Player Matchup

Ra
Ra
 
Ra
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BigLiver
Xbalanque
Level 155
God Stats
0W - 1L
1,714 SR
Queue Stats
304W - 294L
1,578 Elo+
Solo
Jormungandr
Jormungandr
IncidentaIIy
Jormungandr
Level 123
God Stats
2W - 8L
1,295 SR
Queue Stats
235W - 201L
1,548 Elo+
Solo
Bacchus
Bacchus
Tekkie Mwuah
Bacchus
Level 185
God Stats
1W - 3L
1,497 SR
Queue Stats
105W - 74L
1,615 Elo+
Solo
Kali
Kali
pedrofrituras
Kali
Level 167
God Stats
0W - 2L
1,648 SR
Queue Stats
92W - 58L
1,658 Elo+
Solo
Team Averages
Level 164
1,531 SR
1,580 Elo+

VS

Team Averages
Level 141
1,598 SR
1,568 Elo+
Eset
Eset
 
Eset
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChickenEnjoyer
Ra
Level 174
God Stats
5W - 2L
1,693 SR
Queue Stats
67W - 31L
1,662 Elo+
Solo
Izanami
Izanami
Cryptikality
Izanami
Level 153
God Stats
15W - 8L
1,687 SR
Queue Stats
460W - 441L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Luluthegrat
Cu Chulainn
Level 40
God Stats
4W - 2L
1,612 SR
Queue Stats
19W - 21L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 0
6,491
649
3,769
3,313
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
BigLiver
Xbalanque
12
0 / 1 / 3
6,207
621
4,776
8,279
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
IncidentaIIy
Jormungandr
6
0 / 2 / 1
4,294
429
2,140
4,340
1,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Tekkie Mwuah
Bacchus
10
2 / 3 / 1
5,717
572
4,867
7,486
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
4 / 1 / 4
6,446
645
6,877
10,654
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 2 / 3
5,525
553
2,463
4,873
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
10
2 / 1 / 2
5,464
546
4,542
7,053
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
6,129
613
3,451
5,251
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Cryptikality
Izanami
11
1 / 1 / 1
6,055
606
4,835
6,849
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
Luluthegrat
Cu Chulainn
11
3 / 3 / 0
6,257
626
7,133
9,996
3,899
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
8
8
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
W
Eset
 
Eset
0
2
3
0.75
W
Sylvanus
 
Sylvanus
2
1
2
3
L
Xbalanque
BigLiver
Xbalanque
0
1
3
1.5
W
2
2
1
1.25
W
Izanami
Cryptikality
Izanami
1
1
1
1.5
L
Jormungandr
IncidentaIIy
Jormungandr
0
2
1
0.25
W
Cu Chulainn
Luluthegrat
Cu Chulainn
3
3
0
1
L
Bacchus
Tekkie Mwuah
Bacchus
2
3
1
0.83
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
22,424
34,072
Taken
34,022
14,082
Mitigated
13,015
13,509
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,769
136
336
1,497
3,313
1,097
0
2,177
1,136
53,539
0
W
Eset
 
Eset
2,463
251
0
2,102
4,873
1,325
0
892
3,881
40,440
1,963
W
Sylvanus
 
Sylvanus
4,542
2,197
567
3,026
7,053
3,712
0
1,278
5,699
24,010
10,895
L
Xbalanque
BigLiver
Xbalanque
4,776
2,638
0
5,053
8,279
2,261
124
1,183
7,096
0
49,152
W
3,451
535
138
1,483
5,251
1,865
0
2,323
2,641
41,587
0
W
Izanami
Cryptikality
Izanami
4,835
2,770
0
3,442
6,849
2,214
0
1,039
5,774
0
46,650
L
Jormungandr
IncidentaIIy
Jormungandr
2,140
570
0
1,556
4,340
1,986
0
2,220
2,120
10,587
173
W
Cu Chulainn
Luluthegrat
Cu Chulainn
7,133
1,453
0
2,597
9,996
3,899
0
4,093
5,251
774
40,321
L
Bacchus
Tekkie Mwuah
Bacchus
4,867
357
0
1,306
7,486
4,363
0
1,001
6,485
28,187
0
L
6,877
3,054
0
3,761
10,654
4,375
0
3,751
6,903
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
29,430
350
Minions Killed
378
0
Camps Cleared
0
1,007,404
Distance Traveled
1,018,752
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,491
649
106
11
0
244,024
0
W
Eset
5,525
553
82
8
0
219,494
0
W
Sylvanus
5,464
546
55
6
0
199,379
2
L
Xbalanque
6,207
621
96
10
0
195,316
0
W
Ra
6,129
613
84
8
0
203,070
4
W
Izanami
6,055
606
90
9
0
196,348
2
L
Jormungandr
4,294
429
20
2
0
135,723
2
W
Cu Chulainn
6,257
626
67
7
0
200,461
0
L
Bacchus
5,717
572
58
6
0
198,446
2
L
Kali
6,446
645
70
7
0
233,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role