Player Matchup

Pele
Pele
DaveWeezy
Pele
Level 25
God Stats
5W - 2L
1,571 SR
Queue Stats
17W - 17L
1,441 Elo+
Party 1
Yemoja
Yemoja
Hash2k
Yemoja
Level 50
God Stats
2W - 2L
1,413 SR
Queue Stats
33W - 37L
1,433 Elo+
Party 2
Anubis
Anubis
KurtLupo9506
Anubis
Level 144
God Stats
5W - 4L
1,582 SR
Queue Stats
332W - 323L
1,477 Elo+
Party 2
Raijin
Raijin
PikeTek
Raijin
Level 123
God Stats
4W - 6L
1,420 SR
Queue Stats
65W - 66L
1,433 Elo+
Party 1
Medusa
Medusa
banshee4ever
Medusa
Level 25
God Stats
1W - 2L
1,266 SR
Queue Stats
34W - 31L
1,456 Elo+
Party 2
Team Averages
Level 73
1,451 SR
1,448 Elo+

VS

Team Averages
Level 91
1,488 SR
1,448 Elo+
Vulcan
Vulcan
Daga-1976
Vulcan
Level 99
God Stats
0W - 1L
1,276 SR
Queue Stats
8W - 20L
1,306 Elo+
Solo
Ah Puch
Ah Puch
Shawn_Frots
Ah Puch
Level 116
God Stats
1W - 1L
1,476 SR
Queue Stats
9W - 7L
1,560 Elo+
Solo
Chernobog
Chernobog
benizzz
Chernobog
Level 87
God Stats
14W - 9L
1,597 SR
Queue Stats
77W - 78L
1,413 Elo+
Solo
Anubis
Anubis
klootsak
Anubis
Level 47
God Stats
45W - 45L
1,537 SR
Queue Stats
60W - 64L
1,486 Elo+
Solo
Lancelot
Lancelot
nabonoka
Lancelot
Level 107
God Stats
8W - 4L
1,555 SR
Queue Stats
312W - 310L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
17 / 0 / 2
12,372
651
17,937
16,167
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Hash2k
Yemoja
12
1 / 6 / 7
8,041
423
3,028
13,869
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
14
2 / 7 / 4
8,953
471
6,782
12,333
4,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Raijin
PikeTek
Raijin
18
13 / 2 / 7
11,538
607
17,194
11,912
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
3 / 7 / 7
9,710
511
7,157
14,958
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Daga-1976
Vulcan
12
3 / 7 / 4
7,645
402
10,273
11,084
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Shawn_Frots
Ah Puch
13
0 / 8 / 2
7,828
412
7,602
13,032
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
benizzz
Chernobog
15
3 / 6 / 6
8,867
467
5,892
12,582
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
klootsak
Anubis
17
10 / 5 / 1
11,064
582
13,740
14,696
5,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
nabonoka
Lancelot
13
6 / 10 / 2
8,557
450
13,979
20,565
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
36
Kills
22
22
Deaths
36
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Daga-1976
Vulcan
3
7
4
0.71
W
Pele
17
0
2
18
W
Yemoja
Hash2k
Yemoja
1
6
7
0.75
W
Anubis
2
7
4
0.57
W
Raijin
PikeTek
Raijin
13
2
7
8.25
L
Ah Puch
Shawn_Frots
Ah Puch
0
8
2
0.13
W
Medusa
3
7
7
0.93
L
Chernobog
benizzz
Chernobog
3
6
6
1
L
Anubis
klootsak
Anubis
10
5
1
2.1
L
Lancelot
nabonoka
Lancelot
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,098
Damage
51,486
69,239
Taken
71,959
28,489
Mitigated
22,469
16,903
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Daga-1976
Vulcan
10,273
153
0
1,249
11,084
2,285
0
4,582
6,356
40,604
65
W
Pele
17,937
3,692
0
7,249
16,167
6,885
661
3,842
12,325
0
98,629
W
Yemoja
Hash2k
Yemoja
3,028
371
1,281
1,159
13,869
8,740
0
7,183
6,686
17,811
889
W
Anubis
6,782
138
57
3,132
12,333
4,187
510
6,378
5,955
48,041
0
W
Raijin
PikeTek
Raijin
17,194
1,107
0
2,317
11,912
4,306
972
7,377
4,535
78,514
1,216
L
Ah Puch
Shawn_Frots
Ah Puch
7,602
141
0
1,906
13,032
2,860
0
7,247
5,335
48,837
760
W
Medusa
7,157
3,788
0
1,708
14,958
4,371
1,877
6,310
8,648
0
50,348
L
Chernobog
benizzz
Chernobog
5,892
3,291
0
2,412
12,582
3,950
0
2,637
9,899
0
62,137
L
Anubis
klootsak
Anubis
13,740
494
0
5,367
14,696
5,513
0
6,437
8,175
80,472
2,688
L
Lancelot
nabonoka
Lancelot
13,979
2,894
0
3,493
20,565
7,861
0
4,738
15,565
0
69,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,614
Gold Earned
43,961
478
Minions Killed
473
0
Camps Cleared
0
1,778,522
Distance Traveled
1,711,277
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,645
402
56
3
0
358,853
0
W
Pele
12,372
651
127
7
0
456,806
5
W
Yemoja
8,041
423
32
2
0
292,254
0
W
Anubis
8,953
471
74
4
0
296,258
0
W
Raijin
11,538
607
155
8
0
363,320
0
L
Ah Puch
7,828
412
98
5
0
325,230
0
W
Medusa
9,710
511
90
5
0
369,884
0
L
Chernobog
8,867
467
97
5
0
360,122
0
L
Anubis
11,064
582
126
7
0
306,090
0
L
Lancelot
8,557
450
96
5
0
360,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role