Player Matchup

Fafnir
Fafnir
CFH_Gallo_Alfa
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,430 Elo+
Solo
Merlin
Merlin
Dzordz25
Merlin
Level 128
God Stats
6W - 4L
1,522 SR
Queue Stats
251W - 243L
1,438 Elo+
Solo
Rama
Rama
nurgbul
Rama
Level 78
God Stats
1W - 1L
1,328 SR
Queue Stats
36W - 36L
1,494 Elo+
Solo
Artio
Artio
ЯщеРкА
Artio
Level 81
God Stats
1W - 0L
1,266 SR
Queue Stats
61W - 44L
1,526 Elo+
Solo
Thoth
Thoth
яєαℓsito
Thoth
Level 186
God Stats
9W - 3L
1,673 SR
Queue Stats
190W - 181L
1,537 Elo+
Solo
Team Averages
Level 119
1,458 SR
1,485 Elo+

VS

Team Averages
Level 122
1,477 SR
1,512 Elo+
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Lord_Odranoel
Jormungandr
Level 124
God Stats
2W - 2L
1,615 SR
Queue Stats
138W - 140L
1,511 Elo+
Party 1
Yu Huang
Yu Huang
Lord_Omit_
Yu Huang
Level 126
God Stats
2W - 5L
1,271 SR
Queue Stats
107W - 105L
1,495 Elo+
Party 1
Osiris
Osiris
Missingburrito
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 62L
1,614 Elo+
Solo
Ah Puch
Ah Puch
dad84
Ah Puch
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
8,348
835
1,675
10,917
10,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Dzordz25
Merlin
14
0 / 3 / 11
8,523
852
3,938
5,841
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
nurgbul
Rama
16
6 / 3 / 4
9,682
968
5,292
8,900
3,899
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 3 / 15
9,022
902
4,137
15,948
15,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
19 / 1 / 7
11,783
1,178
28,256
9,021
3,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 6 / 2
6,392
639
550
6,715
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Lord_Odranoel
Jormungandr
15
4 / 4 / 5
8,058
806
7,739
10,260
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Lord_Omit_
Yu Huang
14
1 / 5 / 8
7,634
763
10,761
9,287
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
7 / 4 / 2
8,331
833
12,462
10,896
11,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
dad84
Ah Puch
11
0 / 7 / 2
6,500
650
4,862
10,102
1,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
26
Kills
12
13
Deaths
26
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
2
0.17
W
1
3
8
1.67
W
Merlin
Dzordz25
Merlin
0
3
11
1.83
L
Jormungandr
Lord_Odranoel
Jormungandr
4
4
5
1.63
L
Yu Huang
Lord_Omit_
Yu Huang
1
5
8
1
L
7
4
2
2
L
Ah Puch
dad84
Ah Puch
0
7
2
0.14
W
Rama
nurgbul
Rama
6
3
4
2.67
W
0
3
15
2.5
W
19
1
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
36,374
50,627
Taken
47,260
35,834
Mitigated
24,758
16,380
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
550
57
966
560
6,715
960
0
6,493
18
3,397
0
W
1,675
210
275
1,575
10,917
10,927
500
5,977
4,574
1,956
0
W
Merlin
Dzordz25
Merlin
3,938
265
469
25
5,841
2,086
696
3,824
1,880
22,000
294
L
Jormungandr
Lord_Odranoel
Jormungandr
7,739
846
412
1,528
10,260
8,815
0
6,724
3,252
14,432
0
L
Yu Huang
Lord_Omit_
Yu Huang
10,761
532
20
289
9,287
2,033
0
8,252
875
20,603
497
L
12,462
2,200
410
1,931
10,896
11,273
0
5,374
5,324
1,179
19,316
L
Ah Puch
dad84
Ah Puch
4,862
227
249
1,501
10,102
1,677
0
9,384
456
9,920
20
W
Rama
nurgbul
Rama
5,292
4,389
528
1,654
8,900
3,899
3,398
4,452
3,986
0
15,033
W
4,137
494
2,881
5,779
15,948
15,107
494
5,930
9,541
8,687
2,295
W
28,256
1,045
1,229
1,965
9,021
3,815
1,909
3,433
5,263
43,295
175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
36,915
131
Minions Killed
76
0
Camps Cleared
0
915,491
Distance Traveled
836,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,392
639
12
1
0
190,175
0
W
Fafnir
8,348
835
1
0
0
174,000
0
W
Merlin
8,523
852
42
4
0
157,740
0
L
Jormungandr
8,058
806
8
1
0
160,074
0
L
Yu Huang
7,634
763
26
3
0
165,095
0
L
Osiris
8,331
833
18
2
0
152,024
0
L
Ah Puch
6,500
650
12
1
0
169,282
0
W
Rama
9,682
968
33
3
0
152,343
0
W
Artio
9,022
902
16
2
0
196,082
0
W
Thoth
11,783
1,178
39
4
0
235,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role