Player Matchup

Janus
Janus
ElvisTeck83
Janus
Level 88
God Stats
1W - 3L
1,537 SR
Queue Stats
2W - 6L
1,351 Elo+
Solo
Chaac
Chaac
ForsytheG11
Chaac
Level 128
God Stats
3W - 4L
1,493 SR
Queue Stats
31W - 37L
1,444 Elo+
Solo
Vamana
Vamana
HastyGosling339
Vamana
Level 153
God Stats
1W - 4L
1,326 SR
Queue Stats
281W - 286L
1,461 Elo+
Solo
Apollo
Apollo
Simbacor
Apollo
Level 178
God Stats
13W - 15L
1,593 SR
Queue Stats
439W - 471L
1,490 Elo+
Solo
Hel
Hel
chackachacka
Hel
Level 107
God Stats
3W - 1L
1,916 SR
Queue Stats
5W - 3L
1,627 Elo+
Solo
Team Averages
Level 131
1,573 SR
1,475 Elo+

VS

Team Averages
Level 125
1,531 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BLUIGaming
The Morrigan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 358L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
Slick CCC
Jormungandr
Level 106
God Stats
2W - 2L
1,576 SR
Queue Stats
7W - 3L
1,677 Elo+
Solo
Horus
Horus
allcatsarebabies
Horus
Level 117
God Stats
2W - 0L
1,578 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,847
523
11,261
8,005
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
6,084
406
5,588
10,642
4,824
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 2
7,665
511
9,367
15,512
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
Simbacor
Apollo
2
0 / 0 / 0
4,696
313
179
778
113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 5 / 1
6,469
431
2,036
12,363
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 1 / 1
8,696
580
5,527
8,210
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
 
Arachne
13
3 / 5 / 1
7,788
519
4,622
13,240
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
BLUIGaming
The Morrigan
12
0 / 3 / 5
7,465
498
2,496
8,480
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Slick CCC
Jormungandr
12
0 / 1 / 4
7,505
500
7,486
11,034
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 0 / 4
9,725
648
12,817
10,544
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
14
14
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
1
4.5
W
Arachne
 
Arachne
3
5
1
0.7
W
The Morrigan
BLUIGaming
The Morrigan
0
3
5
0.83
L
3
2
4
2.5
L
0
6
2
0.17
L
5
1
2
6
L
Apollo
Simbacor
Apollo
0
0
0
0
W
Jormungandr
Slick CCC
Jormungandr
0
1
4
2
W
7
0
4
9
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
32,948
47,300
Taken
51,508
20,118
Mitigated
21,707
14,376
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,527
2,070
0
1,621
8,210
2,111
1,157
3,270
4,740
0
47,094
W
Arachne
 
Arachne
4,622
2,879
0
4,467
13,240
5,339
439
2,693
10,427
0
54,994
W
The Morrigan
BLUIGaming
The Morrigan
2,496
258
0
2,271
8,480
2,626
0
2,253
5,949
47,629
1,035
L
11,261
676
275
1,377
8,005
2,466
13
2,903
5,086
64,095
0
L
5,588
223
0
1,983
10,642
4,824
0
262
10,380
0
32,455
L
9,367
3,987
0
3,019
15,512
5,476
0
2,150
13,362
0
59,932
L
Apollo
Simbacor
Apollo
179
102
0
557
778
113
0
26
752
0
2,575
W
Jormungandr
Slick CCC
Jormungandr
7,486
2,306
90
3,907
11,034
7,129
422
3,249
7,607
33,806
0
W
12,817
6,739
240
3,450
10,544
4,502
879
1,014
9,488
0
67,143
L
2,036
128
1,907
5,258
12,363
7,239
0
4,186
8,137
11,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
41,179
303
Minions Killed
431
0
Camps Cleared
0
1,226,274
Distance Traveled
1,503,701
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,696
580
93
6
0
292,097
2
W
Arachne
7,788
519
88
6
0
302,635
0
W
The Morrigan
7,465
498
80
5
0
303,795
0
L
Janus
7,847
523
134
9
0
315,564
0
L
Chaac
6,084
406
58
4
0
287,267
3
L
Vamana
7,665
511
93
6
0
329,839
3
L
Apollo
4,696
313
4
0
0
28,817
0
W
Jormungandr
7,505
500
56
4
0
317,027
0
W
Horus
9,725
648
114
8
0
288,147
0
L
Hel
6,469
431
14
1
0
264,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role