
0
196,267
0
L
Jormungandr
6,711
746
22
2
0
176,999
0
L
Odin
6,720
747
14
2
0
179,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role