Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MaYerJuce
Anubis
Level 85
God Stats
37W - 37L
1,543 SR
Queue Stats
92W - 109L
1,381 Elo+
Solo
Fenrir
Fenrir
Player433365865
Fenrir
Level 46
God Stats
2W - 2L
1,469 SR
Queue Stats
5W - 13L
1,452 Elo+
Solo
Neith
Neith
Voulskin
Neith
Level 123
God Stats
11W - 10L
1,480 SR
Queue Stats
48W - 53L
1,489 Elo+
Solo
Horus
Horus
gman0128
Horus
Level 154
God Stats
14W - 17L
1,475 SR
Queue Stats
480W - 421L
1,506 Elo+
Solo
Team Averages
Level 109
1,493 SR
1,466 Elo+

VS

Team Averages
Level 142
1,527 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CharlieRedd84
Agni
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,477 Elo+
Solo
Ne Zha
Ne Zha
K00LH4NDLUK3
Ne Zha
Level 170
God Stats
39W - 30L
1,589 SR
Queue Stats
587W - 530L
1,559 Elo+
Solo
Rama
Rama
RandomHero69
Rama
Level 159
God Stats
3W - 5L
1,526 SR
Queue Stats
399W - 375L
1,538 Elo+
Solo
Arachne
Arachne
wicho369
Arachne
Level 105
God Stats
35W - 33L
1,522 SR
Queue Stats
622W - 629L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 1 / 0
5,083
462
1,963
7,103
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
MaYerJuce
Anubis
11
2 / 2 / 2
6,473
588
3,068
4,949
1,917
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 2 / 4
6,916
629
6,091
9,875
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Voulskin
Neith
11
3 / 2 / 4
6,251
568
5,062
6,770
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
gman0128
Horus
10
4 / 0 / 7
6,764
615
5,586
9,393
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 3 / 0
5,336
485
2,777
4,424
973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 4 / 1
5,555
505
4,729
5,882
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
9
0 / 4 / 4
5,281
480
4,242
10,001
3,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
3 / 4 / 0
6,030
548
4,804
7,190
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
wicho369
Arachne
11
1 / 3 / 3
5,606
510
2,433
6,578
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
7
7
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
0
1
L
Nu Wa
 
Nu Wa
1
3
0
0.33
L
2
4
1
0.63
L
Ne Zha
0
4
4
0.5
W
Anubis
MaYerJuce
Anubis
2
2
2
1.5
W
8
2
4
5
L
3
4
0
0.75
W
Neith
Voulskin
Neith
3
2
4
2.5
W
Horus
gman0128
Horus
4
0
7
7.5
L
Arachne
wicho369
Arachne
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,770
Damage
18,985
38,090
Taken
34,075
19,808
Mitigated
9,591
13,863
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,963
889
0
2,476
7,103
4,564
0
2,582
4,521
0
16,197
L
Nu Wa
 
Nu Wa
2,777
501
0
1,268
4,424
973
0
0
4,424
21,880
0
L
4,729
297
0
1,631
5,882
1,229
0
1,259
4,623
26,555
0
L
Ne Zha
4,242
1,170
0
3,339
10,001
3,650
0
574
9,427
0
26,326
W
Anubis
MaYerJuce
Anubis
3,068
157
0
1,665
4,949
1,917
48
1,548
3,401
39,949
595
W
6,091
1,198
0
2,323
9,875
4,751
0
2,182
7,693
0
33,157
L
4,804
3,402
0
2,419
7,190
2,038
0
115
7,075
0
32,010
W
Neith
Voulskin
Neith
5,062
2,222
0
2,188
6,770
2,145
1,024
264
6,506
0
41,533
W
Horus
gman0128
Horus
5,586
1,943
608
4,603
9,393
6,431
41
930
8,463
0
21,799
L
Arachne
wicho369
Arachne
2,433
1,883
0
2,660
6,578
1,701
0
1,120
5,458
0
28,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
27,808
255
Minions Killed
237
0
Camps Cleared
0
961,477
Distance Traveled
956,337
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,083
462
22
2
0
125,004
0
L
Nu Wa
5,336
485
38
3
0
150,415
3
L
Agni
5,555
505
41
4
0
170,352
0
L
Ne Zha
5,281
480
38
3
0
211,365
2
W
Anubis
6,473
588
81
7
0
204,348
3
W
Fenrir
6,916
629
55
5
0
227,949
0
L
Rama
6,030
548
67
6
0
190,547
0
W
Neith
6,251
568
70
6
0
182,876
0
W
Horus
6,764
615
27
2
0
221,300
0
L
Arachne
5,606
510
53
5
0
233,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role