Player Matchup

Anhur
Anhur
BEATNGU
Anhur
Level 149
God Stats
12W - 17L
1,449 SR
Queue Stats
302W - 283L
1,495 Elo+
Solo
Bacchus
Bacchus
N3O x TRASH
Bacchus
Level 121
God Stats
2W - 2L
1,241 SR
Queue Stats
225W - 206L
1,529 Elo+
Party 1
Hades
Hades
VLpatate
Hades
Level 149
God Stats
2W - 3L
1,571 SR
Queue Stats
307W - 282L
1,556 Elo+
Party 1
Poseidon
Poseidon
imatoumi97
Poseidon
Level 89
God Stats
32W - 23L
1,612 SR
Queue Stats
59W - 54L
1,589 Elo+
Party 1
Nemesis
Nemesis
mathminous
Nemesis
Level 132
God Stats
8W - 6L
1,586 SR
Queue Stats
125W - 126L
1,527 Elo+
Party 1
Team Averages
Level 128
1,492 SR
1,539 Elo+

VS

Team Averages
Level 159
1,573 SR
1,561 Elo+
Sylvanus
Sylvanus
Conclusive
Sylvanus
Level 144
God Stats
8W - 3L
1,659 SR
Queue Stats
39W - 21L
1,628 Elo+
Solo
Nu Wa
Nu Wa
HardGamingOW
Nu Wa
Level 159
God Stats
4W - 4L
1,600 SR
Queue Stats
133W - 125L
1,512 Elo+
Solo
Odin
Odin
Mister Khep
Odin
Level 168
God Stats
0W - 2L
1,324 SR
Queue Stats
157W - 150L
1,551 Elo+
Solo
Thanatos
Thanatos
Sniper0O7
Thanatos
Level 181
God Stats
4W - 2L
1,654 SR
Queue Stats
69W - 88L
1,531 Elo+
Party 2
Charybdis
Charybdis
treebranch1
Charybdis
Level 145
God Stats
277W - 219L
1,626 SR
Queue Stats
791W - 743L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BEATNGU
Anhur
13
2 / 2 / 2
7,442
620
6,710
9,015
2,616
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
N3O x TRASH
Bacchus
10
3 / 1 / 8
6,396
533
3,366
9,877
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
VLpatate
Hades
12
1 / 2 / 3
6,924
577
5,522
10,097
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
imatoumi97
Poseidon
14
11 / 1 / 3
8,746
729
11,045
5,288
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
mathminous
Nemesis
13
2 / 0 / 6
6,931
578
6,805
9,256
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Conclusive
Sylvanus
9
2 / 5 / 1
6,094
508
4,676
9,346
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 3
6,156
513
4,851
6,192
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
6,729
561
8,238
10,667
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Sniper0O7
Thanatos
11
1 / 5 / 2
6,016
501
2,361
10,870
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
treebranch1
Charybdis
14
2 / 2 / 1
7,522
627
6,541
9,030
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
6
6
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
BEATNGU
Anhur
2
2
2
1.5
L
Sylvanus
Conclusive
Sylvanus
2
5
1
0.5
L
0
3
3
0.5
L
1
4
2
0.5
W
Bacchus
N3O x TRASH
Bacchus
3
1
8
7
L
Thanatos
Sniper0O7
Thanatos
1
5
2
0.4
W
Hades
VLpatate
Hades
1
2
3
1.25
W
Poseidon
imatoumi97
Poseidon
11
1
3
12.5
W
Nemesis
mathminous
Nemesis
2
0
6
5
L
Charybdis
treebranch1
Charybdis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
26,667
43,533
Taken
46,105
19,408
Mitigated
16,279
20,955
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BEATNGU
Anhur
6,710
2,842
0
4,691
9,015
2,616
926
1,821
7,194
0
60,134
L
Sylvanus
Conclusive
Sylvanus
4,676
1,453
1,073
2,512
9,346
6,102
0
4,624
4,612
16,499
6,583
L
4,851
723
0
730
6,192
1,501
0
3,000
2,922
45,030
0
L
8,238
1,481
0
2,526
10,667
3,172
0
6,496
4,083
0
49,654
W
Bacchus
N3O x TRASH
Bacchus
3,366
235
59
1,856
9,877
7,055
0
2,255
7,622
14,154
0
L
Thanatos
Sniper0O7
Thanatos
2,361
662
0
7,320
10,870
2,885
0
3,650
7,028
0
44,094
W
Hades
VLpatate
Hades
5,522
615
160
6,731
10,097
4,780
0
844
9,253
50,670
0
W
Poseidon
imatoumi97
Poseidon
11,045
1,812
0
1,909
5,288
1,484
106
1,622
3,666
58,781
770
W
Nemesis
mathminous
Nemesis
6,805
3,056
0
5,549
9,256
3,473
0
2,528
6,728
0
49,498
L
Charybdis
treebranch1
Charybdis
6,541
2,914
0
3,806
9,030
2,619
539
1,495
7,527
0
64,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
32,517
452
Minions Killed
393
0
Camps Cleared
0
1,270,276
Distance Traveled
1,079,080
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,442
620
123
10
0
235,692
2
L
Sylvanus
6,094
508
29
2
0
199,674
0
L
Nu Wa
6,156
513
87
7
0
209,343
0
L
Odin
6,729
561
85
7
0
222,174
2
W
Bacchus
6,396
533
21
2
0
269,106
0
L
Thanatos
6,016
501
75
6
0
243,139
0
W
Hades
6,924
577
108
9
0
207,364
0
W
Poseidon
8,746
729
112
9
0
269,725
6
W
Nemesis
6,931
578
88
7
0
288,389
2
L
Charybdis
7,522
627
117
10
0
204,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role