Player Matchup

Thanatos
Thanatos
Aritoh21
Thanatos
Level 158
God Stats
12W - 8L
1,560 SR
Queue Stats
202W - 174L
1,464 Elo+
Party 2
Osiris
Osiris
C4CHO
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,756 Elo+
Party 2
Scylla
Scylla
LordAnakim
Scylla
Level 204
God Stats
9W - 9L
1,505 SR
Queue Stats
253W - 246L
1,484 Elo+
Solo
Jing Wei
Jing Wei
PEÑAAROL1891
Jing Wei
Level 157
God Stats
1W - 1L
1,273 SR
Queue Stats
126W - 89L
1,583 Elo+
Party 2
Ix Chel
Ix Chel
ZetaKa
Ix Chel
Level 152
God Stats
3W - 8L
1,334 SR
Queue Stats
86W - 81L
1,513 Elo+
Party 2
Team Averages
Level 160
1,434 SR
1,560 Elo+

VS

Team Averages
Level 158
1,404 SR
1,511 Elo+
Discordia
Discordia
EGLAS
Discordia
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 23L
1,661 Elo+
Party 1
Arachne
Arachne
Xhitoman
Arachne
Level 290
God Stats
0W - 3L
1,438 SR
Queue Stats
55W - 61L
1,523 Elo+
Party 1
Medusa
Medusa
safraro
Medusa
Level 81
God Stats
1W - 2L
1,408 SR
Queue Stats
52W - 65L
1,448 Elo+
Party 3
Ares
Ares
sheisan
Ares
Level 41
God Stats
0W - 4L
1,030 SR
Queue Stats
20W - 46L
1,350 Elo+
Party 3
Ravana
Ravana
xNarakuu
Ravana
Level 212
God Stats
2W - 2L
1,644 SR
Queue Stats
77W - 72L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aritoh21
Thanatos
7
1 / 1 / 0
3,865
773
1,839
4,630
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
C4CHO
Osiris
6
0 / 1 / 0
3,394
679
1,446
3,412
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LordAnakim
Scylla
7
0 / 0 / 1
4,032
806
499
1,857
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PEÑAAROL1891
Jing Wei
7
2 / 0 / 0
4,042
808
1,472
2,010
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
ZetaKa
Ix Chel
6
0 / 0 / 2
3,528
706
1,414
2,511
1,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EGLAS
Discordia
6
0 / 1 / 0
3,502
700
1,432
2,159
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Xhitoman
Arachne
7
1 / 0 / 1
3,866
773
2,119
2,823
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Medusa
safraro
Medusa
6
0 / 2 / 0
3,499
700
2,167
3,778
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
sheisan
Ares
1
0 / 0 / 0
2,541
508
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
xNarakuu
Ravana
6
1 / 0 / 1
3,632
726
1,806
1,808
725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aritoh21
Thanatos
1
1
0
1
W
Osiris
C4CHO
Osiris
0
1
0
0
L
Discordia
EGLAS
Discordia
0
1
0
0
W
Scylla
LordAnakim
Scylla
0
0
1
0.5
W
Jing Wei
PEÑAAROL1891
Jing Wei
2
0
0
2
L
Arachne
Xhitoman
Arachne
1
0
1
1.5
W
Ix Chel
ZetaKa
Ix Chel
0
0
2
1
L
Medusa
safraro
Medusa
0
2
0
0
L
Ares
sheisan
Ares
0
0
0
0
L
Ravana
xNarakuu
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,670
Damage
7,524
14,420
Taken
10,568
5,643
Mitigated
2,844
7,570
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aritoh21
Thanatos
1,839
628
0
3,204
4,630
1,537
0
122
4,478
0
20,667
W
Osiris
C4CHO
Osiris
1,446
279
0
966
3,412
2,085
0
0
3,412
0
11,472
L
Discordia
EGLAS
Discordia
1,432
0
0
620
2,159
436
0
419
1,660
15,812
0
W
Scylla
LordAnakim
Scylla
499
43
0
738
1,857
375
0
986
577
19,449
410
W
Jing Wei
PEÑAAROL1891
Jing Wei
1,472
1,268
0
970
2,010
526
0
0
2,010
0
20,385
L
Arachne
Xhitoman
Arachne
2,119
1,821
0
1,823
2,823
671
0
0
2,823
0
11,980
W
Ix Chel
ZetaKa
Ix Chel
1,414
32
323
1,369
2,511
1,120
0
0
2,511
11,770
0
L
Medusa
safraro
Medusa
2,167
761
0
781
3,778
1,012
0
1,120
2,364
0
21,300
L
Ares
sheisan
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
xNarakuu
Ravana
1,806
549
0
360
1,808
725
0
0
1,808
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,861
Gold Earned
17,040
183
Minions Killed
123
0
Camps Cleared
0
572,682
Distance Traveled
501,865
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,865
773
51
10
0
137,873
0
W
Osiris
3,394
679
24
5
0
110,652
0
L
Discordia
3,502
700
33
7
0
106,404
1
W
Scylla
4,032
806
39
8
0
105,416
0
W
Jing Wei
4,042
808
57
11
0
105,585
2
L
Arachne
3,866
773
25
5
0
127,060
0
W
Ix Chel
3,528
706
12
2
0
113,156
1
L
Medusa
3,499
700
31
6
0
119,464
0
L
Ares
2,541
508
0
0
0
9,312
0
L
Ravana
3,632
726
34
7
0
139,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role