Player Matchup

Ratatoskr
Ratatoskr
Silver III
 
Ratatoskr
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver II
 
Set
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver III
Tonyukok
Medusa
Silver III
Level 118
God Stats
10W - 11L
1,557 SR
Queue Stats
71W - 84L
972 MMR
Solo
Sobek
Sobek
Silver III
Vehyr
Sobek
Silver III
Level 156
God Stats
4W - 9L
1,445 SR
Queue Stats
57W - 71L
903 MMR
Solo
Ah Puch
Ah Puch
Silver I
YunoImRucksack
Ah Puch
Silver I
Level 128
God Stats
15W - 11L
1,638 SR
Queue Stats
120W - 141L
1,198 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,528 SR
1,215 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,490 SR
979 MMR
Rama
Rama
Silver II
NextCape6246946
Rama
Silver II
Level 155
God Stats
12W - 15L
1,391 SR
Queue Stats
123W - 136L
1,051 MMR
Solo
Bacchus
Bacchus
Silver III
S1iv3r
Bacchus
Silver III
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
958 MMR
Solo
Nu Wa
Nu Wa
Silver II
V_a_N-G_o_G
Nu Wa
Silver II
Level 165
God Stats
57W - 45L
1,536 SR
Queue Stats
448W - 470L
1,039 MMR
Solo
Charon
Charon
Silver II
myathemyrrah
Charon
Silver II
Level 105
God Stats
5W - 3L
1,574 SR
Queue Stats
46W - 63L
1,001 MMR
Solo
Ne Zha
Ne Zha
Silver III
sadfers
Ne Zha
Silver III
Level 158
God Stats
13W - 13L
1,450 SR
Queue Stats
449W - 487L
846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
0 / 6 / 0
4,941
549
1,203
7,040
3,179
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Set
 
Set
9
1 / 2 / 1
4,788
532
1,684
5,775
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Tonyukok
Medusa
10
1 / 0 / 0
5,059
562
2,791
4,369
1,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Vehyr
Sobek
5
0 / 3 / 0
3,862
429
1,153
5,016
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 1
4,932
548
3,555
3,386
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KumbhakarnaKaliKuzenboKhepri

VS

Bans
Cu ChulainnAo KuangThanatosGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,600
622
1,922
5,360
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
S1iv3r
Bacchus
10
5 / 0 / 1
6,142
682
3,581
4,324
1,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 0
5,300
589
3,140
3,787
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
8
0 / 0 / 4
5,297
589
2,436
3,725
1,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
sadfers
Ne Zha
10
4 / 0 / 1
5,615
624
2,724
5,178
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
6
0
0
L
Set
 
Set
1
2
1
0.75
W
1
1
1
1.5
W
Bacchus
S1iv3r
Bacchus
5
0
1
5.5
L
Medusa
Tonyukok
Medusa
1
0
0
1
W
2
1
0
2
L
Sobek
Vehyr
Sobek
0
3
0
0
L
0
1
1
0.5
W
Charon
0
0
4
2
W
Ne Zha
sadfers
Ne Zha
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,386
Damage
13,803
25,586
Taken
22,374
9,511
Mitigated
7,745
8,502
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,203
252
0
1,240
7,040
3,179
0
3,623
3,401
0
27,775
L
Set
 
Set
1,684
665
0
2,394
5,775
1,991
0
1,261
4,450
0
26,740
W
1,922
1,502
0
2,792
5,360
1,579
48
582
4,778
0
41,090
W
Bacchus
S1iv3r
Bacchus
3,581
566
0
2,573
4,324
1,984
0
0
4,324
25,456
2,328
L
Medusa
Tonyukok
Medusa
2,791
835
0
1,919
4,369
1,164
58
820
3,533
0
36,421
W
3,140
1,169
0
589
3,787
903
0
2,515
974
29,332
0
L
Sobek
Vehyr
Sobek
1,153
230
0
1,720
5,016
2,679
0
1,646
3,278
4,802
0
L
3,555
0
0
1,229
3,386
498
0
1,303
2,000
32,596
0
W
Charon
2,436
562
1,334
1,536
3,725
1,527
0
1,024
2,581
10,172
626
W
Ne Zha
sadfers
Ne Zha
2,724
984
0
1,618
5,178
1,752
0
169
5,009
0
40,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
27,954
241
Minions Killed
286
0
Camps Cleared
0
850,152
Distance Traveled
886,198
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,941
549
59
7
0
181,930
2
L
Set
4,788
532
50
6
0
179,953
0
W
Rama
5,600
622
80
9
0
168,154
0
W
Bacchus
6,142
682
46
5
0
136,229
0
L
Medusa
5,059
562
60
7
0
182,194
0
W
Nu Wa
5,300
589
76
8
0
176,616
0
L
Sobek
3,862
429
4
0
0
116,704
0
L
Ah Puch
4,932
548
68
8
0
189,371
0
W
Charon
5,297
589
11
1
0
196,177
2
W
Ne Zha
5,615
624
73
8
0
209,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role