Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BroFanthomas
Agni
Level 66
God Stats
3W - 4L
1,591 SR
Queue Stats
73W - 58L
1,528 Elo+
Solo
Cabrakan
Cabrakan
LeoDeo1
Cabrakan
Level 67
God Stats
18W - 8L
1,599 SR
Queue Stats
40W - 33L
1,458 Elo+
Solo
Hachiman
Hachiman
SimionJR11
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,328 Elo+
Solo
Loki
Loki
Swiddas3054
Loki
Level 66
God Stats
23W - 24L
1,452 SR
Queue Stats
125W - 142L
1,423 Elo+
Solo
Team Averages
Level 84
1,528 SR
1,447 Elo+

VS

Team Averages
Level 70
1,594 SR
1,422 Elo+
Kukulkan
Kukulkan
EbatKazlov
Kukulkan
Level 46
God Stats
3W - 0L
1,768 SR
Queue Stats
61W - 74L
1,452 Elo+
Party 1
Osiris
Osiris
K1ngBean Pr0
Osiris
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,225 Elo+
Solo
Nemesis
Nemesis
gambraih3
Nemesis
Level 49
God Stats
3W - 2L
1,454 SR
Queue Stats
78W - 97L
1,441 Elo+
Party 1
Ymir
Ymir
zxlsyntax
Ymir
Level 62
God Stats
8W - 4L
1,500 SR
Queue Stats
44W - 27L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Легушкер
Hou Yi
Level 127
God Stats
4W - 2L
1,747 SR
Queue Stats
54W - 58L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 3 / 1
6,406
458
4,140
15,530
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 5 / 3
8,388
599
9,783
7,548
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
LeoDeo1
Cabrakan
14
0 / 3 / 1
8,230
588
11,869
12,230
11,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
SimionJR11
Hachiman
7
1 / 4 / 2
5,345
382
3,406
4,741
1,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 0
7,498
536
6,050
7,069
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EbatKazlov
Kukulkan
13
3 / 7 / 1
8,281
592
2,775
9,521
2,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
14
2 / 2 / 2
8,105
579
7,193
14,556
12,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
gambraih3
Nemesis
14
4 / 2 / 0
8,195
585
4,986
11,024
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
1 / 0 / 3
7,914
565
1,791
9,195
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 3 / 0
8,614
615
10,285
8,366
2,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
14
Kills
16
16
Deaths
14
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
L
6
5
3
1.5
W
Kukulkan
EbatKazlov
Kukulkan
3
7
1
0.5
W
Osiris
2
2
2
1.5
L
Cabrakan
LeoDeo1
Cabrakan
0
3
1
0.17
L
Hachiman
SimionJR11
Hachiman
1
4
2
0.5
L
6
1
0
6
W
Nemesis
gambraih3
Nemesis
4
2
0
2
W
Ymir
1
0
3
2.5
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
27,030
47,118
Taken
52,662
26,174
Mitigated
29,491
17,210
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,140
1,459
0
6,615
15,530
9,255
0
1,393
14,137
0
24,646
L
9,783
935
0
229
7,548
2,699
567
2,089
5,459
45,185
44
W
Kukulkan
EbatKazlov
Kukulkan
2,775
332
0
1,145
9,521
2,470
0
6,238
2,761
43,502
1,177
W
Osiris
7,193
2,574
0
4,099
14,556
12,101
0
11,057
3,495
0
45,236
L
Cabrakan
LeoDeo1
Cabrakan
11,869
1,901
0
5,407
12,230
11,017
0
0
12,230
63,462
1,897
L
Hachiman
SimionJR11
Hachiman
3,406
1,756
98
1,188
4,741
1,125
0
79
4,662
0
17,242
L
6,050
1,776
0
3,673
7,069
2,078
0
991
6,078
0
39,340
W
Nemesis
gambraih3
Nemesis
4,986
1,079
0
2,298
11,024
4,483
0
2,383
8,385
0
66,987
W
Ymir
1,791
16
0
2,002
9,195
7,499
735
194
9,001
22,069
0
W
10,285
6,290
0
3,844
8,366
2,938
4,673
1,091
7,217
0
66,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
41,109
329
Minions Killed
406
0
Camps Cleared
0
1,188,150
Distance Traveled
1,367,633
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,406
458
35
3
0
295,590
0
L
Agni
8,388
599
91
7
0
261,304
0
W
Kukulkan
8,281
592
97
7
0
246,975
0
W
Osiris
8,105
579
73
5
0
264,252
1
L
Cabrakan
8,230
588
114
8
0
236,711
1
L
Hachiman
5,345
382
29
2
0
131,060
0
L
Loki
7,498
536
60
4
0
263,485
2
W
Nemesis
8,195
585
96
7
0
317,430
0
W
Ymir
7,914
565
29
2
0
291,402
2
W
Hou Yi
8,614
615
111
8
0
247,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role