Player Matchup

Izanami
Izanami
Jonath4nn
Izanami
Level 154
God Stats
2W - 0L
1,875 SR
Queue Stats
347W - 196L
1,614 Elo+
Party 1
Serqet
Serqet
Krεshoa
Serqet
Level 151
God Stats
3W - 1L
1,958 SR
Queue Stats
207W - 151L
1,687 Elo+
Party 1
Zhong Kui
Zhong Kui
MaegeRaege
Zhong Kui
Level 67
God Stats
1W - 1L
1,520 SR
Queue Stats
61W - 25L
1,727 Elo+
Party 1
Geb
Geb
NegativityTimmy
Geb
Level 64
God Stats
4W - 0L
1,908 SR
Queue Stats
154W - 78L
1,631 Elo+
Party 1
Hercules
Hercules
SirOswaldMosley
Hercules
Level 29
God Stats
2W - 0L
1,594 SR
Queue Stats
18W - 3L
1,822 Elo+
Party 1
Team Averages
Level 93
1,771 SR
1,696 Elo+

VS

Team Averages
Level 71
1,493 SR
1,380 Elo+
Achilles
Achilles
HadesYT6402
Achilles
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,341 Elo+
Solo
Vulcan
Vulcan
King_Ah13
Vulcan
Level 62
God Stats
1W - 2L
1,491 SR
Queue Stats
8W - 19L
1,251 Elo+
Solo
Arachne
Arachne
Moony-QC
Arachne
Level 109
God Stats
18W - 9L
1,729 SR
Queue Stats
52W - 57L
1,469 Elo+
Party 2
Chronos
Chronos
PKSlush
Chronos
Level 86
God Stats
12W - 10L
1,488 SR
Queue Stats
70W - 80L
1,387 Elo+
Solo
Bacchus
Bacchus
raoulninja17
Bacchus
Level 49
God Stats
0W - 1L
1,256 SR
Queue Stats
64W - 66L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jonath4nn
Izanami
12
9 / 4 / 7
8,337
641
11,416
7,970
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
Krεshoa
Serqet
12
6 / 2 / 12
7,478
575
9,192
9,231
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
MaegeRaege
Zhong Kui
13
11 / 1 / 10
8,603
662
10,871
8,034
4,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

14
9 / 2 / 3
9,084
699
10,553
11,684
9,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
12
6 / 0 / 11
8,404
646
6,391
10,301
6,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HadesYT6402
Achilles
11
1 / 5 / 4
7,162
551
2,631
9,078
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
King_Ah13
Vulcan
8
0 / 14 / 1
5,659
435
1,980
10,248
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Moony-QC
Arachne
9
2 / 7 / 2
6,479
498
8,027
13,603
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
PKSlush
Chronos
11
2 / 6 / 2
7,189
553
4,365
11,200
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
raoulninja17
Bacchus
8
1 / 9 / 3
6,202
477
3,911
15,414
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
41
Kills
6
9
Deaths
41
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
HadesYT6402
Achilles
1
5
4
0.6
W
Izanami
Jonath4nn
Izanami
9
4
7
3.13
L
Vulcan
King_Ah13
Vulcan
0
14
1
0.04
W
Serqet
Krεshoa
Serqet
6
2
12
6
W
Zhong Kui
MaegeRaege
Zhong Kui
11
1
10
16
L
Arachne
Moony-QC
Arachne
2
7
2
0.43
W
9
2
3
5.25
L
Chronos
PKSlush
Chronos
2
6
2
0.5
W
Hercules
6
0
11
11.5
L
Bacchus
raoulninja17
Bacchus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,423
Damage
20,914
47,220
Taken
59,543
28,693
Mitigated
28,751
16,006
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HadesYT6402
Achilles
2,631
923
0
816
9,078
7,215
444
3,359
5,344
0
26,576
W
Izanami
Jonath4nn
Izanami
11,416
8,091
0
1,270
7,970
2,649
557
2,509
5,201
0
51,792
L
Vulcan
King_Ah13
Vulcan
1,980
202
0
235
10,248
2,414
437
4,620
5,468
16,129
395
W
Serqet
Krεshoa
Serqet
9,192
2,803
0
592
9,231
4,412
0
2,198
6,835
0
44,222
W
Zhong Kui
MaegeRaege
Zhong Kui
10,871
2,041
0
5,559
8,034
4,986
1,743
1,477
6,373
54,216
0
L
Arachne
Moony-QC
Arachne
8,027
6,661
0
930
13,603
4,644
0
6,069
7,161
0
29,940
W
10,553
895
0
2,442
11,684
9,819
0
959
10,350
63,909
1,037
L
Chronos
PKSlush
Chronos
4,365
695
0
1,342
11,200
3,548
368
2,825
8,139
36,315
0
W
Hercules
6,391
1,648
633
5,510
10,301
6,827
0
2,050
7,865
0
23,151
L
Bacchus
raoulninja17
Bacchus
3,911
639
0
1,509
15,414
10,930
0
3,705
11,552
8,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
32,691
406
Minions Killed
200
0
Camps Cleared
0
1,379,129
Distance Traveled
1,292,657
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,162
551
41
3
0
265,610
0
W
Izanami
8,337
641
78
6
0
235,761
0
L
Vulcan
5,659
435
27
2
0
201,740
0
W
Serqet
7,478
575
66
5
0
290,250
0
W
Zhong Kui
8,603
662
99
8
0
266,561
0
L
Arachne
6,479
498
59
5
0
278,814
0
W
Geb
9,084
699
119
9
0
279,403
0
L
Chronos
7,189
553
63
5
0
257,610
0
W
Hercules
8,404
646
44
3
0
307,154
6
L
Bacchus
6,202
477
10
1
0
288,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role