Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
JustJP
Charon
Level 178
God Stats
1W - 3L
1,700 SR
Queue Stats
86W - 73L
1,551 Elo+
Solo
Nu Wa
Nu Wa
P_Talyuli
Nu Wa
Level 69
God Stats
104W - 76L
1,626 SR
Queue Stats
160W - 170L
1,471 Elo+
Solo
Ra
Ra
iStrelz
Ra
Level 125
God Stats
33W - 21L
1,677 SR
Queue Stats
472W - 450L
1,529 Elo+
Solo
Team Averages
Level 142
1,601 SR
1,510 Elo+

VS

Team Averages
Level 150
1,648 SR
1,523 Elo+
Ix Chel
Ix Chel
FlamesMcgeee
Ix Chel
Level 144
God Stats
18W - 9L
1,756 SR
Queue Stats
290W - 219L
1,625 Elo+
Solo
Nike
Nike
Looozid
Nike
Level 206
God Stats
8W - 4L
1,648 SR
Queue Stats
630W - 642L
1,467 Elo+
Party 1
Thor
Thor
VaniszH
Thor
Level 194
God Stats
614W - 628L
1,528 SR
Queue Stats
781W - 855L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
ZeMeekerz
Baron Samedi
Level 84
God Stats
4W - 2L
1,532 SR
Queue Stats
138W - 144L
1,457 Elo+
Solo
Danzaburou
Danzaburou
đeafeneđ
Danzaburou
Level 122
God Stats
19W - 11L
1,778 SR
Queue Stats
136W - 120L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 2 / 0
6,177
618
4,019
7,030
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
10
1 / 3 / 1
5,555
556
2,573
5,754
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
JustJP
Charon
9
1 / 5 / 2
5,146
515
4,564
10,750
6,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
P_Talyuli
Nu Wa
10
1 / 4 / 0
5,629
563
6,388
6,360
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
5,434
543
2,936
6,170
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FlamesMcgeee
Ix Chel
13
5 / 1 / 0
7,299
730
7,227
7,754
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
Looozid
Nike
12
2 / 1 / 1
6,999
700
4,847
9,951
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
VaniszH
Thor
11
6 / 2 / 3
6,416
642
4,810
8,036
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZeMeekerz
Baron Samedi
10
0 / 1 / 10
6,148
615
3,607
8,809
5,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
đeafeneđ
Danzaburou
11
4 / 1 / 3
6,657
666
4,893
5,988
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
17
17
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
0
1.5
L
Izanami
 
Izanami
1
3
1
0.5
W
Ix Chel
FlamesMcgeee
Ix Chel
5
1
0
5
L
Charon
JustJP
Charon
1
5
2
0.4
W
Nike
Looozid
Nike
2
1
1
2.5
L
Nu Wa
P_Talyuli
Nu Wa
1
4
0
0.25
W
Thor
VaniszH
Thor
6
2
3
3.75
W
Baron Samedi
ZeMeekerz
Baron Samedi
0
1
10
5
L
0
3
1
0.17
W
Danzaburou
đeafeneđ
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
25,384
36,064
Taken
40,538
13,826
Mitigated
15,496
8,371
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,019
1,683
0
1,403
7,030
2,575
0
1,365
5,665
0
38,871
L
Izanami
 
Izanami
2,573
1,345
0
930
5,754
1,864
0
700
5,054
0
44,305
W
Ix Chel
FlamesMcgeee
Ix Chel
7,227
916
219
3,917
7,754
2,357
494
2,546
4,827
52,685
0
L
Charon
JustJP
Charon
4,564
1,187
0
2,346
10,750
6,520
0
4,017
6,733
12,743
0
W
Nike
Looozid
Nike
4,847
303
0
4,205
9,951
3,114
0
4,641
5,310
0
65,630
L
Nu Wa
P_Talyuli
Nu Wa
6,388
3,309
0
1,704
6,360
1,186
0
0
6,360
34,283
0
W
Thor
VaniszH
Thor
4,810
2,423
0
3,930
8,036
2,430
0
1,655
6,381
0
32,734
W
Baron Samedi
ZeMeekerz
Baron Samedi
3,607
380
707
3,250
8,809
5,607
52
2,794
5,947
19,107
0
L
2,936
224
216
1,772
6,170
1,681
0
4,752
1,418
35,233
1,075
W
Danzaburou
đeafeneđ
Danzaburou
4,893
1,767
0
2,894
5,988
1,988
0
1,673
4,315
0
40,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
33,519
300
Minions Killed
394
0
Camps Cleared
0
953,989
Distance Traveled
978,429
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,177
618
65
7
0
223,513
0
L
Izanami
5,555
556
81
8
0
175,103
5
W
Ix Chel
7,299
730
105
11
0
193,916
0
L
Charon
5,146
515
20
2
0
179,700
1
W
Nike
6,999
700
125
13
0
186,871
0
L
Nu Wa
5,629
563
53
5
0
166,265
1
W
Thor
6,416
642
60
6
0
218,411
0
W
Baron Samedi
6,148
615
24
2
0
190,341
6
L
Ra
5,434
543
81
8
0
209,408
0
W
Danzaburou
6,657
666
80
8
0
188,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role