Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ProgaRu
Bacchus
Level 130
God Stats
29W - 14L
1,697 SR
Queue Stats
386W - 364L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
TheMrMark
Ao Kuang
Level 114
God Stats
19W - 15L
1,576 SR
Queue Stats
219W - 210L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
XxYukiteruxX
Cernunnos
Level 145
God Stats
6W - 4L
1,718 SR
Queue Stats
420W - 391L
1,531 Elo+
Solo
Nox
Nox
Zabraxis1202
Nox
Level 125
God Stats
12W - 14L
1,524 SR
Queue Stats
207W - 200L
1,489 Elo+
Party 1
Team Averages
Level 132
1,603 SR
1,512 Elo+

VS

Team Averages
Level 138
1,530 SR
1,519 Elo+
Hercules
Hercules
 
Hercules
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LEPROUSylvanus
Xing Tian
Level 258
God Stats
24W - 17L
1,613 SR
Queue Stats
326W - 325L
1,543 Elo+
Solo
Bakasura
Bakasura
S1Lv3Rx3
Bakasura
Level 120
God Stats
2W - 0L
1,618 SR
Queue Stats
6W - 4L
1,527 Elo+
Party 2
Vulcan
Vulcan
SixPain6
Vulcan
Level 13
God Stats
1W - 0L
1,419 SR
Queue Stats
6W - 4L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
3
0 / 1 / 0
3,490
388
481
1,363
228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
ProgaRu
Bacchus
8
2 / 1 / 1
4,898
544
1,438
3,988
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
TheMrMark
Ao Kuang
8
2 / 2 / 1
4,844
538
3,449
6,233
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
XxYukiteruxX
Cernunnos
10
1 / 0 / 1
5,053
561
3,811
2,995
825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 1
5,529
614
2,401
3,579
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 0
6,090
677
1,189
3,307
1,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
 
Heimdallr
10
1 / 2 / 0
5,641
627
3,132
3,714
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LEPROUSylvanus
Xing Tian
8
1 / 0 / 2
5,559
618
2,128
6,018
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
S1Lv3Rx3
Bakasura
8
0 / 0 / 3
4,869
541
1,234
7,113
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
SixPain6
Vulcan
9
2 / 5 / 0
5,357
595
2,727
4,406
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
5
5
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Hercules
 
Hercules
1
1
0
1
W
Heimdallr
 
Heimdallr
1
2
0
0.5
W
Xing Tian
LEPROUSylvanus
Xing Tian
1
0
2
2
L
Bacchus
ProgaRu
Bacchus
2
1
1
2.5
W
Bakasura
S1Lv3Rx3
Bakasura
0
0
3
1.5
W
Vulcan
SixPain6
Vulcan
2
5
0
0.4
L
Ao Kuang
TheMrMark
Ao Kuang
2
2
1
1.25
L
Cernunnos
XxYukiteruxX
Cernunnos
1
0
1
1.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,580
Damage
10,410
18,158
Taken
24,558
6,439
Mitigated
9,389
5,950
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
481
96
0
0
1,363
228
0
0
1,311
0
4,984
W
Hercules
 
Hercules
1,189
548
0
1,422
3,307
1,692
0
225
3,082
0
37,788
W
Heimdallr
 
Heimdallr
3,132
2,022
0
433
3,714
1,421
0
770
2,944
0
41,526
W
Xing Tian
LEPROUSylvanus
Xing Tian
2,128
54
1,264
1,648
6,018
2,433
0
1,763
4,241
13,644
1,515
L
Bacchus
ProgaRu
Bacchus
1,438
218
0
1,428
3,988
2,677
0
610
3,332
8,018
0
W
Bakasura
S1Lv3Rx3
Bakasura
1,234
1,043
0
2,415
7,113
2,586
0
1,646
5,467
0
22,461
W
Vulcan
SixPain6
Vulcan
2,727
177
0
192
4,406
1,257
0
3,233
973
25,380
660
L
Ao Kuang
TheMrMark
Ao Kuang
3,449
1,283
0
2,074
6,233
1,730
0
1,391
4,739
22,724
6,600
L
Cernunnos
XxYukiteruxX
Cernunnos
3,811
2,109
0
1,698
2,995
825
0
543
2,452
0
33,976
L
2,401
46
0
750
3,579
979
0
2,088
1,466
32,036
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
27,516
218
Minions Killed
273
0
Camps Cleared
0
720,366
Distance Traveled
915,510
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,490
388
11
1
0
45,121
0
W
Hercules
6,090
677
88
10
0
192,960
0
W
Heimdallr
5,641
627
73
8
0
160,472
1
W
Xing Tian
5,559
618
17
2
0
183,754
4
L
Bacchus
4,898
544
16
2
0
194,174
0
W
Bakasura
4,869
541
49
5
0
199,748
0
W
Vulcan
5,357
595
46
5
0
178,576
0
L
Ao Kuang
4,844
538
51
6
0
143,771
0
L
Cernunnos
5,053
561
64
7
0
165,116
0
L
Nox
5,529
614
76
8
0
172,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role