Player Matchup

Vamana
Vamana
COL_PANDA_AA
Vamana
Level 137
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 77L
1,445 Elo+
Solo
Yemoja
Yemoja
DaMonchies
Yemoja
Level 159
God Stats
4W - 7L
1,255 SR
Queue Stats
664W - 628L
1,628 Elo+
Solo
Xbalanque
Xbalanque
DictatorDestin
Xbalanque
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,707 Elo+
Party 1
Sobek
Sobek
Griz92
Sobek
Level 154
God Stats
9W - 13L
1,426 SR
Queue Stats
805W - 858L
1,474 Elo+
Solo
Scylla
Scylla
oHappy Feet
Scylla
Level 143
God Stats
1W - 3L
1,243 SR
Queue Stats
32W - 42L
1,525 Elo+
Party 1
Team Averages
Level 131
1,385 SR
1,556 Elo+

VS

Team Averages
Level 150
1,411 SR
1,523 Elo+
Athena
Athena
ABigGrizzlyBear
Athena
Level 143
God Stats
2W - 6L
1,445 SR
Queue Stats
296W - 287L
1,603 Elo+
Solo
Cthulhu
Cthulhu
Grimzine
Cthulhu
Level 135
God Stats
0W - 3L
1,253 SR
Queue Stats
264W - 252L
1,515 Elo+
Solo
Loki
Loki
LazyBologna
Loki
Level 153
God Stats
11W - 12L
1,441 SR
Queue Stats
326W - 383L
1,545 Elo+
Solo
Amaterasu
Amaterasu
PapayaSpark
Amaterasu
Level 125
God Stats
2W - 6L
1,364 SR
Queue Stats
556W - 604L
1,499 Elo+
Solo
Hel
Hel
ZraaZ
Hel
Level 194
God Stats
7W - 6L
1,550 SR
Queue Stats
852W - 878L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 0 / 6
5,189
1,038
5,265
5,875
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
DaMonchies
Yemoja
10
0 / 0 / 7
5,625
1,125
1,193
2,782
1,773
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Xbalanque
DictatorDestin
Xbalanque
10
4 / 1 / 2
5,799
1,160
7,697
5,202
2,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Griz92
Sobek
10
1 / 0 / 6
5,857
1,171
4,437
7,804
6,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
10
2 / 1 / 5
5,689
1,138
5,116
2,331
663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,097
1,019
4,286
6,562
5,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Grimzine
Cthulhu
9
0 / 2 / 1
4,791
958
3,822
7,387
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
1 / 1 / 0
4,588
918
714
972
267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
PapayaSpark
Amaterasu
9
0 / 2 / 1
4,617
923
3,720
8,074
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
ZraaZ
Hel
11
1 / 1 / 0
5,131
1,026
4,393
3,035
1,791
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
7
Kills
2
2
Deaths
7
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Vamana
0
0
6
3
W
Yemoja
DaMonchies
Yemoja
0
0
7
3.5
W
Xbalanque
DictatorDestin
Xbalanque
4
1
2
5
L
Cthulhu
Grimzine
Cthulhu
0
2
1
0.25
W
Sobek
Griz92
Sobek
1
0
6
4
L
1
1
0
1
L
Amaterasu
PapayaSpark
Amaterasu
0
2
1
0.25
L
Hel
ZraaZ
Hel
1
1
0
1
W
Scylla
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
16,935
23,994
Taken
26,030
15,001
Mitigated
21,271
16,872
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,286
1,040
1,185
1,565
6,562
5,500
0
2,197
4,292
5,796
0
W
Vamana
5,265
2,470
1,440
1,341
5,875
4,126
0
3,674
1,778
0
9,893
W
Yemoja
DaMonchies
Yemoja
1,193
768
9,762
1,428
2,782
1,773
47
1,318
1,383
2,371
138
W
Xbalanque
DictatorDestin
Xbalanque
7,697
4,691
64
269
5,202
2,052
177
2,191
2,892
0
12,050
L
Cthulhu
Grimzine
Cthulhu
3,822
28
308
744
7,387
6,699
0
2,635
4,586
11,287
0
W
Sobek
Griz92
Sobek
4,437
245
296
1,991
7,804
6,387
0
3,641
3,711
7,798
959
L
714
216
0
0
972
267
0
474
498
0
714
L
Amaterasu
PapayaSpark
Amaterasu
3,720
1,377
423
2,628
8,074
7,014
0
3,692
4,146
0
5,198
L
Hel
ZraaZ
Hel
4,393
96
3,394
1,143
3,035
1,791
0
1,167
1,829
7,086
231
W
Scylla
5,116
728
0
281
2,331
663
0
702
1,601
14,005
410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
24,224
56
Minions Killed
27
0
Camps Cleared
0
508,052
Distance Traveled
450,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,097
1,019
3
1
0
113,176
0
W
Vamana
5,189
1,038
9
2
0
102,949
0
W
Yemoja
5,625
1,125
9
2
0
93,161
0
W
Xbalanque
5,799
1,160
8
2
0
97,174
0
L
Cthulhu
4,791
958
12
2
0
107,234
0
W
Sobek
5,857
1,171
4
1
0
109,025
0
L
Loki
4,588
918
0
0
0
16,007
0
L
Amaterasu
4,617
923
1
0
0
105,408
0
L
Hel
5,131
1,026
11
2
0
108,531
0
W
Scylla
5,689
1,138
26
5
0
105,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role