Player Matchup

Lancelot
Lancelot
ShadowWizardMG1
Lancelot
Level 39
God Stats
2W - 0L
1,729 SR
Queue Stats
18W - 23L
1,400 Elo+
Solo
Ganesha
Ganesha
Sℓγω
Ganesha
Level 159
God Stats
11W - 9L
1,599 SR
Queue Stats
75W - 64L
1,537 Elo+
Solo
Amaterasu
Amaterasu
VuskullTheWolf
Amaterasu
Level 146
God Stats
1W - 1L
1,913 SR
Queue Stats
212W - 204L
1,484 Elo+
Solo
Agni
Agni
myrdstom
Agni
Level 193
God Stats
183W - 134L
1,553 SR
Queue Stats
572W - 540L
1,509 Elo+
Solo
Izanami
Izanami
requirem_
Izanami
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
105W - 113L
1,466 Elo+
Solo
Team Averages
Level 133
1,701 SR
1,479 Elo+

VS

Team Averages
Level 89
1,518 SR
1,516 Elo+
Cupid
Cupid
AnRom16
Cupid
Level 121
God Stats
0W - 2L
1,257 SR
Queue Stats
115W - 117L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Beefstéak
Kukulkan
Level 115
God Stats
5W - 4L
1,519 SR
Queue Stats
228W - 206L
1,531 Elo+
Party 1
Ares
Ares
MysticGuitarist
Ares
Level 46
God Stats
3W - 7L
1,547 SR
Queue Stats
50W - 68L
1,480 Elo+
Solo
Arachne
Arachne
P3N3TR3ITOR
Arachne
Level 83
God Stats
34W - 20L
1,706 SR
Queue Stats
180W - 186L
1,581 Elo+
Solo
Anubis
Anubis
Rehosko
Anubis
Level 78
God Stats
98W - 74L
1,560 SR
Queue Stats
287W - 262L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
4 / 1 / 2
6,304
630
3,621
5,425
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Sℓγω
Ganesha
10
1 / 1 / 5
6,432
643
4,653
8,100
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
VuskullTheWolf
Amaterasu
10
2 / 4 / 1
5,899
590
5,333
11,105
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
12
6 / 0 / 1
7,012
701
5,419
3,391
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
requirem_
Izanami
11
4 / 2 / 2
6,002
600
3,064
4,605
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AnRom16
Cupid
9
1 / 3 / 3
5,572
557
3,184
5,022
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
Beefstéak
Kukulkan
10
0 / 5 / 0
5,584
558
1,170
5,478
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,819
582
3,491
8,566
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
P3N3TR3ITOR
Arachne
11
4 / 4 / 0
6,321
632
7,055
10,845
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Rehosko
Anubis
10
1 / 3 / 1
5,379
538
3,340
5,932
2,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
8
8
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
AnRom16
Cupid
1
3
3
0.83
L
Kukulkan
Beefstéak
Kukulkan
0
5
0
0
L
2
2
1
1.25
L
Arachne
P3N3TR3ITOR
Arachne
4
4
0
1
L
Anubis
Rehosko
Anubis
1
3
1
0.5
W
Lancelot
4
1
2
5
W
Ganesha
Sℓγω
Ganesha
1
1
5
3.5
W
Amaterasu
VuskullTheWolf
Amaterasu
2
4
1
0.63
W
Agni
6
0
1
6.5
W
Izanami
requirem_
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
18,240
32,626
Taken
35,843
12,928
Mitigated
14,603
11,219
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AnRom16
Cupid
3,184
2,258
830
1,558
5,022
1,376
0
2,333
2,689
0
27,998
L
Kukulkan
Beefstéak
Kukulkan
1,170
155
0
838
5,478
1,560
0
3,389
2,089
38,011
280
L
3,491
256
0
2,203
8,566
5,056
0
2,149
6,417
23,774
0
L
Arachne
P3N3TR3ITOR
Arachne
7,055
5,522
0
4,221
10,845
4,509
0
1,563
9,282
0
39,239
L
Anubis
Rehosko
Anubis
3,340
132
0
2,642
5,932
2,102
0
393
5,539
34,108
712
W
Lancelot
3,621
805
0
1,154
5,425
2,298
0
1,179
4,246
0
45,428
W
Ganesha
Sℓγω
Ganesha
4,653
732
0
2,357
8,100
4,260
0
2,824
5,276
22,522
951
W
Amaterasu
VuskullTheWolf
Amaterasu
5,333
1,818
0
4,025
11,105
3,995
0
407
10,698
0
39,609
W
Agni
5,419
57
0
1,980
3,391
903
0
1,394
1,997
34,577
0
W
Izanami
requirem_
Izanami
3,064
1,941
0
1,703
4,605
1,472
602
2,023
2,582
0
37,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
28,675
331
Minions Killed
298
0
Camps Cleared
0
1,052,945
Distance Traveled
1,006,210
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,572
557
51
5
0
171,961
0
L
Kukulkan
5,584
558
79
8
0
199,065
0
L
Ares
5,819
582
31
3
0
204,945
4
L
Arachne
6,321
632
64
6
0
197,020
0
L
Anubis
5,379
538
73
7
0
233,219
0
W
Lancelot
6,304
630
81
8
0
249,897
0
W
Ganesha
6,432
643
7
1
0
201,119
2
W
Amaterasu
5,899
590
68
7
0
198,829
5
W
Agni
7,012
701
77
8
0
222,785
3
W
Izanami
6,002
600
98
10
0
180,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role