Player Matchup

Rama
Rama
 
Rama
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ElMiarmas
Sylvanus
Level 28
God Stats
1W - 2L
1,501 SR
Queue Stats
51W - 78L
1,394 Elo+
Party 2
Shiva
Shiva
Maik-Hulkster
Shiva
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
224W - 233L
1,464 Elo+
Solo
Apollo
Apollo
TheQexy
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Ishtar
Ishtar
novelorpheus
Ishtar
Level 57
God Stats
1W - 1L
1,232 SR
Queue Stats
45W - 67L
1,392 Elo+
Party 2
Team Averages
Level 71
1,403 SR
1,487 Elo+

VS

Team Averages
Level 104
1,415 SR
1,421 Elo+
Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CaniScolti
Pele
Level 58
God Stats
1W - 1L
1,257 SR
Queue Stats
95W - 88L
1,499 Elo+
Solo
Yu Huang
Yu Huang
InFiNiTyCristy
Yu Huang
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,335 Elo+
Solo
Cernunnos
Cernunnos
Returnofthedream
Cernunnos
Level 129
God Stats
5W - 6L
1,359 SR
Queue Stats
587W - 804L
1,371 Elo+
Party 1
Artemis
Artemis
doiknowyou1982
Artemis
Level 193
God Stats
11W - 11L
1,461 SR
Queue Stats
831W - 1,215L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 3 / 2
8,213
821
8,158
11,486
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
ElMiarmas
Sylvanus
11
0 / 4 / 5
7,083
708
2,841
11,642
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 4 / 6
7,090
709
5,396
12,639
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
TheQexy
Apollo
14
2 / 4 / 5
7,875
788
6,938
9,492
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
14
0 / 3 / 5
7,272
727
7,570
8,577
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 0 / 14
9,100
910
5,790
10,944
10,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 9
7,948
795
8,708
10,814
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
17
7 / 1 / 9
9,483
948
12,628
7,451
3,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
14
6 / 2 / 7
8,937
894
12,741
8,345
3,409
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
2 / 0 / 11
9,065
907
10,234
3,418
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
7
Kills
18
18
Deaths
8
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
3
2
2
W
Terra
 
Terra
2
0
14
9
W
1
5
9
1.1
L
Sylvanus
ElMiarmas
Sylvanus
0
4
5
0.63
W
Yu Huang
7
1
9
11.5
L
0
4
6
0.75
W
Cernunnos
6
2
7
4.75
L
Apollo
TheQexy
Apollo
2
4
5
1.13
W
2
0
11
7.5
L
Ishtar
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
50,101
53,836
Taken
40,972
30,573
Mitigated
23,227
17,230
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,158
6,082
0
2,210
11,486
4,061
0
2,781
8,705
0
20,771
W
Terra
 
Terra
5,790
465
7,772
5,090
10,944
10,354
29
1,162
9,699
7,370
168
W
8,708
708
491
1,398
10,814
4,392
256
614
10,021
0
14,088
L
Sylvanus
ElMiarmas
Sylvanus
2,841
1,236
2,213
2,108
11,642
8,308
0
5,119
6,523
5,233
0
W
Yu Huang
12,628
2,097
641
673
7,451
3,377
132
415
7,003
31,605
0
L
5,396
226
5,143
2,886
12,639
11,070
0
4,311
8,328
0
10,431
W
Cernunnos
12,741
5,054
560
2,230
8,345
3,409
952
423
7,727
0
24,548
L
Apollo
TheQexy
Apollo
6,938
3,568
575
1,323
9,492
3,842
0
3,127
6,365
0
26,333
W
10,234
2,918
460
106
3,418
1,695
876
227
3,076
0
29,116
L
Ishtar
7,570
3,441
0
772
8,577
3,292
0
2,952
5,625
0
17,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
44,533
105
Minions Killed
160
0
Camps Cleared
0
905,711
Distance Traveled
935,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,213
821
16
2
0
199,987
0
W
Terra
9,100
910
5
1
0
208,423
0
W
Pele
7,948
795
18
2
0
194,281
0
L
Sylvanus
7,083
708
8
1
0
167,055
0
W
Yu Huang
9,483
948
43
4
0
204,789
0
L
Shiva
7,090
709
13
1
0
196,082
0
W
Cernunnos
8,937
894
40
4
0
167,762
0
L
Apollo
7,875
788
49
5
0
172,250
0
W
Artemis
9,065
907
54
5
0
159,797
0
L
Ishtar
7,272
727
19
2
0
170,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role