Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
Cosmosaur
Medusa
Gold I
Level 31
God Stats
1W - 0L
1,940 SR
Queue Stats
13W - 1L
1,840 MMR
Solo
Nox
Nox
Platinum IV
Samuel Arreaga
Nox
Platinum IV
Level 109
God Stats
17W - 19L
1,534 SR
Queue Stats
252W - 306L
1,867 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,658 SR
1,735 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,588 SR
1,942 MMR
Ares
Ares
Gold II
BlitzPhantazm
Ares
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,742 MMR
Solo
Atlas
Atlas
Gold III
Myst1cAurora
Atlas
Gold III
Level 50
God Stats
6W - 7L
1,583 SR
Queue Stats
39W - 52L
1,716 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Sоsa
Hou Yi
Diamond III
Level 146
God Stats
5W - 4L
1,680 SR
Queue Stats
58W - 56L
2,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 1 / 3
7,655
851
5,694
6,554
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Cosmosaur
Medusa
15
3 / 0 / 3
8,642
960
8,467
5,311
1,834
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 0 / 4
8,443
938
3,088
2,635
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothKuzenboXing TianNe ZhaBacchus

VS

Bans
FafnirDiscordiaCabrakanPersephoneXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,421
713
2,284
10,634
10,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 1
5,833
648
1,922
4,113
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Sоsa
Hou Yi
12
1 / 2 / 0
6,549
728
2,650
6,292
2,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
3
2.5
L
0
3
1
0.17
W
Medusa
Cosmosaur
Medusa
3
0
3
4.5
L
0
2
1
0.25
W
3
0
4
5
L
Hou Yi
Sоsa
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,249
Damage
6,856
14,500
Taken
21,039
7,322
Mitigated
14,632
5,439
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,694
1,174
0
2,659
6,554
4,519
320
2,060
4,357
0
20,163
L
2,284
126
0
680
10,634
10,460
0
2,564
7,715
13,573
0
W
Medusa
Cosmosaur
Medusa
8,467
3,527
0
1,925
5,311
1,834
860
1,086
4,132
0
52,557
L
1,922
882
0
223
4,113
2,099
0
192
3,776
6,437
0
W
3,088
367
0
855
2,635
969
1,679
835
1,763
21,473
0
L
Hou Yi
Sоsa
Hou Yi
2,650
505
0
614
6,292
2,073
0
249
5,998
0
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
18,803
157
Minions Killed
72
0
Camps Cleared
0
558,557
Distance Traveled
392,783
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,655
851
29
3
0
195,014
0
L
Ares
6,421
713
28
3
0
155,656
1
W
Medusa
8,642
960
74
8
0
188,959
0
L
Atlas
5,833
648
5
1
0
73,899
2
W
Nox
8,443
938
54
6
0
174,584
1
L
Hou Yi
6,549
728
39
4
0
163,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role