Player Matchup

Artemis
Artemis
 
Artemis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DeadWarrior81
Athena
Level 89
God Stats
2W - 3L
1,361 SR
Queue Stats
36W - 70L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
IceWolf994
Sylvanus
Level 153
God Stats
1W - 3L
1,177 SR
Queue Stats
116W - 150L
1,556 Elo+
Party 1
Susano
Susano
KingOfKings705
Susano
Level 162
God Stats
8W - 9L
1,464 SR
Queue Stats
315W - 306L
1,477 Elo+
Solo
Ix Chel
Ix Chel
UltimoBCG
Ix Chel
Level 118
God Stats
12W - 12L
1,622 SR
Queue Stats
130W - 152L
1,590 Elo+
Party 1
Team Averages
Level 140
1,425 SR
1,512 Elo+

VS

Team Averages
Level 152
1,554 SR
1,557 Elo+
Thanatos
Thanatos
ShadowerBlack
Thanatos
Level 152
God Stats
6W - 8L
1,479 SR
Queue Stats
88W - 82L
1,556 Elo+
Party 2
Rama
Rama
TheNebelung
Rama
Level 157
God Stats
28W - 20L
1,714 SR
Queue Stats
321W - 285L
1,489 Elo+
Solo
Poseidon
Poseidon
Warch1
Poseidon
Level 143
God Stats
4W - 5L
1,532 SR
Queue Stats
183W - 161L
1,616 Elo+
Party 2
Athena
Athena
ZeratuSkull
Athena
Level 146
God Stats
0W - 5L
1,571 SR
Queue Stats
184W - 160L
1,506 Elo+
Solo
Neith
Neith
kromarroth
Neith
Level 164
God Stats
2W - 6L
1,474 SR
Queue Stats
209W - 183L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 4 / 0
7,374
527
7,320
9,648
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 2 / 5
7,416
530
3,993
13,047
10,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
IceWolf994
Sylvanus
15
6 / 3 / 0
9,108
651
8,038
12,053
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 2
7,542
539
7,235
13,534
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
UltimoBCG
Ix Chel
13
2 / 2 / 0
7,793
557
8,896
8,512
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ShadowerBlack
Thanatos
15
6 / 2 / 4
8,750
625
7,351
13,163
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
3 / 0 / 4
9,353
668
10,045
9,446
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Warch1
Poseidon
14
3 / 6 / 1
8,606
615
7,465
10,492
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
4 / 1 / 4
8,039
574
6,597
13,805
13,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
1 / 1 / 4
8,336
595
7,025
6,641
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
17
17
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
4
0
0
W
0
2
5
1.25
W
Sylvanus
IceWolf994
Sylvanus
6
3
0
2
W
2
6
2
0.5
L
Thanatos
ShadowerBlack
Thanatos
6
2
4
4
L
3
0
4
5
W
Ix Chel
UltimoBCG
Ix Chel
2
2
0
1
L
Poseidon
Warch1
Poseidon
3
6
1
0.58
L
Athena
4
1
4
6
L
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
38,483
56,794
Taken
53,547
30,376
Mitigated
26,709
11,363
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,320
2,742
0
1,150
9,648
3,253
870
865
8,783
0
61,541
W
3,993
1,080
532
2,308
13,047
10,734
0
2,525
10,444
15,932
0
W
Sylvanus
IceWolf994
Sylvanus
8,038
2,090
391
3,620
12,053
7,965
791
5,789
5,670
52,499
15,947
W
7,235
928
0
644
13,534
5,524
0
2,115
11,403
0
61,440
L
Thanatos
ShadowerBlack
Thanatos
7,351
2,532
0
11,654
13,163
4,775
0
3,944
9,219
0
50,950
L
10,045
8,111
0
4,308
9,446
3,543
2,063
1,481
7,965
0
86,487
W
Ix Chel
UltimoBCG
Ix Chel
8,896
1,221
809
1,909
8,512
2,900
0
2,044
6,468
62,542
0
L
Poseidon
Warch1
Poseidon
7,465
1,291
0
2,589
10,492
2,201
0
6,623
3,869
52,735
1,629
L
Athena
6,597
2,037
0
2,225
13,805
13,997
0
6,662
7,143
19,528
0
L
Neith
7,025
1,990
0
2,775
6,641
2,193
679
2,409
4,232
0
63,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
43,084
450
Minions Killed
482
0
Camps Cleared
0
1,427,478
Distance Traveled
1,383,373
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,374
527
109
8
0
249,567
1
W
Athena
7,416
530
28
2
0
326,505
6
W
Sylvanus
9,108
651
103
7
0
251,480
4
W
Susano
7,542
539
92
7
0
308,095
4
L
Thanatos
8,750
625
80
6
0
327,893
0
L
Rama
9,353
668
154
11
0
263,054
2
W
Ix Chel
7,793
557
118
8
0
291,831
0
L
Poseidon
8,606
615
114
8
0
248,875
3
L
Athena
8,039
574
24
2
0
312,240
15
L
Neith
8,336
595
110
8
0
231,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role