Player Matchup

Hou Yi
Hou Yi
CudnyZlow
Hou Yi
Level 148
God Stats
4W - 1L
1,793 SR
Queue Stats
291W - 102L
1,747 Elo+
Party 2
Nike
Nike
Kashiar
Nike
Level 141
God Stats
1W - 0L
1,884 SR
Queue Stats
189W - 33L
1,817 Elo+
Party 2
Terra
Terra
Mecco
Terra
Level 158
God Stats
3W - 0L
1,906 SR
Queue Stats
262W - 69L
1,753 Elo+
Party 2
Maui
Maui
Memory0110
Maui
Level 82
God Stats
3W - 4L
1,481 SR
Queue Stats
237W - 261L
1,502 Elo+
Solo
Kali
Kali
Uninteressant
Kali
Level 114
God Stats
1W - 0L
1,298 SR
Queue Stats
14W - 12L
1,493 Elo+
Solo
Team Averages
Level 129
1,673 SR
1,662 Elo+

VS

Team Averages
Level 73
1,446 SR
1,453 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Hillestad
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,293 Elo+
Party 1
Vulcan
Vulcan
TheLegendxx96
Vulcan
Level 143
God Stats
16W - 15L
1,559 SR
Queue Stats
644W - 660L
1,480 Elo+
Solo
Scylla
Scylla
oskingana
Scylla
Level 37
God Stats
0W - 2L
1,245 SR
Queue Stats
41W - 40L
1,536 Elo+
Solo
Chaac
Chaac
saffabru
Chaac
Level 74
God Stats
0W - 2L
1,425 SR
Queue Stats
107W - 115L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CudnyZlow
Hou Yi
15
10 / 0 / 7
8,998
1,285
8,995
5,264
2,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Kashiar
Nike
13
5 / 1 / 11
7,401
1,057
7,633
8,085
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Mecco
Terra
12
0 / 0 / 14
7,397
1,057
5,056
9,841
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
3 / 1 / 9
7,414
1,059
1,921
11,442
8,231
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 4 / 11
6,284
898
4,786
8,332
3,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 6 / 4
6,553
936
7,817
7,119
2,308
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Hillestad
Vamana
11
1 / 5 / 4
5,881
840
5,468
8,176
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 1
5,128
733
1,678
1,064
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
oskingana
Scylla
12
0 / 3 / 3
6,293
899
2,840
5,391
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
saffabru
Chaac
12
2 / 3 / 3
6,414
916
7,791
8,875
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
18
Kills
6
6
Deaths
18
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
6
4
0.67
W
Hou Yi
CudnyZlow
Hou Yi
10
0
7
13.5
L
Vamana
Hillestad
Vamana
1
5
4
0.6
W
Nike
Kashiar
Nike
5
1
11
10.5
W
Terra
Mecco
Terra
0
0
14
7
W
3
1
9
7.5
L
1
1
1
1.5
W
0
4
11
1.38
L
Scylla
oskingana
Scylla
0
3
3
0.5
L
Chaac
saffabru
Chaac
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,391
Damage
25,594
42,964
Taken
30,625
24,842
Mitigated
17,350
25,708
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,817
1,104
748
573
7,119
2,308
0
1,807
5,312
12,062
0
W
Hou Yi
CudnyZlow
Hou Yi
8,995
2,571
846
983
5,264
2,363
1,217
2,688
2,407
0
32,247
L
Vamana
Hillestad
Vamana
5,468
2,523
0
700
8,176
6,010
0
2,143
6,033
0
8,857
W
Nike
Kashiar
Nike
7,633
293
1,038
969
8,085
5,524
317
2,719
5,136
555
10,366
W
Terra
Mecco
Terra
5,056
432
9,041
4,897
9,841
5,329
270
1,909
7,664
6,648
0
W
1,921
149
2,043
3,333
11,442
8,231
214
2,442
8,687
5,606
0
L
1,678
0
0
0
1,064
335
0
297
767
2,462
54
W
4,786
1,474
591
1,967
8,332
3,395
406
2,540
5,615
0
10,328
L
Scylla
oskingana
Scylla
2,840
308
176
1,695
5,391
1,532
0
1,312
4,079
8,518
210
L
Chaac
saffabru
Chaac
7,791
696
365
2,045
8,875
7,165
0
1,885
6,990
0
19,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,494
Gold Earned
30,269
77
Minions Killed
65
0
Camps Cleared
0
775,978
Distance Traveled
589,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,553
936
9
1
0
144,398
0
W
Hou Yi
8,998
1,285
51
7
0
137,135
0
L
Vamana
5,881
840
9
1
0
137,734
0
W
Nike
7,401
1,057
2
0
0
177,102
0
W
Terra
7,397
1,057
3
0
0
176,564
0
W
Maui
7,414
1,059
5
1
0
147,707
0
L
Vulcan
5,128
733
1
0
0
26,354
0
W
Kali
6,284
898
16
2
0
137,470
0
L
Scylla
6,293
899
19
3
0
137,534
0
L
Chaac
6,414
916
27
4
0
143,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role