Player Matchup

Ix Chel
Ix Chel
Pana Marley
Ix Chel
Level 69
God Stats
2W - 0L
1,550 SR
Queue Stats
24W - 20L
1,547 Elo+
Party 1
Chaac
Chaac
lKeinlChori
Chaac
Level 103
God Stats
2W - 0L
1,698 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1
Ymir
Ymir
lKeinlJuanch
Ymir
Level 152
God Stats
1W - 1L
1,528 SR
Queue Stats
42W - 36L
1,566 Elo+
Party 1
Team Averages
Level 108
1,592 SR
1,538 Elo+

VS

Team Averages
Level 132
1,544 SR
1,534 Elo+
Anhur
Anhur
CheeseDreamz
Anhur
Level 103
God Stats
14W - 20L
1,476 SR
Queue Stats
526W - 539L
1,595 Elo+
Solo
Geb
Geb
OCEANPAPASMURF
Geb
Level 154
God Stats
22W - 22L
1,564 SR
Queue Stats
224W - 226L
1,519 Elo+
Solo
Ah Puch
Ah Puch
TheBearJew99
Ah Puch
Level 140
God Stats
188W - 118L
1,591 SR
Queue Stats
268W - 252L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Pana Marley
Ix Chel
14
3 / 2 / 0
8,288
829
5,038
7,737
2,805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
7,363
736
4,212
6,873
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 2 / 4
7,882
788
6,555
9,045
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,640
664
1,401
2,582
810
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 2 / 2
7,978
798
5,539
9,883
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TheBearJew99
Ah Puch
15
2 / 2 / 1
8,367
837
8,235
5,664
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
5
5
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
2
2
2
1.5
W
Ix Chel
Pana Marley
Ix Chel
3
2
0
1.5
L
Ah Puch
TheBearJew99
Ah Puch
2
2
1
1.25
W
1
1
3
2.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,805
Damage
15,175
23,655
Taken
18,129
16,259
Mitigated
6,894
6,710
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,401
334
0
125
2,582
810
0
1,166
1,288
0
2,705
L
5,539
131
107
2,374
9,883
4,194
384
6,374
3,370
17,695
575
W
Ix Chel
Pana Marley
Ix Chel
5,038
293
1,405
2,784
7,737
2,805
338
5,415
2,322
26,716
0
L
Ah Puch
TheBearJew99
Ah Puch
8,235
16
0
1,792
5,664
1,890
719
3,446
2,092
35,754
545
W
4,212
460
0
1,397
6,873
5,120
0
3,596
3,277
0
25,368
W
6,555
1,202
0
1,124
9,045
8,334
0
4,640
4,405
19,268
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
22,985
124
Minions Killed
95
0
Camps Cleared
0
547,738
Distance Traveled
365,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,640
664
2
0
0
57,704
0
L
Geb
7,978
798
22
2
0
164,850
0
W
Ix Chel
8,288
829
60
6
0
184,074
0
L
Ah Puch
8,367
837
71
7
0
143,429
0
W
Chaac
7,363
736
26
3
0
204,995
0
W
Ymir
7,882
788
38
4
0
158,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role