Player Matchup

Bellona
Bellona
PausedGravity
Bellona
Level 127
God Stats
6W - 2L
1,698 SR
Queue Stats
158W - 116L
1,685 Elo+
Party 1
Atlas
Atlas
Pugs324
Atlas
Level 106
God Stats
5W - 3L
1,674 SR
Queue Stats
470W - 430L
1,645 Elo+
Party 1
Scylla
Scylla
Savi123
Scylla
Level 143
God Stats
45W - 28L
1,688 SR
Queue Stats
349W - 306L
1,683 Elo+
Party 1
Team Averages
Level 125
1,687 SR
1,671 Elo+

VS

Team Averages
Level 162
1,465 SR
1,586 Elo+
Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SilverCrow7540
Guan Yu
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,496 Elo+
Solo
Cthulhu
Cthulhu
iSwivle
Cthulhu
Level 165
God Stats
1W - 1L
1,395 SR
Queue Stats
342W - 210L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 1 / 3
6,827
853
7,441
8,207
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atlas
Pugs324
Atlas
11
3 / 1 / 4
6,717
840
5,971
7,058
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Savi123
Scylla
12
2 / 1 / 5
7,103
888
5,468
4,147
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 2 / 0
5,922
740
2,565
4,665
1,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 4 / 0
6,042
755
4,585
10,941
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
iSwivle
Cthulhu
12
2 / 1 / 0
7,041
880
6,733
8,924
7,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
3
3
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
W
Bellona
2
1
3
3.5
W
Atlas
Pugs324
Atlas
3
1
4
5
W
Scylla
Savi123
Scylla
2
1
5
4.5
L
0
4
0
0
L
Cthulhu
iSwivle
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
13,883
19,412
Taken
24,530
13,245
Mitigated
13,814
3,755
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,565
110
246
271
4,665
1,325
0
1,671
2,683
9,868
0
W
Bellona
7,441
2,921
0
2,710
8,207
6,085
0
2,954
5,237
0
19,611
W
Atlas
Pugs324
Atlas
5,971
2,264
0
670
7,058
5,838
0
3,333
3,721
12,393
0
W
Scylla
Savi123
Scylla
5,468
717
0
375
4,147
1,322
24
2,695
1,452
20,128
0
L
4,585
921
587
2,470
10,941
5,282
0
5,772
4,354
0
16,669
L
Cthulhu
iSwivle
Cthulhu
6,733
1,350
0
2,131
8,924
7,207
0
2,782
5,483
25,432
1,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,647
Gold Earned
19,005
82
Minions Killed
95
0
Camps Cleared
0
456,846
Distance Traveled
430,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,922
740
22
3
0
117,863
0
W
Bellona
6,827
853
28
4
0
149,986
0
W
Atlas
6,717
840
11
1
0
148,230
0
W
Scylla
7,103
888
43
5
0
158,630
0
L
Guan Yu
6,042
755
29
4
0
154,893
0
L
Cthulhu
7,041
880
44
6
0
157,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role