Player Matchup

Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver II
KTomsey
Sylvanus
Silver II
Level 121
God Stats
19W - 22L
1,525 SR
Queue Stats
161W - 194L
1,231 MMR
Solo
Yu Huang
Yu Huang
Silver I
Sleepy_Tensei912
Yu Huang
Silver I
Level 88
God Stats
0W - 7L
1,009 SR
Queue Stats
395W - 497L
1,346 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,344 SR
1,359 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,501 SR
1,217 MMR
Agni
Agni
Gold V
Elarchaaa
Agni
Gold V
Level 69
God Stats
13W - 13L
1,515 SR
Queue Stats
309W - 355L
1,276 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
JungleHeat__
Kumbhakarna
Silver I
Level 108
God Stats
11W - 6L
1,487 SR
Queue Stats
76W - 110L
1,059 MMR
Solo
Hou Yi
Hou Yi
Platinum V
atylita
Hou Yi
Platinum V
Level 68
God Stats
96W - 98L
1,500 SR
Queue Stats
279W - 329L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 6 / 2
8,890
741
9,268
16,254
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
KTomsey
Sylvanus
15
3 / 4 / 3
9,552
796
8,466
17,423
13,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 3 / 7
9,383
782
9,064
7,406
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VulcanNe ZhaCthulhuCerberusNu Wa

VS

Bans
MedusaMulanChaacKuzenboXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 2 / 8
9,749
812
12,231
8,564
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kumbhakarna
JungleHeat__
Kumbhakarna
17
7 / 2 / 5
10,602
884
9,068
12,871
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
atylita
Hou Yi
16
4 / 4 / 6
10,298
858
12,698
12,718
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
13
13
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
2
0.83
W
Agni
2
2
8
3
W
Kumbhakarna
JungleHeat__
Kumbhakarna
7
2
5
4.75
L
Sylvanus
KTomsey
Sylvanus
3
4
3
1.13
L
1
3
7
1.5
W
Hou Yi
atylita
Hou Yi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
33,997
41,083
Taken
34,153
30,711
Mitigated
20,268
14,660
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,268
3,187
289
6,237
16,254
13,918
106
7,410
7,935
0
19,400
W
Agni
12,231
992
0
500
8,564
2,697
247
4,975
3,408
33,667
0
W
Kumbhakarna
JungleHeat__
Kumbhakarna
9,068
911
0
2,342
12,871
11,771
257
5,514
7,022
19,201
276
L
Sylvanus
KTomsey
Sylvanus
8,466
3,407
1,220
6,276
17,423
13,941
300
9,139
7,412
25,136
7,832
L
9,064
914
0
638
7,406
2,852
100
3,368
3,595
29,151
88
W
Hou Yi
atylita
Hou Yi
12,698
6,303
0
4,150
12,718
5,800
1,276
6,383
6,019
0
42,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
30,649
104
Minions Killed
136
0
Camps Cleared
0
563,926
Distance Traveled
673,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,890
741
19
2
0
195,160
0
W
Agni
9,749
812
57
5
0
228,226
0
W
Kumbhakarna
10,602
884
21
2
0
250,812
0
L
Sylvanus
9,552
796
43
4
0
182,088
0
L
Yu Huang
9,383
782
42
4
0
186,678
0
W
Hou Yi
10,298
858
58
5
0
194,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role