Player Matchup

Raijin
Raijin
 
Raijin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bard9505
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,368 Elo+
Solo
Ne Zha
Ne Zha
mrwashington08
Ne Zha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,478 Elo+
Solo
Yemoja
Yemoja
psychicdous
Yemoja
Level 101
God Stats
144W - 143L
1,517 SR
Queue Stats
272W - 270L
1,434 Elo+
Solo
Pele
Pele
rcpenia
Pele
Level 94
God Stats
1W - 2L
1,740 SR
Queue Stats
514W - 489L
1,526 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,461 Elo+

VS

Team Averages
Level 119
1,493 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Alphalight24
Gilgamesh
Level 87
God Stats
2W - 2L
1,449 SR
Queue Stats
48W - 19L
1,674 Elo+
Solo
Skadi
Skadi
DeuceDinero23
Skadi
Level 184
God Stats
17W - 4L
1,675 SR
Queue Stats
566W - 545L
1,495 Elo+
Solo
Ra
Ra
HYENA_DEMON
Ra
Level 156
God Stats
3W - 4L
1,419 SR
Queue Stats
104W - 110L
1,418 Elo+
Solo
Danzaburou
Danzaburou
LLushic
Danzaburou
Level 82
God Stats
17W - 9L
1,609 SR
Queue Stats
53W - 49L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Saburito
Aphrodite
Level 87
God Stats
2W - 0L
1,312 SR
Queue Stats
222W - 240L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 5 / 0
4,023
575
2,417
4,624
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
Bard9505
Jing Wei
6
0 / 2 / 0
3,559
508
963
3,330
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 3 / 1
3,862
552
2,218
5,536
3,642
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
6
0 / 1 / 0
3,801
543
1,124
4,119
1,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
rcpenia
Pele
7
2 / 1 / 0
4,085
584
1,580
4,786
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alphalight24
Gilgamesh
8
3 / 2 / 1
4,807
687
4,572
5,980
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 0 / 1
4,512
645
3,431
3,003
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 2
4,933
705
2,510
3,714
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LLushic
Danzaburou
8
4 / 0 / 2
4,923
703
2,174
3,729
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Saburito
Aphrodite
7
0 / 0 / 5
4,221
603
1,184
1,596
903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
0
0
W
Gilgamesh
Alphalight24
Gilgamesh
3
2
1
1.75
L
Jing Wei
Bard9505
Jing Wei
0
2
0
0
W
2
0
1
2.5
W
3
0
2
4
W
Danzaburou
LLushic
Danzaburou
4
0
2
5
W
Aphrodite
Saburito
Aphrodite
0
0
5
2.5
L
0
3
1
0.17
L
Yemoja
0
1
0
0
L
Pele
rcpenia
Pele
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,302
Damage
13,871
22,395
Taken
18,022
8,762
Mitigated
7,831
7,728
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,417
204
0
254
4,624
1,273
0
2,458
2,154
21,950
0
W
Gilgamesh
Alphalight24
Gilgamesh
4,572
1,755
0
1,727
5,980
3,861
0
0
5,980
0
18,268
L
Jing Wei
Bard9505
Jing Wei
963
745
0
433
3,330
702
0
157
3,173
0
14,889
W
3,431
841
0
634
3,003
825
251
862
2,141
0
30,248
W
2,510
131
0
2,260
3,714
1,195
0
1,794
1,894
23,867
0
W
Danzaburou
LLushic
Danzaburou
2,174
534
0
1,453
3,729
1,047
447
505
3,224
0
22,806
W
Aphrodite
Saburito
Aphrodite
1,184
265
705
839
1,596
903
120
354
1,242
11,389
1,705
L
2,218
793
0
2,552
5,536
3,642
0
0
5,160
0
16,568
L
Yemoja
1,124
126
1,134
1,512
4,119
1,766
0
532
3,587
11,994
0
L
Pele
rcpenia
Pele
1,580
530
0
1,843
4,786
1,379
0
407
4,280
0
18,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,330
Gold Earned
23,396
163
Minions Killed
193
0
Camps Cleared
0
603,483
Distance Traveled
689,143
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,023
575
45
6
0
120,689
0
W
Gilgamesh
4,807
687
34
5
0
160,793
0
L
Jing Wei
3,559
508
30
4
0
126,950
0
W
Skadi
4,512
645
56
8
0
117,538
0
W
Ra
4,933
705
51
7
0
138,419
0
W
Danzaburou
4,923
703
39
6
0
142,273
0
W
Aphrodite
4,221
603
13
2
0
130,120
1
L
Ne Zha
3,862
552
37
5
0
131,033
2
L
Yemoja
3,801
543
17
2
0
103,153
0
L
Pele
4,085
584
34
5
0
121,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role