Player Matchup

Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Godhastic
Hachiman
Level 135
God Stats
3W - 3L
1,421 SR
Queue Stats
37W - 35L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
ReyLanHao
Ao Kuang
Level 183
God Stats
2W - 0L
1,741 SR
Queue Stats
75W - 79L
1,519 Elo+
Solo
Agni
Agni
Tormenta99
Agni
Level 123
God Stats
4W - 1L
1,661 SR
Queue Stats
112W - 113L
1,473 Elo+
Solo
Amaterasu
Amaterasu
kirito_Klkg
Amaterasu
Level 99
God Stats
2W - 3L
1,488 SR
Queue Stats
166W - 137L
1,557 Elo+
Solo
Team Averages
Level 131
1,562 SR
1,498 Elo+

VS

Team Averages
Level 136
1,414 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Abja
Medusa
Level 167
God Stats
8W - 11L
1,493 SR
Queue Stats
251W - 264L
1,485 Elo+
Solo
Camazotz
Camazotz
FarsF
Camazotz
Level 148
God Stats
2W - 2L
1,524 SR
Queue Stats
297W - 322L
1,468 Elo+
Party 1
Geb
Geb
Lintydragon1459
Geb
Level 58
God Stats
2W - 5L
1,460 SR
Queue Stats
2W - 6L
1,379 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Toxic Legion491
Kumbhakarna
Level 144
God Stats
2W - 16L
1,095 SR
Queue Stats
281W - 276L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 4
6,830
525
3,724
7,495
5,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Godhastic
Hachiman
12
1 / 1 / 3
6,910
532
6,768
6,724
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
ReyLanHao
Ao Kuang
14
8 / 1 / 3
7,828
602
10,576
11,220
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 2
7,139
549
2,533
3,850
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
kirito_Klkg
Amaterasu
14
1 / 2 / 1
8,167
628
8,996
13,698
8,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 3 / 0
7,007
539
3,244
8,282
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Abja
Medusa
12
2 / 2 / 1
6,773
521
6,403
7,577
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Camazotz
FarsF
Camazotz
13
2 / 2 / 0
7,117
547
8,744
12,459
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 1
5,815
447
1,543
10,989
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Toxic Legion491
Kumbhakarna
13
2 / 2 / 1
7,125
548
4,697
10,321
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
7
7
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
4
1.5
L
Sol
 
Sol
1
3
0
0.33
L
Medusa
Abja
Medusa
2
2
1
1.25
L
Camazotz
FarsF
Camazotz
2
2
0
1
W
Hachiman
Godhastic
Hachiman
1
1
3
2.5
L
0
4
1
0.13
W
Ao Kuang
ReyLanHao
Ao Kuang
8
1
3
9.5
W
2
1
2
3
L
Kumbhakarna
Toxic Legion491
Kumbhakarna
2
2
1
1.25
W
Amaterasu
kirito_Klkg
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,597
Damage
24,631
42,987
Taken
49,628
21,964
Mitigated
21,049
15,496
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,724
460
0
2,162
7,495
5,761
24
875
6,620
0
21,907
L
Sol
 
Sol
3,244
879
0
2,638
8,282
2,449
1,216
4,926
3,356
37,104
10,278
L
Medusa
Abja
Medusa
6,403
1,213
0
1,759
7,577
2,379
0
739
6,838
0
50,134
L
Camazotz
FarsF
Camazotz
8,744
2,558
0
7,782
12,459
6,012
0
1,418
11,041
0
45,919
W
Hachiman
Godhastic
Hachiman
6,768
4,911
0
3,054
6,724
2,233
86
1,292
5,432
0
55,191
L
1,543
338
0
1,339
10,989
6,095
0
3,813
7,176
8,462
0
W
Ao Kuang
ReyLanHao
Ao Kuang
10,576
2,234
0
3,066
11,220
3,942
0
4,501
6,679
58,987
2,534
W
2,533
392
0
620
3,850
1,126
217
1,864
1,986
44,964
0
L
Kumbhakarna
Toxic Legion491
Kumbhakarna
4,697
864
0
2,669
10,321
4,114
0
2,423
7,898
34,859
11,158
W
Amaterasu
kirito_Klkg
Amaterasu
8,996
4,212
0
6,594
13,698
8,902
0
489
12,483
1,513
68,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
33,837
442
Minions Killed
340
0
Camps Cleared
0
1,361,045
Distance Traveled
1,312,010
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,830
525
31
2
0
270,876
6
L
Sol
7,007
539
82
6
0
237,715
3
L
Medusa
6,773
521
98
8
0
280,901
1
L
Camazotz
7,117
547
79
6
0
271,202
2
W
Hachiman
6,910
532
92
7
0
249,171
2
L
Geb
5,815
447
7
1
0
225,791
0
W
Ao Kuang
7,828
602
96
7
0
314,752
1
W
Agni
7,139
549
97
7
0
256,890
2
L
Kumbhakarna
7,125
548
74
6
0
296,401
0
W
Amaterasu
8,167
628
126
10
0
269,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role