Player Matchup

Bakasura
Bakasura
Serdar4747
Bakasura
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,541 Elo+
Solo
King Arthur
King Arthur
Solvius
King Arthur
Level 128
God Stats
5W - 2L
1,693 SR
Queue Stats
38W - 36L
1,477 Elo+
Solo
Anubis
Anubis
SpLasHeR99MaDrID
Anubis
Level 57
God Stats
4W - 2L
1,761 SR
Queue Stats
127W - 128L
1,415 Elo+
Solo
Team Averages
Level 94
1,651 SR
1,477 Elo+

VS

Team Averages
Level 103
1,568 SR
1,463 Elo+
Pele
Pele
Amathys
Pele
Level 117
God Stats
1W - 0L
1,431 SR
Queue Stats
91W - 87L
1,487 Elo+
Party 1
Anubis
Anubis
Rampinshop
Anubis
Level 128
God Stats
6W - 2L
1,721 SR
Queue Stats
714W - 729L
1,412 Elo+
Solo
Skadi
Skadi
riicepuddiing
Skadi
Level 64
God Stats
7W - 5L
1,554 SR
Queue Stats
195W - 208L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Serdar4747
Bakasura
17
5 / 8 / 1
10,840
834
13,299
16,729
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Solvius
King Arthur
18
6 / 4 / 3
11,273
867
12,727
18,722
24,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
5,656
435
0
969
5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Amathys
Pele
14
1 / 7 / 10
10,507
808
8,153
14,790
4,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
Rampinshop
Anubis
18
4 / 2 / 6
12,041
926
7,416
8,619
3,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 3
12,429
956
14,287
9,706
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
11
Kills
13
13
Deaths
11
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
Amathys
Pele
1
7
10
0.86
W
Anubis
Rampinshop
Anubis
4
2
6
3.5
L
Bakasura
Serdar4747
Bakasura
5
8
1
0.69
L
King Arthur
Solvius
King Arthur
6
4
3
1.88
L
0
1
0
0
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
29,856
36,420
Taken
33,115
33,205
Mitigated
12,174
6,672
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Amathys
Pele
8,153
2,896
0
1,173
14,790
4,562
1,218
0
13,077
0
24,615
W
Anubis
Rampinshop
Anubis
7,416
476
0
3,646
8,619
3,696
600
43
7,767
54,107
1,143
L
Bakasura
Serdar4747
Bakasura
13,299
8,581
0
4,532
16,729
8,547
0
3,963
12,704
0
38,153
L
King Arthur
Solvius
King Arthur
12,727
676
0
2,140
18,722
24,653
0
3,342
15,260
0
32,667
L
0
0
0
0
969
5
0
0
969
0
0
W
14,287
5,494
0
285
9,706
3,916
2,013
15
9,226
0
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
34,977
115
Minions Killed
184
0
Camps Cleared
0
455,242
Distance Traveled
679,188
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,507
808
34
3
0
225,404
0
W
Anubis
12,041
926
88
7
0
218,571
2
L
Bakasura
10,840
834
76
6
0
213,096
0
L
King Arthur
11,273
867
39
3
0
242,146
0
L
Anubis
5,656
435
0
0
0
0
0
W
Skadi
12,429
956
62
5
0
235,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role