Player Matchup

Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kuro7772
Medusa
Level 149
God Stats
11W - 5L
1,564 SR
Queue Stats
240W - 273L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
VaneRackham
Xing Tian
Level 106
God Stats
7W - 10L
1,443 SR
Queue Stats
127W - 155L
1,437 Elo+
Solo
Bakasura
Bakasura
vampiroka
Bakasura
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 52L
1,582 Elo+
Party 1
Team Averages
Level 109
1,501 SR
1,506 Elo+

VS

Team Averages
Level 151
1,545 SR
1,502 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Jpbrocaneli
Scylla
Level 148
God Stats
0W - 2L
1,725 SR
Queue Stats
84W - 87L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
2 / 1 / 1
4,369
874
1,840
2,989
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
 
Ah Puch
6
0 / 1 / 0
3,605
721
1,323
2,315
538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Kuro7772
Medusa
6
1 / 0 / 2
3,774
755
2,326
1,383
342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
VaneRackham
Xing Tian
6
2 / 0 / 0
3,693
739
801
2,407
1,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
vampiroka
Bakasura
7
1 / 1 / 2
3,763
753
1,421
4,234
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 0 / 0
4,085
817
415
2,519
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
 
Serqet
7
2 / 2 / 0
3,749
750
1,023
3,230
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
 
Hades
6
0 / 0 / 0
3,261
652
655
3,037
1,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
4
0 / 3 / 0
2,962
592
238
2,494
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
7
0 / 1 / 2
4,099
820
1,853
2,483
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
1
2.5
W
Ah Puch
 
Ah Puch
0
1
0
0
L
Ymir
 
Ymir
1
0
0
1
L
Serqet
 
Serqet
2
2
0
1
L
Hades
 
Hades
0
0
0
0
L
Izanami
 
Izanami
0
3
0
0
L
Scylla
0
1
2
1
W
Medusa
Kuro7772
Medusa
1
0
2
2
W
Xing Tian
VaneRackham
Xing Tian
2
0
0
2
W
Bakasura
vampiroka
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,711
Damage
4,184
13,328
Taken
13,763
4,033
Mitigated
4,071
4,548
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,840
458
0
1,128
2,989
754
0
956
1,731
21,069
0
W
Ah Puch
 
Ah Puch
1,323
0
0
1,399
2,315
538
0
415
1,900
14,989
0
L
Ymir
 
Ymir
415
117
0
966
2,519
838
0
1,323
1,196
16,470
0
L
Serqet
 
Serqet
1,023
267
0
211
3,230
1,067
0
586
2,528
0
16,474
L
Hades
 
Hades
655
186
111
1,114
3,037
1,155
0
461
2,576
8,142
0
L
Izanami
 
Izanami
238
238
0
0
2,494
528
0
234
2,260
0
11,037
L
Scylla
1,853
242
0
537
2,483
483
0
1,075
1,264
21,863
1,757
W
Medusa
Kuro7772
Medusa
2,326
892
0
576
1,383
342
0
251
1,132
0
19,535
W
Xing Tian
VaneRackham
Xing Tian
801
82
0
555
2,407
1,111
0
404
2,003
11,305
1,222
W
Bakasura
vampiroka
Bakasura
1,421
898
0
890
4,234
1,288
0
528
3,620
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,204
Gold Earned
18,156
178
Minions Killed
154
0
Camps Cleared
0
606,234
Distance Traveled
540,348
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,369
874
57
11
0
125,267
2
W
Ah Puch
3,605
721
34
7
0
109,012
2
L
Ymir
4,085
817
34
7
0
116,482
0
L
Serqet
3,749
750
27
5
0
141,843
0
L
Hades
3,261
652
14
3
0
96,882
1
L
Izanami
2,962
592
25
5
0
69,164
0
L
Scylla
4,099
820
54
11
0
115,977
0
W
Medusa
3,774
755
35
7
0
97,475
0
W
Xing Tian
3,693
739
22
4
0
126,236
2
W
Bakasura
3,763
753
30
6
0
148,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role