Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jacegolden
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 2
Ullr
Ullr
TheKaren
Ullr
Level 26
God Stats
1W - 3L
1,406 SR
Queue Stats
16W - 27L
1,367 Elo+
Party 2
Discordia
Discordia
TheNextExHusband
Discordia
Level 105
God Stats
5W - 9L
1,575 SR
Queue Stats
53W - 56L
1,515 Elo+
Party 2
Hercules
Hercules
ttoclaw1
Hercules
Level 115
God Stats
8W - 10L
1,497 SR
Queue Stats
721W - 721L
1,568 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,483 Elo+

VS

Team Averages
Level 131
1,583 SR
1,550 Elo+
Bastet
Bastet
Iradus
Bastet
Level 157
God Stats
7W - 9L
1,625 SR
Queue Stats
55W - 51L
1,516 Elo+
Solo
Cthulhu
Cthulhu
L0YALXZ
Cthulhu
Level 149
God Stats
112W - 94L
1,550 SR
Queue Stats
242W - 237L
1,516 Elo+
Solo
Anubis
Anubis
St3wie Griff0n
Anubis
Level 146
God Stats
8W - 11L
1,484 SR
Queue Stats
150W - 157L
1,519 Elo+
Party 1
Odin
Odin
Tessierr
Odin
Level 115
God Stats
15W - 5L
1,757 SR
Queue Stats
61W - 25L
1,696 Elo+
Solo
Zeus
Zeus
air3921
Zeus
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 124L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 1 / 3
7,003
1,401
3,246
2,571
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Jacegolden
Cerberus
11
0 / 3 / 4
6,091
1,218
994
5,934
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
12
4 / 1 / 5
7,759
1,552
4,080
4,501
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
12
2 / 0 / 7
7,235
1,447
6,092
1,355
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ttoclaw1
Hercules
12
2 / 2 / 5
6,752
1,350
3,991
6,032
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

370

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Iradus
Bastet
11
2 / 4 / 4
6,883
1,377
5,808
8,502
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
L0YALXZ
Cthulhu
9
0 / 0 / 0
5,328
1,066
256
210
131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 4
7,098
1,420
4,866
8,067
3,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Odin
9
0 / 0 / 0
5,328
1,066
0
0
0
Zeus
air3921
Zeus
12
2 / 2 / 5
7,121
1,424
3,998
4,454
1,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
11
Kills
6
7
Deaths
11
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
3
4.5
L
Bastet
Iradus
Bastet
2
4
4
1
W
Cerberus
Jacegolden
Cerberus
0
3
4
0.67
L
Cthulhu
L0YALXZ
Cthulhu
0
0
0
0
L
2
5
4
0.8
L
Odin
0
0
0
0
W
Ullr
4
1
5
6.5
W
Discordia
2
0
7
5.5
L
Zeus
air3921
Zeus
2
2
5
2.25
W
Hercules
ttoclaw1
Hercules
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
14,928
20,393
Taken
21,233
11,179
Mitigated
7,828
2,253
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,246
602
0
154
2,571
697
0
898
1,673
0
10,988
L
Bastet
Iradus
Bastet
5,808
1,374
0
700
8,502
2,999
0
2,475
5,927
0
11,190
W
Cerberus
Jacegolden
Cerberus
994
0
0
557
5,934
3,948
0
2,742
3,192
3,180
0
L
Cthulhu
L0YALXZ
Cthulhu
256
0
0
0
210
131
0
210
0
398
0
L
4,866
0
0
817
8,067
3,359
0
2,449
5,387
25,596
394
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
4,080
1,159
0
250
4,501
1,211
0
1,477
2,566
0
17,860
W
Discordia
6,092
64
0
0
1,355
432
0
180
1,175
18,364
0
L
Zeus
air3921
Zeus
3,998
704
0
214
4,454
1,339
0
1,952
2,502
11,747
0
W
Hercules
ttoclaw1
Hercules
3,991
564
0
1,292
6,032
4,891
0
3,636
2,396
0
10,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
31,758
101
Minions Killed
89
8
Camps Cleared
0
559,373
Distance Traveled
289,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,003
1,401
26
5
3
130,466
0
L
Bastet
6,883
1,377
20
4
0
110,496
0
W
Cerberus
6,091
1,218
1
0
0
83,475
0
L
Cthulhu
5,328
1,066
0
0
0
5,993
0
L
Anubis
7,098
1,420
51
10
0
77,861
0
L
Odin
5,328
1,066
0
0
0
0
0
W
Ullr
7,759
1,552
28
6
5
105,120
0
W
Discordia
7,235
1,447
41
8
0
123,755
0
L
Zeus
7,121
1,424
18
4
0
95,117
0
W
Hercules
6,752
1,350
5
1
0
116,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role