Player Matchup

Hun Batz
Hun Batz
Bolkom
Hun Batz
Level 104
God Stats
9W - 4L
1,698 SR
Queue Stats
366W - 358L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Generatii0nMelih
Ne Zha
Level 108
God Stats
2W - 7L
1,231 SR
Queue Stats
185W - 194L
1,491 Elo+
Solo
Ra
Ra
KnowYourRole262
Ra
Level 148
God Stats
4W - 5L
1,672 SR
Queue Stats
500W - 539L
1,464 Elo+
Solo
Athena
Athena
juggyfree
Athena
Level 146
God Stats
0W - 1L
1,729 SR
Queue Stats
284W - 264L
1,515 Elo+
Party 1
Odin
Odin
killer_confo
Odin
Level 98
God Stats
2W - 1L
1,831 SR
Queue Stats
88W - 111L
1,480 Elo+
Party 1
Team Averages
Level 121
1,632 SR
1,484 Elo+

VS

Team Averages
Level 114
1,516 SR
1,477 Elo+
Fenrir
Fenrir
Daammi
Fenrir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,365 Elo+
Solo
Charon
Charon
Grimpodge
Charon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,528 Elo+
Solo
Persephone
Persephone
Zings m8
Persephone
Level 90
God Stats
4W - 3L
1,473 SR
Queue Stats
379W - 402L
1,493 Elo+
Solo
Chang'e
Chang'e
cCatwalKk
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
misterHeisenberg
Morgan Le Fay
Level 116
God Stats
9W - 5L
1,604 SR
Queue Stats
309W - 303L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bolkom
Hun Batz
13
3 / 2 / 6
7,312
731
11,135
7,764
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
6 / 3 / 5
8,387
839
14,534
10,617
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
1 / 1 / 7
8,416
842
6,009
6,833
3,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
juggyfree
Athena
14
2 / 5 / 7
7,393
739
6,995
15,754
19,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 5 / 7
7,153
715
4,456
9,696
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daammi
Fenrir
13
2 / 3 / 8
8,281
828
6,552
12,700
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
Grimpodge
Charon
14
3 / 3 / 12
9,087
909
8,259
11,290
9,908
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Zings m8
Persephone
14
2 / 2 / 8
8,285
829
6,418
7,993
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
cCatwalKk
Chang'e
15
5 / 2 / 9
8,941
894
9,616
11,054
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
misterHeisenberg
Morgan Le Fay
16
4 / 3 / 7
9,037
904
16,602
11,680
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
13
Kills
16
16
Deaths
13
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bolkom
Hun Batz
3
2
6
3
W
Fenrir
Daammi
Fenrir
2
3
8
2
L
6
3
5
2.83
W
Charon
Grimpodge
Charon
3
3
12
3
L
1
1
7
4.5
W
Persephone
Zings m8
Persephone
2
2
8
3
W
Chang'e
cCatwalKk
Chang'e
5
2
9
4.75
L
Athena
juggyfree
Athena
2
5
7
1.1
L
1
5
7
0.9
W
Morgan Le Fay
misterHeisenberg
Morgan Le Fay
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,129
Damage
47,447
50,664
Taken
54,717
42,599
Mitigated
36,058
15,449
Healing
24,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bolkom
Hun Batz
11,135
957
649
887
7,764
4,316
0
5,490
2,274
0
20,373
W
Fenrir
Daammi
Fenrir
6,552
1,058
202
1,700
12,700
13,204
0
3,066
9,594
0
8,527
L
14,534
1,508
560
2,119
10,617
5,383
0
8,793
1,824
0
26,781
W
Charon
Grimpodge
Charon
8,259
1,268
1,200
1,635
11,290
9,908
300
2,174
8,869
18,933
0
L
6,009
169
4,021
3,025
6,833
3,272
0
5,663
1,170
29,721
0
W
Persephone
Zings m8
Persephone
6,418
568
855
1,827
7,993
2,932
522
1,873
6,069
14,802
0
W
Chang'e
cCatwalKk
Chang'e
9,616
1,030
6,728
5,821
11,054
4,542
450
3,180
7,838
20,496
781
L
Athena
juggyfree
Athena
6,995
1,477
615
3,258
15,754
19,125
0
12,233
3,521
11,545
822
L
4,456
744
0
315
9,696
10,503
0
8,626
1,070
0
5,923
W
Morgan Le Fay
misterHeisenberg
Morgan Le Fay
16,602
3,091
388
3,989
11,680
5,472
362
2,338
9,189
33,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
43,631
120
Minions Killed
112
0
Camps Cleared
0
839,102
Distance Traveled
935,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,312
731
16
2
0
187,298
0
W
Fenrir
8,281
828
8
1
0
170,371
0
L
Ne Zha
8,387
839
31
3
0
182,230
0
W
Charon
9,087
909
13
1
0
171,022
0
L
Ra
8,416
842
46
5
0
140,367
0
W
Persephone
8,285
829
16
2
0
210,033
0
W
Chang'e
8,941
894
30
3
0
200,595
0
L
Athena
7,393
739
16
2
0
173,441
0
L
Odin
7,153
715
11
1
0
155,766
0
W
Morgan Le Fay
9,037
904
45
5
0
183,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role