Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Alejon2DVII
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,362 Elo+
Solo
Nut
Nut
H2L1
Nut
Level 149
God Stats
20W - 5L
1,658 SR
Queue Stats
49W - 17L
1,663 Elo+
Solo
Horus
Horus
HellaBigSuck
Horus
Level 108
God Stats
30W - 36L
1,512 SR
Queue Stats
47W - 57L
1,468 Elo+
Solo
Shiva
Shiva
joust750
Shiva
Level 159
God Stats
18W - 7L
1,761 SR
Queue Stats
382W - 393L
1,522 Elo+
Solo
Team Averages
Level 130
1,586 SR
1,503 Elo+

VS

Team Averages
Level 111
1,540 SR
1,523 Elo+
Athena
Athena
 
Athena
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MUNKE BOY4528
Guan Yu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,510 Elo+
Solo
Xbalanque
Xbalanque
MangoJeezus93
Xbalanque
Level 41
God Stats
14W - 10L
1,706 SR
Queue Stats
68W - 91L
1,491 Elo+
Solo
Pele
Pele
Suicide_Sirenxo
Pele
Level 69
God Stats
4W - 2L
1,599 SR
Queue Stats
90W - 96L
1,545 Elo+
Solo
Discordia
Discordia
eternityheart
Discordia
Level 159
God Stats
0W - 4L
1,395 SR
Queue Stats
296W - 335L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 2
7,171
1,434
10,561
2,823
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
11
1 / 0 / 3
6,290
1,258
8,981
2,713
896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
H2L1
Nut
12
1 / 1 / 3
6,500
1,300
5,269
4,739
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 5
7,164
1,433
3,861
5,301
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
joust750
Shiva
12
1 / 0 / 6
6,524
1,305
5,464
5,169
5,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

390

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 0
6,278
1,256
1,572
8,155
4,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
11
0 / 0 / 1
5,822
1,164
5,084
9,669
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
MangoJeezus93
Xbalanque
10
0 / 3 / 0
5,661
1,132
3,938
5,609
1,546
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 1
5,914
1,183
2,217
6,560
1,897
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
eternityheart
Discordia
11
0 / 1 / 1
5,877
1,175
4,027
7,148
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
7
Kills
1
1
Deaths
7
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
L
Athena
 
Athena
1
2
0
0.5
W
Vulcan
1
0
3
2.5
W
Nut
H2L1
Nut
1
1
3
2.5
W
1
0
5
3.5
L
Guan Yu
0
0
1
0.5
L
Xbalanque
MangoJeezus93
Xbalanque
0
3
0
0
L
0
1
1
0.5
L
Discordia
eternityheart
Discordia
0
1
1
0.5
W
Shiva
joust750
Shiva
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,136
Damage
16,838
20,745
Taken
37,141
11,683
Mitigated
16,550
6,737
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,561
686
0
0
2,823
892
0
965
1,818
29,119
0
L
Athena
 
Athena
1,572
482
764
998
8,155
4,412
0
4,181
3,974
7,868
0
W
Vulcan
8,981
359
0
10
2,713
896
0
1,673
964
18,371
0
W
Nut
H2L1
Nut
5,269
2,082
0
1,390
4,739
1,531
0
1,502
3,133
0
19,357
W
3,861
1,396
1,621
2,723
5,301
3,129
0
797
4,364
0
9,280
L
Guan Yu
5,084
70
1,519
2,528
9,669
6,863
0
4,846
4,823
565
9,135
L
Xbalanque
MangoJeezus93
Xbalanque
3,938
1,951
0
0
5,609
1,546
0
3,570
2,039
0
11,627
L
2,217
106
228
605
6,560
1,897
0
2,075
4,485
0
12,437
L
Discordia
eternityheart
Discordia
4,027
196
0
931
7,148
1,832
0
4,870
2,278
17,314
0
W
Shiva
joust750
Shiva
5,464
633
140
853
5,169
5,235
0
976
3,967
0
10,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
29,552
120
Minions Killed
97
9
Camps Cleared
3
611,066
Distance Traveled
520,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,171
1,434
56
11
4
118,415
0
L
Athena
6,278
1,256
15
3
1
83,469
0
W
Vulcan
6,290
1,258
21
4
1
123,590
0
W
Nut
6,500
1,300
28
6
2
111,827
0
W
Horus
7,164
1,433
8
2
1
133,893
0
L
Guan Yu
5,822
1,164
6
1
0
125,973
0
L
Xbalanque
5,661
1,132
23
5
0
87,392
0
L
Pele
5,914
1,183
26
5
2
118,394
0
L
Discordia
5,877
1,175
27
5
0
105,033
0
W
Shiva
6,524
1,305
7
1
1
123,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role