Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BlackDove2
Nemesis
Level 17
God Stats
18W - 16L
1,512 SR
Queue Stats
42W - 30L
1,523 Elo+
Party 1
Hel
Hel
Ggbds2416
Hel
Level 62
God Stats
65W - 54L
1,488 SR
Queue Stats
87W - 92L
1,371 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,465 Elo+

VS

Team Averages
Level 118
1,525 SR
1,480 Elo+
Baron Samedi
Baron Samedi
DaddyPickelz
Baron Samedi
Level 37
God Stats
7W - 16L
1,245 SR
Queue Stats
39W - 69L
1,167 Elo+
Solo
Kumbhakarna
Kumbhakarna
HankTehHill
Kumbhakarna
Level 161
God Stats
1W - 2L
1,652 SR
Queue Stats
63W - 54L
1,569 Elo+
Solo
Skadi
Skadi
Leifhx
Skadi
Level 157
God Stats
20W - 13L
1,680 SR
Queue Stats
70W - 39L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 3 / 3
8,114
811
7,082
11,699
10,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
BlackDove2
Nemesis
14
5 / 0 / 1
8,632
863
6,500
9,115
6,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 6
8,109
811
4,469
6,962
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyPickelz
Baron Samedi
11
1 / 5 / 2
6,945
695
4,299
6,796
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
HankTehHill
Kumbhakarna
13
1 / 2 / 3
7,427
743
3,767
8,524
8,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Skadi
Leifhx
Skadi
14
2 / 0 / 2
8,102
810
14,738
6,925
2,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
4
4
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
3
3
1.17
W
Nemesis
BlackDove2
Nemesis
5
0
1
5.5
L
Baron Samedi
DaddyPickelz
Baron Samedi
1
5
2
0.4
W
0
1
6
3
L
Kumbhakarna
HankTehHill
Kumbhakarna
1
2
3
1.25
L
Skadi
Leifhx
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
22,804
27,776
Taken
22,245
18,848
Mitigated
13,843
9,732
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,082
730
0
950
11,699
10,043
0
3,683
8,000
0
20,373
W
Nemesis
BlackDove2
Nemesis
6,500
1,358
0
1,401
9,115
6,811
0
2,398
6,677
0
19,543
L
Baron Samedi
DaddyPickelz
Baron Samedi
4,299
105
347
1,089
6,796
3,096
0
952
5,816
8,115
0
W
4,469
41
3,178
4,203
6,962
1,994
0
1,989
4,958
36,952
545
L
Kumbhakarna
HankTehHill
Kumbhakarna
3,767
184
0
1,406
8,524
8,281
0
2,036
6,356
11,149
0
L
Skadi
Leifhx
Skadi
14,738
5,628
0
1,267
6,925
2,466
0
1,158
5,750
0
47,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
22,474
127
Minions Killed
95
0
Camps Cleared
0
602,922
Distance Traveled
509,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,114
811
26
3
0
198,802
0
W
Nemesis
8,632
863
33
3
0
219,843
0
L
Baron Samedi
6,945
695
9
1
0
160,405
0
W
Hel
8,109
811
68
7
0
184,277
0
L
Kumbhakarna
7,427
743
8
1
0
158,278
0
L
Skadi
8,102
810
78
8
0
190,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role