Player Matchup

King Arthur
King Arthur
ANCALAGON224
King Arthur
Level 7
God Stats
1W - 2L
1,723 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 1
Poseidon
Poseidon
Bileh54
Poseidon
Level 145
God Stats
16W - 23L
1,449 SR
Queue Stats
360W - 373L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Wrigleyandme
Cernunnos
Level 59
God Stats
10W - 5L
1,775 SR
Queue Stats
109W - 130L
1,443 Elo+
Solo
Hades
Hades
Xocktan
Hades
Level 65
God Stats
22W - 21L
1,515 SR
Queue Stats
161W - 186L
1,466 Elo+
Solo
Cthulhu
Cthulhu
acpo57
Cthulhu
Level 69
God Stats
12W - 14L
1,554 SR
Queue Stats
224W - 226L
1,453 Elo+
Party 1
Team Averages
Level 69
1,603 SR
1,459 Elo+

VS

Team Averages
Level 90
1,544 SR
1,440 Elo+
Nu Wa
Nu Wa
BrewCity_Lo
Nu Wa
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,663 Elo+
Solo
Anubis
Anubis
Losilluminati
Anubis
Level 41
God Stats
17W - 17L
1,495 SR
Queue Stats
59W - 72L
1,318 Elo+
Party 2
Neith
Neith
binuyo95
Neith
Level 125
God Stats
79W - 65L
1,576 SR
Queue Stats
246W - 237L
1,486 Elo+
Solo
Arachne
Arachne
erfangh10
Arachne
Level 67
God Stats
4W - 3L
1,540 SR
Queue Stats
58W - 62L
1,414 Elo+
Solo
Medusa
Medusa
lasombrapr
Medusa
Level 20
God Stats
16W - 7L
1,609 SR
Queue Stats
59W - 72L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANCALAGON224
King Arthur
13
0 / 2 / 2
7,442
465
4,385
10,224
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
Bileh54
Poseidon
15
2 / 3 / 4
8,027
502
4,967
8,684
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Wrigleyandme
Cernunnos
13
3 / 6 / 0
7,953
497
6,671
9,352
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Xocktan
Hades
15
4 / 2 / 1
8,472
530
6,336
9,469
4,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
acpo57
Cthulhu
4
0 / 1 / 1
5,061
316
735
2,848
1,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
7,296
456
4,914
7,342
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 2
8,272
517
4,924
7,860
2,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
binuyo95
Neith
15
9 / 4 / 1
9,636
602
8,785
11,342
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
erfangh10
Arachne
15
3 / 0 / 3
8,246
515
5,599
10,001
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
lasombrapr
Medusa
14
1 / 0 / 0
7,939
496
3,605
3,890
1,387
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
14
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANCALAGON224
King Arthur
0
2
2
0.5
L
Poseidon
Bileh54
Poseidon
2
3
4
1.33
W
0
2
6
1.5
W
1
3
2
0.67
L
Cernunnos
Wrigleyandme
Cernunnos
3
6
0
0.5
L
Hades
Xocktan
Hades
4
2
1
2.25
L
Cthulhu
acpo57
Cthulhu
0
1
1
0.5
W
Neith
binuyo95
Neith
9
4
1
2.38
W
Arachne
erfangh10
Arachne
3
0
3
4.5
W
Medusa
lasombrapr
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
27,827
40,577
Taken
40,435
19,102
Mitigated
15,102
10,800
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANCALAGON224
King Arthur
4,385
245
0
0
10,224
7,572
0
161
10,012
0
40,439
L
Poseidon
Bileh54
Poseidon
4,967
979
0
2,575
8,684
2,810
0
2,807
5,757
61,227
0
W
4,914
1,470
0
865
7,342
1,923
20
2,933
4,409
39,617
0
W
4,924
396
0
3,525
7,860
2,791
0
5,169
2,691
61,088
0
L
Cernunnos
Wrigleyandme
Cernunnos
6,671
2,866
0
2,089
9,352
2,999
0
1,197
7,785
0
54,118
L
Hades
Xocktan
Hades
6,336
57
80
5,522
9,469
4,332
0
5,178
4,255
57,080
2,522
L
Cthulhu
acpo57
Cthulhu
735
156
0
534
2,848
1,389
0
495
2,267
6,949
0
W
Neith
binuyo95
Neith
8,785
4,217
0
4,069
11,342
5,498
378
1,758
9,584
0
53,686
W
Arachne
erfangh10
Arachne
5,599
3,797
0
5,296
10,001
3,503
170
1,962
8,039
0
63,094
W
Medusa
lasombrapr
Medusa
3,605
1,447
0
181
3,890
1,387
552
0
3,890
0
46,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
41,389
381
Minions Killed
432
0
Camps Cleared
0
1,186,661
Distance Traveled
1,378,018
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,442
465
62
4
0
264,676
0
L
Poseidon
8,027
502
97
6
0
272,748
0
W
Nu Wa
7,296
456
53
3
0
240,550
4
W
Anubis
8,272
517
119
7
0
303,553
0
L
Cernunnos
7,953
497
95
6
0
276,238
0
L
Hades
8,472
530
122
8
0
288,805
2
L
Cthulhu
5,061
316
5
0
0
84,194
2
W
Neith
9,636
602
79
5
0
226,895
0
W
Arachne
8,246
515
95
6
0
349,028
0
W
Medusa
7,939
496
86
5
0
257,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role