Player Matchup

Chaac
Chaac
Bαjαn
Chaac
Level 135
God Stats
1W - 0L
1,772 SR
Queue Stats
17W - 16L
1,508 Elo+
Party 1
Loki
Loki
GDybbs
Loki
Level 163
God Stats
7W - 8L
1,468 SR
Queue Stats
238W - 256L
1,484 Elo+
Solo
Hercules
Hercules
ISRGAMING-
Hercules
Level 100
God Stats
31W - 27L
1,554 SR
Queue Stats
276W - 285L
1,480 Elo+
Solo
Raijin
Raijin
luketheduke13
Raijin
Level 154
God Stats
1W - 0L
1,332 SR
Queue Stats
15W - 11L
1,550 Elo+
Party 1
Hades
Hades
verbosekurt
Hades
Level 147
God Stats
6W - 6L
1,516 SR
Queue Stats
218W - 219L
1,526 Elo+
Solo
Team Averages
Level 140
1,528 SR
1,510 Elo+

VS

Team Averages
Level 93
1,584 SR
1,499 Elo+
Cabrakan
Cabrakan
Ansloy
Cabrakan
Level 125
God Stats
34W - 43L
1,564 SR
Queue Stats
591W - 629L
1,527 Elo+
Solo
Achilles
Achilles
Luvtoast
Achilles
Level 86
God Stats
1W - 2L
1,570 SR
Queue Stats
395W - 413L
1,492 Elo+
Solo
Shiva
Shiva
YuriYuho
Shiva
Level 40
God Stats
2W - 1L
1,817 SR
Queue Stats
52W - 57L
1,481 Elo+
Party 2
Janus
Janus
enkidu32
Janus
Level 156
God Stats
14W - 18L
1,491 SR
Queue Stats
298W - 317L
1,525 Elo+
Solo
Nut
Nut
lHexious
Nut
Level 58
God Stats
3W - 3L
1,480 SR
Queue Stats
31W - 34L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bαjαn
Chaac
11
2 / 1 / 11
6,514
1,303
6,651
5,732
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
GDybbs
Loki
11
3 / 1 / 7
6,624
1,325
3,528
3,967
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ISRGAMING-
Hercules
11
2 / 0 / 10
6,430
1,286
2,971
1,445
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
5 / 2 / 5
6,911
1,382
6,669
3,284
1,037
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 11
6,372
1,274
4,572
3,582
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

414

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ansloy
Cabrakan
9
1 / 5 / 0
5,593
1,119
3,498
8,410
6,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Luvtoast
Achilles
9
0 / 0 / 0
4,965
993
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
YuriYuho
Shiva
10
2 / 4 / 2
6,334
1,267
5,751
9,746
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
enkidu32
Janus
9
0 / 0 / 0
5,256
1,051
358
1,269
431
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

11
1 / 4 / 3
6,468
1,294
3,097
7,637
2,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
13
Kills
4
4
Deaths
13
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ansloy
Cabrakan
1
5
0
0.2
W
Chaac
Bαjαn
Chaac
2
1
11
7.5
W
Loki
GDybbs
Loki
3
1
7
6.5
W
Hercules
ISRGAMING-
Hercules
2
0
10
7
L
Achilles
Luvtoast
Achilles
0
0
0
0
L
Shiva
YuriYuho
Shiva
2
4
2
0.75
L
Janus
enkidu32
Janus
0
0
0
0
L
1
4
3
0.63
W
5
2
5
3.75
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,391
Damage
12,704
18,010
Taken
27,062
8,958
Mitigated
18,176
4,382
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ansloy
Cabrakan
3,498
714
0
231
8,410
6,779
0
3,591
4,529
6,923
0
W
Chaac
Bαjαn
Chaac
6,651
681
0
1,248
5,732
4,300
0
1,332
4,182
0
17,962
W
Loki
GDybbs
Loki
3,528
801
0
0
3,967
1,431
0
592
3,342
0
12,265
W
Hercules
ISRGAMING-
Hercules
2,971
477
0
248
1,445
637
0
205
1,201
0
6,683
L
Achilles
Luvtoast
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
YuriYuho
Shiva
5,751
1,014
170
826
9,746
8,226
0
3,875
5,637
0
12,444
L
Janus
enkidu32
Janus
358
0
0
308
1,269
431
0
299
944
6,792
0
L
3,097
2,250
0
716
7,637
2,740
0
2,250
5,198
0
17,281
W
6,669
665
0
615
3,284
1,037
0
930
2,281
14,334
0
W
4,572
1,524
556
1,715
3,582
1,553
0
797
2,678
18,762
2,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
28,616
119
Minions Killed
62
6
Camps Cleared
3
506,356
Distance Traveled
273,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,593
1,119
2
0
0
69,623
0
W
Chaac
6,514
1,303
36
7
0
104,001
0
W
Loki
6,624
1,325
14
3
3
110,072
0
W
Hercules
6,430
1,286
9
2
1
113,152
0
L
Achilles
4,965
993
0
0
0
0
0
L
Shiva
6,334
1,267
6
1
1
92,211
0
L
Janus
5,256
1,051
14
3
1
29,134
0
L
Nut
6,468
1,294
40
8
1
82,268
0
W
Raijin
6,911
1,382
25
5
0
73,053
0
W
Hades
6,372
1,274
35
7
2
106,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role