Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rachet217
Danzaburou
Level 127
God Stats
3W - 1L
1,894 SR
Queue Stats
64W - 53L
1,583 Elo+
Solo
Cthulhu
Cthulhu
YourNewBOSS44
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 308L
1,485 Elo+
Solo
Rama
Rama
wialord
Rama
Level 149
God Stats
0W - 2L
1,252 SR
Queue Stats
76W - 52L
1,598 Elo+
Solo
Team Averages
Level 143
1,529 SR
1,533 Elo+

VS

Team Averages
Level 104
1,565 SR
1,493 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DowNerzKing
Hel
Level 56
God Stats
2W - 2L
1,431 SR
Queue Stats
217W - 180L
1,555 Elo+
Solo
Thoth
Thoth
KaiserSmith
Thoth
Level 66
God Stats
2W - 0L
1,707 SR
Queue Stats
136W - 170L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MacFlash
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,495 SR
Queue Stats
502W - 508L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
TheMainOffender
Zhong Kui
Level 109
God Stats
14W - 6L
1,692 SR
Queue Stats
377W - 377L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 1 / 5
6,680
742
3,722
4,323
1,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
 
Hel
12
0 / 1 / 6
6,450
717
4,626
6,689
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Rachet217
Danzaburou
13
2 / 2 / 4
7,238
804
7,657
11,278
4,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
9
1 / 1 / 3
6,404
712
3,705
4,228
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
wialord
Rama
14
2 / 1 / 4
7,466
830
8,083
9,043
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 2 / 3
7,341
816
6,160
9,010
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 0 / 5
7,020
780
6,321
3,430
2,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 1 / 3
6,872
764
4,514
5,705
2,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
MacFlash
Ah Muzen Cab
13
1 / 1 / 5
7,394
822
9,394
6,460
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zhong Kui
TheMainOffender
Zhong Kui
14
3 / 2 / 3
7,821
869
6,759
8,604
7,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
6
Kills
6
6
Deaths
6
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
5
3.5
L
Hel
 
Hel
0
1
6
3
W
Erlang Shen
 
Erlang Shen
2
2
3
1.75
W
0
0
5
2.5
W
0
1
3
1.5
W
Ah Muzen Cab
MacFlash
Ah Muzen Cab
1
1
5
3.5
L
Danzaburou
Rachet217
Danzaburou
2
2
4
2
W
Zhong Kui
TheMainOffender
Zhong Kui
3
2
3
2.25
L
Cthulhu
1
1
3
2.5
L
Rama
wialord
Rama
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
33,148
35,561
Taken
33,209
14,401
Mitigated
22,811
24,115
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,722
601
2,376
1,059
4,323
1,396
0
1,823
2,372
5,508
634
L
Hel
 
Hel
4,626
175
11,489
4,375
6,689
2,220
0
3,151
3,458
5,169
0
W
Erlang Shen
 
Erlang Shen
6,160
827
277
2,528
9,010
7,653
365
2,712
6,298
0
12,545
W
6,321
178
7,362
2,668
3,430
2,669
0
1,085
2,345
14,725
0
W
4,514
0
144
930
5,705
2,164
51
1,991
3,714
19,652
0
W
Ah Muzen Cab
MacFlash
Ah Muzen Cab
9,394
655
286
1,412
6,460
2,420
229
2,289
4,171
0
26,166
L
Danzaburou
Rachet217
Danzaburou
7,657
1,921
152
2,167
11,278
4,224
315
5,741
5,237
0
25,185
W
Zhong Kui
TheMainOffender
Zhong Kui
6,759
321
354
2,219
8,604
7,905
1,035
3,165
5,439
15,784
137
L
Cthulhu
3,705
105
84
436
4,228
3,283
0
2,170
1,917
8,589
395
L
Rama
wialord
Rama
8,083
4,567
376
1,601
9,043
3,278
40
4,592
4,334
0
24,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
36,448
108
Minions Killed
116
0
Camps Cleared
0
747,043
Distance Traveled
887,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,680
742
4
0
0
125,197
0
L
Hel
6,450
717
0
0
0
196,049
0
W
Erlang Shen
7,341
816
18
2
0
190,183
0
W
Hel
7,020
780
25
3
0
183,270
0
W
Thoth
6,872
764
35
4
0
186,583
0
W
Ah Muzen Cab
7,394
822
21
2
0
161,942
0
L
Danzaburou
7,238
804
38
4
0
169,176
0
W
Zhong Kui
7,821
869
17
2
0
165,449
0
L
Cthulhu
6,404
712
21
2
0
82,422
0
L
Rama
7,466
830
45
5
0
174,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role