Player Matchup

Persephone
Persephone
Gold III
DerpyAquarius
Persephone
Gold III
Level 113
God Stats
10W - 11L
1,559 SR
Queue Stats
277W - 228L
1,412 MMR
Party 1
Hachiman
Hachiman
Gold III
LastTrop
Hachiman
Gold III
Level 122
God Stats
8W - 4L
1,752 SR
Queue Stats
277W - 228L
1,412 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Stabsdagoblin
Cthulhu
Gold III
Level 124
God Stats
18W - 16L
1,627 SR
Queue Stats
277W - 228L
1,412 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,646 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,412 SR
1,247 MMR
King Arthur
King Arthur
Gold IV
Elarchaaa
King Arthur
Gold IV
Level 69
God Stats
1W - 0L
1,297 SR
Queue Stats
347W - 393L
1,314 MMR
Solo
Xbalanque
Xbalanque
Gold V
Nenbouda-mamaw
Xbalanque
Gold V
Level 158
God Stats
2W - 2L
1,450 SR
Queue Stats
121W - 138L
1,352 MMR
Solo
Nu Wa
Nu Wa
Silver II
covarrubias_99
Nu Wa
Silver II
Level 66
God Stats
29W - 33L
1,489 SR
Queue Stats
45W - 62L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DerpyAquarius
Persephone
16
2 / 2 / 1
9,902
900
5,326
6,473
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LastTrop
Hachiman
15
1 / 2 / 2
8,899
809
3,897
6,054
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
12
0 / 1 / 1
7,971
725
2,545
6,059
3,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AgniVulcanNe ZhaDiscordiaAthena

VS

Bans
HeraThothBastetBaron SamediMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elarchaaa
King Arthur
14
1 / 1 / 2
8,705
791
4,017
8,798
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Nenbouda-mamaw
Xbalanque
15
1 / 2 / 4
9,274
843
6,444
7,587
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 0 / 2
10,058
914
6,106
2,423
836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
5
5
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
DerpyAquarius
Persephone
2
2
1
1.25
W
King Arthur
Elarchaaa
King Arthur
1
1
2
2
L
Hachiman
LastTrop
Hachiman
1
2
2
1
W
Xbalanque
Nenbouda-mamaw
Xbalanque
1
2
4
1.5
L
Cthulhu
0
1
1
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,768
Damage
16,567
18,586
Taken
18,808
7,797
Mitigated
10,248
3,552
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DerpyAquarius
Persephone
5,326
37
0
1,469
6,473
2,232
0
2,522
3,831
45,891
0
W
King Arthur
Elarchaaa
King Arthur
4,017
160
0
859
8,798
6,477
0
2,874
5,902
0
19,479
L
Hachiman
LastTrop
Hachiman
3,897
2,199
0
896
6,054
2,361
0
1,272
4,708
0
25,138
W
Xbalanque
Nenbouda-mamaw
Xbalanque
6,444
1,963
0
2,694
7,587
2,935
1,998
3,683
3,898
0
40,667
L
Cthulhu
2,545
33
0
1,187
6,059
3,204
0
2,361
3,509
23,236
1,210
W
6,106
1,912
0
810
2,423
836
2,299
1,221
1,187
42,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
28,037
193
Minions Killed
151
0
Camps Cleared
0
574,413
Distance Traveled
630,439
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,902
900
98
9
0
214,321
7
W
King Arthur
8,705
791
31
3
0
236,758
0
L
Hachiman
8,899
809
48
4
0
202,360
2
W
Xbalanque
9,274
843
63
6
0
191,071
0
L
Cthulhu
7,971
725
47
4
0
157,732
0
W
Nu Wa
10,058
914
57
5
0
202,610
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role