Player Matchup

Bastet
Bastet
Platinum V
CGGVenom
Bastet
Platinum V
Level 129
God Stats
34W - 41L
1,453 SR
Queue Stats
372W - 415L
1,692 MMR
Solo
Discordia
Discordia
Gold I
Maiki47
Discordia
Gold I
Level 158
God Stats
28W - 29L
1,557 SR
Queue Stats
324W - 372L
1,764 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Wolfsrudel_5
Xing Tian
Gold IV
Level 168
God Stats
9W - 8L
1,678 SR
Queue Stats
28W - 28L
1,736 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,563 SR
1,731 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,524 SR
1,730 MMR
Kumbhakarna
Kumbhakarna
Platinum II
Damsikk
Kumbhakarna
Platinum II
Level 129
God Stats
1W - 0L
1,550 SR
Queue Stats
43W - 62L
1,624 MMR
Solo
Scylla
Scylla
Platinum III
MONKEY-D-MATTHI
Scylla
Platinum III
Level 142
God Stats
6W - 7L
1,472 SR
Queue Stats
511W - 511L
1,784 MMR
Solo
Izanami
Izanami
Platinum V
cYrWs
Izanami
Platinum V
Level 126
God Stats
2W - 1L
1,550 SR
Queue Stats
56W - 60L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CGGVenom
Bastet
19
4 / 3 / 5
13,336
741
11,861
15,755
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Maiki47
Discordia
20
6 / 3 / 5
14,442
802
17,950
10,076
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Wolfsrudel_5
Xing Tian
19
1 / 3 / 9
12,860
714
18,877
26,881
32,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesNe ZhaFafnirSerqetHou Yi

VS

Bans
CthulhuKuzenboArachneBacchusAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Damsikk
Kumbhakarna
19
1 / 4 / 5
12,732
707
9,767
23,343
25,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 5 / 4
14,470
804
14,108
16,276
5,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
cYrWs
Izanami
20
4 / 2 / 4
14,522
807
15,490
17,772
6,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
11
Kills
9
9
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
CGGVenom
Bastet
4
3
5
2.17
W
Kumbhakarna
Damsikk
Kumbhakarna
1
4
5
0.88
W
4
5
4
1.2
L
Discordia
Maiki47
Discordia
6
3
5
2.83
L
Xing Tian
Wolfsrudel_5
Xing Tian
1
3
9
1.83
W
Izanami
cYrWs
Izanami
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
39,365
52,712
Taken
57,391
41,100
Mitigated
38,060
7,427
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CGGVenom
Bastet
11,861
1,488
0
4,244
15,755
5,029
2,195
8,659
6,627
0
40,879
W
Kumbhakarna
Damsikk
Kumbhakarna
9,767
671
0
5,185
23,343
25,950
485
12,287
10,254
19,998
2,308
W
14,108
1,402
0
3,911
16,276
5,478
1,480
10,203
5,760
64,761
369
L
Discordia
Maiki47
Discordia
17,950
461
0
1,009
10,076
3,845
1,155
3,778
5,833
83,781
0
L
Xing Tian
Wolfsrudel_5
Xing Tian
18,877
729
0
2,174
26,881
32,226
394
7,765
17,712
28,904
5,098
W
Izanami
cYrWs
Izanami
15,490
9,173
0
6,347
17,772
6,632
2,944
10,134
7,080
0
71,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
41,724
191
Minions Killed
235
0
Camps Cleared
0
1,000,656
Distance Traveled
974,365
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,336
741
54
3
0
335,380
0
W
Kumbhakarna
12,732
707
28
2
0
345,831
0
W
Scylla
14,470
804
102
6
0
319,816
1
L
Discordia
14,442
802
106
6
0
336,041
2
L
Xing Tian
12,860
714
31
2
0
329,235
0
W
Izanami
14,522
807
105
6
0
308,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role