Player Matchup

Chaac
Chaac
JuanSArvelo
Chaac
Level 129
God Stats
74W - 66L
1,548 SR
Queue Stats
250W - 229L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
LimburgseSjeng
Kumbhakarna
Level 158
God Stats
4W - 2L
1,498 SR
Queue Stats
88W - 78L
1,499 Elo+
Solo
Skadi
Skadi
RasFrom97
Skadi
Level 126
God Stats
7W - 2L
1,696 SR
Queue Stats
47W - 50L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmiteSucks69
Tsukuyomi
Level 68
God Stats
5W - 3L
1,637 SR
Queue Stats
229W - 254L
1,431 Elo+
Solo
Sol
Sol
Troempel
Sol
Level 113
God Stats
6W - 3L
1,452 SR
Queue Stats
189W - 172L
1,526 Elo+
Solo
Team Averages
Level 119
1,566 SR
1,484 Elo+

VS

Team Averages
Level 85
1,484 SR
1,453 Elo+
Izanami
Izanami
Asasinoob
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,467 Elo+
Party 1
Nemesis
Nemesis
BadMotherFoca
Nemesis
Level 66
God Stats
10W - 14L
1,417 SR
Queue Stats
228W - 225L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
ProjectXPulmi
Kuzenbo
Level 38
God Stats
1W - 1L
1,277 SR
Queue Stats
15W - 14L
1,302 Elo+
Solo
Anhur
Anhur
Smarpey
Anhur
Level 128
God Stats
7W - 6L
1,726 SR
Queue Stats
157W - 132L
1,555 Elo+
Solo
Persephone
Persephone
Veradiss
Persephone
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,781
616
6,983
8,903
5,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
LimburgseSjeng
Kumbhakarna
11
2 / 3 / 5
6,409
583
4,796
10,080
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
RasFrom97
Skadi
11
1 / 2 / 0
6,228
566
3,739
6,842
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SmiteSucks69
Tsukuyomi
11
3 / 1 / 4
6,374
579
3,653
4,853
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
6 / 0 / 4
8,040
731
6,370
6,767
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asasinoob
Izanami
12
4 / 0 / 1
6,831
621
6,043
6,521
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
10
2 / 3 / 1
5,897
536
4,655
9,441
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
10
0 / 2 / 4
5,840
531
5,490
10,120
8,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Smarpey
Anhur
10
0 / 3 / 0
6,146
559
5,283
7,858
2,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Veradiss
Persephone
10
0 / 5 / 0
6,154
559
3,183
6,803
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asasinoob
Izanami
4
0
1
4.5
L
Nemesis
2
3
1
0.83
W
1
0
3
2.5
W
Kumbhakarna
LimburgseSjeng
Kumbhakarna
2
3
5
1.5
L
Kuzenbo
0
2
4
1
W
Skadi
RasFrom97
Skadi
1
2
0
0.5
L
Anhur
Smarpey
Anhur
0
3
0
0
W
Tsukuyomi
SmiteSucks69
Tsukuyomi
3
1
4
5
W
6
0
4
8
L
Persephone
Veradiss
Persephone
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,541
Damage
24,654
37,445
Taken
40,743
17,821
Mitigated
18,290
14,468
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asasinoob
Izanami
6,043
3,484
0
2,403
6,521
2,146
22
2,197
4,324
0
53,866
L
Nemesis
4,655
1,628
0
2,026
9,441
3,252
0
3,183
6,258
0
46,210
W
6,983
444
0
3,091
8,903
5,993
463
374
8,529
0
48,179
W
Kumbhakarna
LimburgseSjeng
Kumbhakarna
4,796
288
0
3,556
10,080
6,471
210
3,862
6,218
18,391
0
L
Kuzenbo
5,490
2,283
204
2,053
10,120
8,822
0
2,202
7,918
15,031
2,854
W
Skadi
RasFrom97
Skadi
3,739
1,160
0
1,460
6,842
1,777
0
1,148
5,694
0
47,926
L
Anhur
Smarpey
Anhur
5,283
3,269
0
3,076
7,858
2,093
753
339
7,519
0
44,570
W
Tsukuyomi
SmiteSucks69
Tsukuyomi
3,653
726
0
2,866
4,853
1,419
776
363
4,490
0
37,934
W
6,370
1,786
0
3,495
6,767
2,161
2,252
2,844
3,923
48,092
6,031
L
Persephone
Veradiss
Persephone
3,183
756
0
988
6,803
1,977
0
2,855
3,938
34,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
30,868
351
Minions Killed
359
0
Camps Cleared
0
1,170,287
Distance Traveled
1,069,333
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,831
621
98
9
0
232,829
0
L
Nemesis
5,897
536
78
7
0
226,380
0
W
Chaac
6,781
616
70
6
0
252,604
0
W
Kumbhakarna
6,409
583
15
1
0
234,897
4
L
Kuzenbo
5,840
531
26
2
0
213,857
0
W
Skadi
6,228
566
95
9
0
193,311
0
L
Anhur
6,146
559
84
8
0
203,655
0
W
Tsukuyomi
6,374
579
79
7
0
273,038
0
W
Sol
8,040
731
92
8
0
216,437
0
L
Persephone
6,154
559
73
7
0
192,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role