Player Matchup

Ra
Ra
Silver IV
Deus Regem1705
Ra
Silver IV
Level 119
God Stats
1W - 1L
1,592 SR
Queue Stats
8W - 15L
1,371 MMR
Party 1
Tyr
Tyr
Gold V
Psychobones47
Tyr
Gold V
Level 224
God Stats
4W - 8L
1,361 SR
Queue Stats
650W - 663L
1,225 MMR
Solo
Charybdis
Charybdis
Gold V
RuggEdNacoM
Charybdis
Gold V
Level 154
God Stats
34W - 26L
1,574 SR
Queue Stats
165W - 177L
1,248 MMR
Solo
Nu Wa
Nu Wa
Bronze III
ThantosGRIMM
Nu Wa
Bronze III
Level 127
God Stats
1W - 0L
1,512 SR
Queue Stats
7W - 14L
1,428 MMR
Party 1
Awilix
Awilix
Silver I
sondgoku
Awilix
Silver I
Level 142
God Stats
60W - 56L
1,636 SR
Queue Stats
322W - 385L
1,237 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,535 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,534 SR
1,299 MMR
Hou Yi
Hou Yi
Silver I
Drippin Finesse
Hou Yi
Silver I
Level 152
God Stats
3W - 5L
1,381 SR
Queue Stats
215W - 246L
1,180 MMR
Solo
Susano
Susano
Gold IV
EOBE_Cam
Susano
Gold IV
Level 125
God Stats
3W - 4L
1,534 SR
Queue Stats
197W - 196L
1,357 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
MauricioSPJ2002
Gilgamesh
Silver IV
Level 116
God Stats
1W - 3L
1,631 SR
Queue Stats
28W - 38L
1,381 MMR
Solo
Ah Puch
Ah Puch
Gold V
Muletas Z8
Ah Puch
Gold V
Level 125
God Stats
21W - 13L
1,618 SR
Queue Stats
117W - 134L
1,264 MMR
Solo
Anubis
Anubis
Bronze III
RaXeLGroSo
Anubis
Bronze III
Level 129
God Stats
7W - 11L
1,508 SR
Queue Stats
14W - 21L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
10,417
579
7,163
8,748
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 2
10,654
592
4,780
13,177
10,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
RuggEdNacoM
Charybdis
18
3 / 3 / 6
10,857
603
12,962
13,877
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 9
9,643
536
7,639
10,951
2,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
sondgoku
Awilix
17
16 / 8 / 5
11,428
635
21,046
16,837
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
NeithAnhurMulanArachne

VS

Bans
ThanatosThothAchillesYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 2
5,363
298
1,980
4,254
917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Susano
EOBE_Cam
Susano
15
7 / 9 / 3
9,152
508
14,364
19,098
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MauricioSPJ2002
Gilgamesh
13
3 / 8 / 2
8,345
464
8,676
22,912
15,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Puch
Muletas Z8
Ah Puch
13
2 / 4 / 5
8,335
463
7,109
12,379
11,012
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
RaXeLGroSo
Anubis
14
1 / 7 / 4
8,207
456
4,066
12,115
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
31
Kills
13
16
Deaths
31
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
0
3
2
0.33
L
Susano
EOBE_Cam
Susano
7
9
3
0.94
L
Gilgamesh
MauricioSPJ2002
Gilgamesh
3
8
2
0.5
L
Ah Puch
Muletas Z8
Ah Puch
2
4
5
1.13
W
4
1
2
5
L
Anubis
RaXeLGroSo
Anubis
1
7
4
0.43
W
Charybdis
RuggEdNacoM
Charybdis
3
3
6
2
W
3
2
9
3.75
W
Awilix
sondgoku
Awilix
16
8
5
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,590
Damage
36,195
63,590
Taken
70,758
27,879
Mitigated
39,473
22,797
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,163
430
1,170
2,237
8,748
2,825
1,225
1,830
6,918
62,420
257
L
1,980
1,558
0
1,049
4,254
917
0
824
3,430
0
11,397
L
Susano
EOBE_Cam
Susano
14,364
4,008
0
4,138
19,098
7,270
0
1,568
17,490
0
66,200
L
Gilgamesh
MauricioSPJ2002
Gilgamesh
8,676
1,679
0
2,973
22,912
15,941
88
6,475
15,909
0
45,127
L
Ah Puch
Muletas Z8
Ah Puch
7,109
287
0
2,529
12,379
11,012
0
2,405
9,731
40,681
0
W
4,780
428
0
6,750
13,177
10,254
222
3,446
9,731
0
56,723
L
Anubis
RaXeLGroSo
Anubis
4,066
149
0
2,423
12,115
4,333
223
2,412
9,471
49,263
0
W
Charybdis
RuggEdNacoM
Charybdis
12,962
7,781
0
6,765
13,877
4,761
8,057
3,319
10,558
0
94,775
W
7,639
1,093
0
3,628
10,951
2,971
392
2,656
8,295
44,002
0
W
Awilix
sondgoku
Awilix
21,046
10,304
0
2,247
16,837
7,068
0
3,060
13,777
0
80,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,999
Gold Earned
39,402
561
Minions Killed
319
0
Camps Cleared
0
1,684,090
Distance Traveled
1,356,205
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,417
579
128
7
0
374,783
1
L
Hou Yi
5,363
298
23
1
0
84,162
0
L
Susano
9,152
508
85
5
0
351,844
0
L
Gilgamesh
8,345
464
59
3
0
316,132
2
L
Ah Puch
8,335
463
57
3
0
297,517
2
W
Tyr
10,654
592
103
6
0
363,489
0
L
Anubis
8,207
456
95
5
0
306,550
10
W
Charybdis
10,857
603
180
10
0
258,842
0
W
Nu Wa
9,643
536
56
3
0
295,480
2
W
Awilix
11,428
635
94
5
0
391,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role