Player Matchup

Fenrir
Fenrir
Silver II
EMaestas02
Fenrir
Silver II
Level 153
God Stats
9W - 7L
1,541 SR
Queue Stats
56W - 70L
1,086 MMR
Party 1
Kukulkan
Kukulkan
Gold III
mattydabs710
Kukulkan
Gold III
Level 127
God Stats
37W - 37L
1,455 SR
Queue Stats
113W - 112L
1,311 MMR
Party 1
Cerberus
Cerberus
Gold IV
thcyoulater
Cerberus
Gold IV
Level 154
God Stats
24W - 20L
1,582 SR
Queue Stats
97W - 101L
1,341 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,526 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,457 SR
1,034 MMR
Sobek
Sobek
Gold IV
Floorskin
Sobek
Gold IV
Level 192
God Stats
3W - 3L
1,507 SR
Queue Stats
20W - 28L
1,047 MMR
Solo
Anubis
Anubis
Silver II
SeniorChewy1
Anubis
Silver II
Level 89
God Stats
4W - 2L
1,545 SR
Queue Stats
159W - 196L
1,128 MMR
Solo
Awilix
Awilix
Silver III
єηтєι
Awilix
Silver III
Level 88
God Stats
3W - 5L
1,318 SR
Queue Stats
712W - 856L
926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EMaestas02
Fenrir
16
12 / 1 / 10
10,413
1,041
8,959
11,190
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
mattydabs710
Kukulkan
15
6 / 3 / 13
9,724
972
9,048
5,958
1,588
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
thcyoulater
Cerberus
15
7 / 4 / 17
9,685
969
8,693
10,795
8,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
SurtrHou YiAtlasAnhurFafnir

VS

Bans
PoseidonAchillesMedusaHerculesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Floorskin
Sobek
13
3 / 7 / 3
8,749
875
3,681
11,000
11,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
13
1 / 9 / 5
8,096
810
6,086
10,744
4,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
єηтєι
Awilix
13
4 / 9 / 1
9,002
900
8,302
11,238
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
25
Kills
8
8
Deaths
25
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EMaestas02
Fenrir
12
1
10
17
L
Sobek
Floorskin
Sobek
3
7
3
0.64
L
Anubis
1
9
5
0.39
W
Kukulkan
mattydabs710
Kukulkan
6
3
13
4.17
W
Cerberus
thcyoulater
Cerberus
7
4
17
3.88
L
Awilix
єηтєι
Awilix
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
18,069
27,943
Taken
32,982
18,436
Mitigated
21,209
5,443
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EMaestas02
Fenrir
8,959
1,007
0
2,371
11,190
7,868
585
2,878
8,312
0
24,378
L
Sobek
Floorskin
Sobek
3,681
372
0
854
11,000
11,783
0
6,484
4,302
13,798
0
L
Anubis
6,086
414
0
946
10,744
4,181
0
6,450
4,160
20,619
434
W
Kukulkan
mattydabs710
Kukulkan
9,048
1,095
0
1,002
5,958
1,588
1,434
2,080
3,878
31,927
501
W
Cerberus
thcyoulater
Cerberus
8,693
688
0
2,070
10,795
8,980
459
4,633
6,162
18,451
496
L
Awilix
єηтєι
Awilix
8,302
2,917
0
713
11,238
5,245
366
3,871
7,264
0
20,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
25,847
122
Minions Killed
67
0
Camps Cleared
0
530,241
Distance Traveled
466,633
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,413
1,041
28
3
0
196,810
0
L
Sobek
8,749
875
13
1
0
177,806
4
L
Anubis
8,096
810
25
3
0
126,604
0
W
Kukulkan
9,724
972
65
7
0
164,774
0
W
Cerberus
9,685
969
29
3
0
168,657
0
L
Awilix
9,002
900
29
3
0
162,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role