Player Matchup

Baba Yaga
Baba Yaga
Eliza20031334
Baba Yaga
Level 69
God Stats
6W - 5L
1,527 SR
Queue Stats
230W - 223L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
JD McDong
Sun Wukong
Level 141
God Stats
3W - 5L
1,535 SR
Queue Stats
101W - 137L
1,373 Elo+
Solo
Cliodhna
Cliodhna
StarburstMe69
Cliodhna
Level 164
God Stats
4W - 4L
1,552 SR
Queue Stats
216W - 214L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
TheKINGofEVIL
Ah Puch
Level 200
God Stats
7W - 3L
1,622 SR
Queue Stats
167W - 171L
1,487 Elo+
Solo
Pele
Pele
o429
Pele
Level 158
God Stats
2W - 1L
1,475 SR
Queue Stats
307W - 322L
1,468 Elo+
Solo
Team Averages
Level 146
1,542 SR
1,459 Elo+

VS

Team Averages
Level 88
1,494 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Loki1325
Cerberus
Level 132
God Stats
9W - 5L
1,643 SR
Queue Stats
395W - 404L
1,464 Elo+
Solo
Chaac
Chaac
MrxPunisher7396
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,473 Elo+
Solo
Tiamat
Tiamat
amoonas
Tiamat
Level 46
God Stats
0W - 2L
1,326 SR
Queue Stats
91W - 111L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Eliza20031334
Baba Yaga
16
2 / 2 / 12
9,335
934
10,275
10,558
3,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
JD McDong
Sun Wukong
13
0 / 3 / 10
7,495
750
6,157
10,362
7,565
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
StarburstMe69
Cliodhna
15
8 / 3 / 2
8,980
898
10,588
8,989
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
12
2 / 3 / 7
7,702
770
7,625
7,189
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
o429
Pele
13
2 / 1 / 7
8,264
826
3,849
7,030
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 4 / 4
7,833
783
10,667
9,730
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Serqet
 
Serqet
8
1 / 3 / 3
6,323
632
1,745
4,453
1,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Loki1325
Cerberus
13
2 / 3 / 4
7,619
762
5,677
11,648
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 1 / 3
8,916
892
9,370
9,386
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tiamat
amoonas
Tiamat
14
1 / 3 / 6
7,163
716
7,500
7,085
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
14
Kills
11
12
Deaths
14
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
4
1
L
Serqet
 
Serqet
1
3
3
0.83
W
Baba Yaga
Eliza20031334
Baba Yaga
2
2
12
4
W
Sun Wukong
JD McDong
Sun Wukong
0
3
10
1.67
L
Cerberus
Loki1325
Cerberus
2
3
4
1.33
L
5
1
3
6.5
W
Cliodhna
StarburstMe69
Cliodhna
8
3
2
3
W
Ah Puch
2
3
7
1.83
L
Tiamat
amoonas
Tiamat
1
3
6
1.33
W
Pele
o429
Pele
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,494
Damage
34,959
44,128
Taken
42,302
19,113
Mitigated
21,734
15,731
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,667
1,822
472
3,437
9,730
2,742
0
3,431
6,299
18,909
0
L
Serqet
 
Serqet
1,745
70
336
1,107
4,453
1,994
0
1,554
2,899
0
1,519
W
Baba Yaga
Eliza20031334
Baba Yaga
10,275
675
264
2,492
10,558
3,835
147
5,992
4,296
24,451
828
W
Sun Wukong
JD McDong
Sun Wukong
6,157
360
1,753
3,456
10,362
7,565
0
4,999
4,805
0
13,613
L
Cerberus
Loki1325
Cerberus
5,677
103
1,249
3,784
11,648
8,647
0
4,854
6,794
10,852
1,197
L
9,370
514
590
5,430
9,386
5,587
0
4,528
4,858
0
29,516
W
Cliodhna
StarburstMe69
Cliodhna
10,588
270
843
2,160
8,989
3,185
964
4,997
3,784
0
24,250
W
Ah Puch
7,625
439
285
1,856
7,189
2,184
48
3,617
3,305
20,416
0
L
Tiamat
amoonas
Tiamat
7,500
868
231
1,448
7,085
2,764
0
3,131
3,954
12,319
0
W
Pele
o429
Pele
3,849
533
288
2,334
7,030
2,344
112
3,372
3,427
0
22,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
37,854
161
Minions Killed
106
0
Camps Cleared
0
1,018,638
Distance Traveled
735,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,833
783
23
2
0
189,754
0
L
Serqet
6,323
632
1
0
0
88,410
0
W
Baba Yaga
9,335
934
40
4
0
215,741
0
W
Sun Wukong
7,495
750
12
1
0
213,556
0
L
Cerberus
7,619
762
27
3
0
130,714
0
L
Chaac
8,916
892
48
5
0
173,581
0
W
Cliodhna
8,980
898
28
3
0
211,743
0
W
Ah Puch
7,702
770
27
3
0
174,298
0
L
Tiamat
7,163
716
7
1
0
153,140
0
W
Pele
8,264
826
54
5
0
203,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role