Player Matchup

Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ElCamp3sino
Agni
Level 129
God Stats
2W - 0L
1,373 SR
Queue Stats
61W - 59L
1,573 Elo+
Solo
Medusa
Medusa
MUG1WARA420
Medusa
Level 96
God Stats
5W - 4L
1,604 SR
Queue Stats
109W - 106L
1,518 Elo+
Solo
Vulcan
Vulcan
arcticfox107317
Vulcan
Level 171
God Stats
2W - 0L
2,031 SR
Queue Stats
73W - 75L
1,490 Elo+
Party 1
Thoth
Thoth
geekygiraffe
Thoth
Level 56
God Stats
3W - 4L
1,273 SR
Queue Stats
35W - 44L
1,419 Elo+
Party 1
Team Averages
Level 116
1,556 SR
1,500 Elo+

VS

Team Averages
Level 120
1,444 SR
1,510 Elo+
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Chris59706
Vamana
Level 124
God Stats
2W - 6L
1,308 SR
Queue Stats
210W - 204L
1,595 Elo+
Solo
Scylla
Scylla
Hidan6555555
Scylla
Level 95
God Stats
0W - 2L
1,463 SR
Queue Stats
64W - 69L
1,450 Elo+
Solo
Sobek
Sobek
MoonManXXV
Sobek
Level 117
God Stats
2W - 1L
1,639 SR
Queue Stats
363W - 377L
1,457 Elo+
Solo
Surtr
Surtr
rlouis3
Surtr
Level 154
God Stats
0W - 2L
1,310 SR
Queue Stats
46W - 43L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 2 / 7
9,501
950
6,757
9,429
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
6,402
640
0
0
0
Medusa
17
8 / 2 / 6
10,364
1,036
10,944
10,340
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 7
9,459
946
6,638
7,837
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 8
8,630
863
3,946
5,534
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 0
5,967
597
160
1,223
405
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Chris59706
Vamana
17
1 / 6 / 5
8,301
830
6,252
13,506
13,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
9
1 / 1 / 0
6,766
677
2,788
1,050
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
7
0 / 2 / 0
5,839
584
153
2,255
1,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
rlouis3
Surtr
16
6 / 6 / 1
9,103
910
9,482
13,300
12,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
8
9
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
7
3.75
L
Artio
 
Artio
0
1
0
0
L
Vamana
Chris59706
Vamana
1
6
5
0.58
W
0
0
0
0
L
Scylla
1
1
0
1
W
Medusa
8
2
6
5.5
L
Sobek
0
2
0
0
W
4
3
7
2.5
W
0
2
8
2
L
Surtr
rlouis3
Surtr
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
18,835
33,140
Taken
31,334
14,754
Mitigated
27,804
12,224
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,757
3,446
3,706
4,383
9,429
4,030
2,841
1,011
8,418
0
23,140
L
Artio
 
Artio
160
56
0
72
1,223
405
0
493
730
1,008
0
L
Vamana
Chris59706
Vamana
6,252
2,410
601
1,194
13,506
13,195
0
4,820
8,686
0
21,434
W
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
2,788
0
0
0
1,050
285
0
0
1,050
3,628
0
W
Medusa
10,944
5,570
786
1,739
10,340
5,297
1,397
1,585
8,755
0
31,377
L
Sobek
153
0
0
154
2,255
1,834
0
924
1,331
1,447
0
W
6,638
35
528
708
7,837
3,542
1,098
678
7,159
24,036
0
W
3,946
560
234
140
5,534
1,885
2,702
199
5,335
13,050
689
L
Surtr
rlouis3
Surtr
9,482
3,680
88
1,356
13,300
12,085
0
4,204
9,096
731
15,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
35,976
139
Minions Killed
55
0
Camps Cleared
0
718,491
Distance Traveled
376,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,501
950
28
3
0
180,948
0
L
Artio
5,967
597
5
1
0
29,980
0
L
Vamana
8,301
830
30
3
0
175,020
0
W
Agni
6,402
640
0
0
0
0
0
L
Scylla
6,766
677
3
0
0
13,175
0
W
Medusa
10,364
1,036
42
4
0
195,035
0
L
Sobek
5,839
584
1
0
0
35,768
0
W
Vulcan
9,459
946
40
4
0
180,776
0
W
Thoth
8,630
863
29
3
0
161,732
0
L
Surtr
9,103
910
16
2
0
122,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role