Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DaveyJones625
Martichoras
Level 64
God Stats
1W - 0L
1,392 SR
Queue Stats
69W - 47L
1,547 Elo+
Party 2
Bakasura
Bakasura
Parrkss
Bakasura
Level 79
God Stats
3W - 1L
1,802 SR
Queue Stats
229W - 233L
1,528 Elo+
Solo
Merlin
Merlin
Sir Brownnie
Merlin
Level 155
God Stats
5W - 2L
1,656 SR
Queue Stats
85W - 78L
1,480 Elo+
Solo
Geb
Geb
ondaedge
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,551 Elo+
Party 2
Team Averages
Level 99
1,570 SR
1,521 Elo+

VS

Team Averages
Level 130
1,591 SR
1,503 Elo+
Maui
Maui
Lickolotapuss
Maui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 153L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MeiHantei
Tsukuyomi
Level 145
God Stats
19W - 18L
1,559 SR
Queue Stats
298W - 308L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
XxElterror2003zZ
Gilgamesh
Level 125
God Stats
22W - 13L
1,682 SR
Queue Stats
184W - 173L
1,572 Elo+
Solo
Kukulkan
Kukulkan
imyukimura
Kukulkan
Level 129
God Stats
7W - 5L
1,713 SR
Queue Stats
278W - 247L
1,511 Elo+
Solo
Charybdis
Charybdis
wellsy1888
Charybdis
Level 109
God Stats
1W - 3L
1,502 SR
Queue Stats
127W - 121L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 1 / 3
8,760
626
6,327
9,530
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
DaveyJones625
Martichoras
11
0 / 4 / 2
6,399
457
4,619
7,498
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Parrkss
Bakasura
16
4 / 2 / 0
9,090
649
11,609
17,963
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
1 / 0 / 4
8,102
579
6,091
3,303
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 0
7,126
509
4,447
9,645
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,188
513
3,214
8,628
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
MeiHantei
Tsukuyomi
9
1 / 3 / 0
5,631
402
1,915
7,381
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
13
1 / 4 / 1
7,992
571
10,672
18,138
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
imyukimura
Kukulkan
15
1 / 1 / 1
8,164
583
2,549
6,177
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
wellsy1888
Charybdis
12
4 / 1 / 0
7,163
512
6,106
5,925
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
7
7
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
3
4.5
W
Martichoras
DaveyJones625
Martichoras
0
4
2
0.25
L
0
1
5
2.5
L
Tsukuyomi
MeiHantei
Tsukuyomi
1
3
0
0.33
W
Bakasura
Parrkss
Bakasura
4
2
0
2
W
Merlin
1
0
4
3
L
Gilgamesh
1
4
1
0.38
L
Kukulkan
imyukimura
Kukulkan
1
1
1
1.5
W
2
0
0
2
L
Charybdis
wellsy1888
Charybdis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,093
Damage
24,456
47,939
Taken
46,249
27,478
Mitigated
26,319
17,800
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,327
1,772
0
3,706
9,530
3,818
26
844
8,686
0
90,478
W
Martichoras
DaveyJones625
Martichoras
4,619
1,273
0
1,625
7,498
2,245
134
1,891
5,521
0
35,143
L
3,214
1,254
0
2,328
8,628
6,871
0
3,208
5,420
21,593
0
L
Tsukuyomi
MeiHantei
Tsukuyomi
1,915
573
0
2,944
7,381
2,118
0
1,106
6,275
0
25,731
W
Bakasura
Parrkss
Bakasura
11,609
6,800
0
9,874
17,963
13,806
929
714
16,296
0
52,764
W
Merlin
6,091
94
0
1,162
3,303
1,048
0
1,511
1,792
55,556
0
L
Gilgamesh
10,672
3,304
0
3,790
18,138
12,865
0
1,636
12,443
0
56,880
L
Kukulkan
imyukimura
Kukulkan
2,549
328
0
500
6,177
2,398
0
3,621
2,556
60,635
559
W
4,447
447
0
1,433
9,645
6,561
276
971
8,631
25,544
0
L
Charybdis
wellsy1888
Charybdis
6,106
2,855
132
2,371
5,925
2,067
0
1,090
4,835
0
51,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
36,138
492
Minions Killed
420
0
Camps Cleared
0
1,462,057
Distance Traveled
1,324,182
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,760
626
139
10
0
362,767
0
W
Martichoras
6,399
457
58
4
0
255,181
0
L
Maui
7,188
513
30
2
0
295,983
2
L
Tsukuyomi
5,631
402
53
4
0
231,267
1
W
Bakasura
9,090
649
139
10
0
281,536
1
W
Merlin
8,102
579
118
8
0
264,885
8
L
Gilgamesh
7,992
571
121
9
0
284,055
1
L
Kukulkan
8,164
583
132
9
0
302,361
2
W
Geb
7,126
509
38
3
0
297,688
0
L
Charybdis
7,163
512
84
6
0
210,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role