Player Matchup

Atlas
Atlas
MythicalMisthios
Atlas
Level 84
God Stats
6W - 13L
1,451 SR
Queue Stats
55W - 77L
1,364 Elo+
Solo
Cupid
Cupid
chopaman01
Cupid
Level 38
God Stats
6W - 5L
1,450 SR
Queue Stats
21W - 35L
1,336 Elo+
Solo
Zhong Kui
Zhong Kui
frankybri
Zhong Kui
Level 79
God Stats
4W - 1L
1,427 SR
Queue Stats
17W - 20L
1,349 Elo+
Solo
Team Averages
Level 67
1,443 SR
1,350 Elo+

VS

Team Averages
Level 115
1,508 SR
1,374 Elo+
Thor
Thor
Macbalo
Thor
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 23L
1,450 Elo+
Solo
Neith
Neith
TheSUZYO
Neith
Level 117
God Stats
2W - 2L
1,523 SR
Queue Stats
137W - 149L
1,305 Elo+
Solo
Hades
Hades
Walkem Down502
Hades
Level 73
God Stats
37W - 36L
1,500 SR
Queue Stats
154W - 190L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,477
935
4,172
10,141
7,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
12
1 / 2 / 6
7,277
910
4,180
6,151
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zhong Kui
frankybri
Zhong Kui
12
4 / 4 / 2
7,802
975
4,771
9,631
5,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Macbalo
Thor
14
5 / 1 / 2
8,499
1,062
9,681
7,256
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TheSUZYO
Neith
3
0 / 0 / 0
3,696
462
0
103
27
12
2 / 6 / 3
7,402
925
10,221
9,047
5,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
7
Kills
7
7
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
Macbalo
Thor
5
1
2
6
W
2
1
5
4.5
L
Neith
TheSUZYO
Neith
0
0
0
0
L
2
6
3
0.58
W
Cupid
1
2
6
2
W
Zhong Kui
frankybri
Zhong Kui
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,123
Damage
19,902
25,923
Taken
16,406
14,594
Mitigated
9,141
6,632
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Macbalo
Thor
9,681
1,203
0
1,059
7,256
3,477
104
3,925
3,293
0
29,144
W
4,172
1,979
0
1,294
10,141
7,697
0
4,862
5,046
17,428
1,267
L
Neith
TheSUZYO
Neith
0
0
0
0
103
27
0
103
0
0
0
L
10,221
163
0
1,704
9,047
5,637
0
4,468
4,509
25,807
693
W
Cupid
4,180
2,053
1,036
1,605
6,151
1,743
320
1,246
4,799
0
15,294
W
Zhong Kui
frankybri
Zhong Kui
4,771
314
85
2,612
9,631
5,154
0
3,848
5,387
20,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,556
Gold Earned
19,597
90
Minions Killed
82
0
Camps Cleared
0
446,401
Distance Traveled
291,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,499
1,062
50
6
0
169,291
0
W
Atlas
7,477
935
36
5
0
159,364
0
L
Neith
3,696
462
0
0
0
0
0
L
Hades
7,402
925
32
4
0
122,586
0
W
Cupid
7,277
910
22
3
0
139,505
0
W
Zhong Kui
7,802
975
32
4
0
147,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role