Player Matchup

Horus
Horus
Isagus
Horus
Level 129
God Stats
2W - 3L
1,541 SR
Queue Stats
337W - 176L
1,770 Elo+
Party 2
Jormungandr
Jormungandr
LingLind44
Jormungandr
Level 82
God Stats
124W - 51L
1,761 SR
Queue Stats
295W - 182L
1,756 Elo+
Party 2
Xbalanque
Xbalanque
nR Grzly
Xbalanque
Level 146
God Stats
8W - 2L
1,646 SR
Queue Stats
341W - 182L
1,790 Elo+
Party 2
Team Averages
Level 119
1,649 SR
1,772 Elo+

VS

Team Averages
Level 136
1,546 SR
1,587 Elo+
Awilix
Awilix
MidoriNoNeko
Awilix
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,678 Elo+
Party 1
Ra
Ra
MrPizarro
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,587 Elo+
Party 1
Mulan
Mulan
T4v0s
Mulan
Level 120
God Stats
9W - 8L
1,637 SR
Queue Stats
184W - 186L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Isagus
Horus
17
6 / 0 / 11
10,516
956
9,423
11,781
11,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
LingLind44
Jormungandr
15
1 / 3 / 15
9,315
847
11,593
10,855
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
nR Grzly
Xbalanque
18
11 / 0 / 5
11,245
1,022
16,442
8,862
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
0 / 9 / 3
7,667
697
5,688
15,729
5,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 2
7,918
720
3,926
8,826
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
T4v0s
Mulan
14
2 / 4 / 0
7,840
713
6,052
17,067
13,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Isagus
Horus
6
0
11
11.5
W
Jormungandr
LingLind44
Jormungandr
1
3
15
2.83
L
Awilix
0
9
3
0.17
L
1
5
2
0.4
L
Mulan
T4v0s
Mulan
2
4
0
0.5
W
Xbalanque
nR Grzly
Xbalanque
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
15,666
31,498
Taken
41,622
25,339
Mitigated
21,828
10,825
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Isagus
Horus
9,423
3,693
840
4,753
11,781
11,439
430
1,857
9,924
843
28,295
W
Jormungandr
LingLind44
Jormungandr
11,593
1,326
0
1,331
10,855
9,632
403
1,357
9,498
33,553
3,709
L
Awilix
5,688
2,409
0
380
15,729
5,097
0
2,954
12,300
0
16,781
L
3,926
444
1,857
3,300
8,826
3,014
0
3,568
5,025
20,801
263
L
Mulan
T4v0s
Mulan
6,052
708
0
2,045
17,067
13,717
0
3,159
13,496
0
16,289
W
Xbalanque
nR Grzly
Xbalanque
16,442
9,104
0
3,901
8,862
4,268
1,984
665
8,197
0
62,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
23,425
174
Minions Killed
92
0
Camps Cleared
0
663,541
Distance Traveled
555,582
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,516
956
39
4
0
240,181
1
W
Jormungandr
9,315
847
51
5
0
207,211
0
L
Awilix
7,667
697
32
3
0
178,632
0
L
Ra
7,918
720
33
3
0
185,850
0
L
Mulan
7,840
713
27
2
0
191,100
1
W
Xbalanque
11,245
1,022
84
8
0
216,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role