Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
OldemarioX
Apollo
Level 156
God Stats
15W - 14L
1,575 SR
Queue Stats
390W - 388L
1,516 Elo+
Party 1
Thor
Thor
Slick Problems
Thor
Level 151
God Stats
0W - 2L
1,521 SR
Queue Stats
361W - 393L
1,527 Elo+
Solo
Hel
Hel
TheSpeedster8
Hel
Level 96
God Stats
17W - 20L
1,559 SR
Queue Stats
302W - 285L
1,495 Elo+
Solo
Team Averages
Level 142
1,531 SR
1,508 Elo+

VS

Team Averages
Level 138
1,476 SR
1,526 Elo+
Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Activado-CEO
Poseidon
Level 106
God Stats
5W - 4L
1,542 SR
Queue Stats
97W - 79L
1,543 Elo+
Solo
Danzaburou
Danzaburou
One Arm Kid
Danzaburou
Level 159
God Stats
2W - 2L
1,570 SR
Queue Stats
32W - 30L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Rip Togashi
Zhong Kui
Level 157
God Stats
3W - 2L
1,625 SR
Queue Stats
276W - 242L
1,546 Elo+
Solo
Lancelot
Lancelot
batmaniscool17
Lancelot
Level 126
God Stats
1W - 2L
1,142 SR
Queue Stats
47W - 42L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 5 / 0
6,701
609
3,719
7,441
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
 
Horus
9
0 / 5 / 2
5,607
510
2,138
11,140
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
OldemarioX
Apollo
11
2 / 2 / 1
6,258
569
5,608
6,405
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 4 / 3
5,994
545
5,444
9,930
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 3 / 2
6,008
546
3,517
6,818
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 2 / 6
7,190
654
3,848
11,171
6,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Activado-CEO
Poseidon
13
3 / 1 / 7
7,951
723
4,791
3,165
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
One Arm Kid
Danzaburou
11
3 / 2 / 3
6,790
617
5,350
7,233
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Rip Togashi
Zhong Kui
15
5 / 0 / 3
8,713
792
6,553
9,103
5,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
12
7 / 2 / 5
7,463
678
7,262
8,782
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
19
19
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
0
0.6
L
Horus
 
Horus
0
5
2
0.2
W
Maui
 
Maui
1
2
6
2
W
Poseidon
Activado-CEO
Poseidon
3
1
7
6.5
L
Apollo
OldemarioX
Apollo
2
2
1
1.25
W
Danzaburou
One Arm Kid
Danzaburou
3
2
3
2.25
W
Zhong Kui
Rip Togashi
Zhong Kui
5
0
3
6.5
L
1
4
3
0.63
L
0
3
2
0.33
W
Lancelot
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
27,804
41,734
Taken
39,454
18,246
Mitigated
19,026
14,251
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,719
141
38
933
7,441
2,806
0
1,996
5,445
30,808
0
L
Horus
 
Horus
2,138
844
391
2,332
11,140
6,246
12
2,246
8,894
0
15,580
W
Maui
 
Maui
3,848
1,258
1,463
3,614
11,171
6,965
203
953
10,138
25,401
0
W
Poseidon
Activado-CEO
Poseidon
4,791
641
0
1,226
3,165
971
641
1,805
1,350
48,647
2,313
L
Apollo
OldemarioX
Apollo
5,608
3,640
0
2,203
6,405
1,941
0
1,391
5,014
0
43,434
W
Danzaburou
One Arm Kid
Danzaburou
5,350
737
229
1,830
7,233
2,117
647
1,056
6,177
0
38,315
W
Zhong Kui
Rip Togashi
Zhong Kui
6,553
954
0
6,434
9,103
5,497
32
2,309
6,366
56,062
3,142
L
5,444
1,350
0
4,160
9,930
2,983
0
4,671
5,259
0
37,798
L
3,517
149
604
3,590
6,818
4,270
0
4,504
2,314
28,009
0
W
Lancelot
7,262
1,213
0
3,062
8,782
3,476
385
1,104
7,572
0
41,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
38,107
305
Minions Killed
377
0
Camps Cleared
0
1,150,334
Distance Traveled
1,179,497
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,701
609
63
6
0
204,468
2
L
Horus
5,607
510
17
2
0
252,681
0
W
Maui
7,190
654
38
3
0
229,167
2
W
Poseidon
7,951
723
87
8
0
244,293
3
L
Apollo
6,258
569
76
7
0
211,621
1
W
Danzaburou
6,790
617
66
6
0
223,660
3
W
Zhong Kui
8,713
792
112
10
0
201,768
0
L
Thor
5,994
545
78
7
0
234,930
0
L
Hel
6,008
546
71
6
0
246,634
3
W
Lancelot
7,463
678
74
7
0
280,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role