Player Matchup

Fafnir
Fafnir
Gold V
BillyTheGoat1124
Fafnir
Gold V
Level 115
God Stats
1W - 4L
1,557 SR
Queue Stats
12W - 24L
1,535 MMR
Party 1
Scylla
Scylla
Gold II
Graduates
Scylla
Gold II
Level 102
God Stats
17W - 9L
1,522 SR
Queue Stats
237W - 268L
1,415 MMR
Solo
Arachne
Arachne
Gold IV
XX_HOOD-XX10
Arachne
Gold IV
Level 159
God Stats
29W - 29L
1,668 SR
Queue Stats
344W - 412L
1,429 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,582 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,508 SR
1,267 MMR
Ix Chel
Ix Chel
Gold V
 
Ix Chel
Gold V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold V
AzazelWolf9558
Bellona
Gold V
Level 155
God Stats
4W - 2L
1,549 SR
Queue Stats
182W - 167L
1,135 MMR
Party 2
Neith
Neith
Silver I
PEGASUSxPing
Neith
Silver I
Level 141
God Stats
1W - 2L
1,474 SR
Queue Stats
158W - 173L
1,166 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
11,538
888
11,811
16,703
24,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Graduates
Scylla
17
1 / 2 / 10
10,404
800
13,362
6,437
1,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
XX_HOOD-XX10
Arachne
18
8 / 0 / 7
11,607
893
13,535
16,274
13,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ShivaKuzenboCamazotzAchillesCthulhu

VS

Bans
Ne ZhaHou YiDiscordiaCharybdisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 8 / 1
8,801
677
9,079
12,842
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 0
9,043
696
10,883
17,001
15,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
0 / 5 / 1
8,903
685
9,639
14,156
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
8
1
0.19
L
1
3
0
0.33
W
7
1
7
10.5
W
Scylla
Graduates
Scylla
1
2
10
3
L
0
5
1
0.1
W
Arachne
XX_HOOD-XX10
Arachne
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,708
Damage
29,601
39,414
Taken
43,999
39,172
Mitigated
23,815
9,931
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,079
729
1,101
1,909
12,842
3,823
0
6,237
6,591
32,077
0
L
10,883
5,309
0
1,768
17,001
15,556
0
7,761
9,229
800
37,546
W
11,811
3,064
0
5,050
16,703
24,150
1,088
3,326
12,993
25,699
3,184
W
Scylla
Graduates
Scylla
13,362
1,094
0
1,001
6,437
1,854
612
1,721
4,563
50,114
0
L
9,639
4,590
0
2,415
14,156
4,436
100
9,570
4,571
0
37,904
W
Arachne
XX_HOOD-XX10
Arachne
13,535
10,211
0
3,880
16,274
13,168
2,712
4,608
10,995
0
32,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
26,747
124
Minions Killed
175
0
Camps Cleared
0
749,778
Distance Traveled
639,015
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,801
677
58
4
0
198,276
2
L
Bellona
9,043
696
62
5
0
237,705
0
W
Fafnir
11,538
888
27
2
0
237,636
2
W
Scylla
10,404
800
64
5
0
255,562
1
L
Neith
8,903
685
55
4
0
203,034
0
W
Arachne
11,607
893
33
3
0
256,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role