Player Matchup

Olorun
Olorun
Arnold9009
Olorun
Level 87
God Stats
6W - 8L
1,438 SR
Queue Stats
582W - 594L
1,536 Elo+
Solo
Ares
Ares
Gercov
Ares
Level 155
God Stats
1W - 2L
1,472 SR
Queue Stats
194W - 214L
1,524 Elo+
Solo
Scylla
Scylla
OGZHINNY
Scylla
Level 69
God Stats
4W - 3L
1,642 SR
Queue Stats
222W - 223L
1,489 Elo+
Solo
Nike
Nike
Sabortian
Nike
Level 159
God Stats
1W - 5L
1,277 SR
Queue Stats
181W - 163L
1,606 Elo+
Solo
Freya
Freya
YouAreMyHero
Freya
Level 152
God Stats
2W - 2L
1,581 SR
Queue Stats
633W - 649L
1,571 Elo+
Solo
Team Averages
Level 124
1,482 SR
1,545 Elo+

VS

Team Averages
Level 137
1,531 SR
1,541 Elo+
Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DERSistheWORD
Eset
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
488W - 453L
1,481 Elo+
Solo
Janus
Janus
ITZ HlM0THY
Janus
Level 142
God Stats
9W - 10L
1,434 SR
Queue Stats
373W - 372L
1,533 Elo+
Solo
Bake Kujira
Bake Kujira
JBtheGREEN14
Bake Kujira
Level 100
God Stats
1W - 2L
1,507 SR
Queue Stats
86W - 102L
1,499 Elo+
Solo
Ullr
Ullr
xamerot
Ullr
Level 157
God Stats
3W - 0L
1,713 SR
Queue Stats
27W - 14L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arnold9009
Olorun
15
0 / 3 / 13
7,955
796
4,391
10,142
6,198
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ares
Gercov
Ares
15
7 / 7 / 5
8,778
878
4,328
12,567
14,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
OGZHINNY
Scylla
16
3 / 4 / 9
8,857
886
8,513
7,316
2,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
8
1 / 8 / 5
6,644
664
6,065
9,551
3,283
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
3 / 6 / 3
7,761
776
5,856
9,416
3,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
11 / 4 / 11
10,137
1,014
9,718
9,714
4,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

12
1 / 4 / 11
8,135
814
3,138
6,213
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 12
10,080
1,008
9,682
6,464
2,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
JBtheGREEN14
Bake Kujira
17
3 / 2 / 16
9,333
933
7,564
11,833
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
xamerot
Ullr
17
9 / 2 / 15
10,348
1,035
15,824
10,588
4,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
14
Kills
28
28
Deaths
15
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
11
4
11
4.13
L
Olorun
Arnold9009
Olorun
0
3
13
2.17
W
1
4
11
1.63
L
Ares
Gercov
Ares
7
7
5
1.36
W
4
3
12
3.33
W
Bake Kujira
JBtheGREEN14
Bake Kujira
3
2
16
5.5
L
Scylla
OGZHINNY
Scylla
3
4
9
1.88
L
Nike
1
8
5
0.44
L
3
6
3
0.75
W
Ullr
xamerot
Ullr
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,153
Damage
45,926
48,992
Taken
44,812
29,276
Mitigated
24,482
7,644
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,718
1,417
592
1,471
9,714
4,401
40
2,649
7,065
0
18,030
L
Olorun
Arnold9009
Olorun
4,391
1,225
1,220
3,886
10,142
6,198
0
3,590
6,312
17,236
0
W
3,138
192
2,142
799
6,213
2,145
717
3,396
2,817
5,548
298
L
Ares
Gercov
Ares
4,328
274
0
720
12,567
14,432
0
5,084
7,017
5,527
0
W
9,682
217
1,160
733
6,464
2,097
1,468
4,696
1,768
31,566
0
W
Bake Kujira
JBtheGREEN14
Bake Kujira
7,564
2,651
334
3,170
11,833
11,593
384
6,579
5,254
14,747
1,484
L
Scylla
OGZHINNY
Scylla
8,513
154
0
404
7,316
2,221
0
2,732
4,373
25,056
654
L
Nike
6,065
1,668
397
239
9,551
3,283
0
3,817
5,551
0
6,305
L
5,856
1,881
95
683
9,416
3,142
0
2,915
6,333
14,013
0
W
Ullr
xamerot
Ullr
15,824
4,926
308
2,571
10,588
4,246
921
5,545
5,043
0
23,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
48,033
87
Minions Killed
122
0
Camps Cleared
0
713,105
Distance Traveled
971,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,137
1,014
18
2
0
199,763
0
L
Olorun
7,955
796
13
1
0
150,089
0
W
Eset
8,135
814
9
1
0
153,767
0
L
Ares
8,778
878
7
1
0
143,030
0
W
Janus
10,080
1,008
48
5
0
206,835
0
W
Bake Kujira
9,333
933
22
2
0
216,974
0
L
Scylla
8,857
886
45
5
0
187,664
0
L
Nike
6,644
664
2
0
0
117,086
0
L
Freya
7,761
776
20
2
0
115,236
0
W
Ullr
10,348
1,035
25
3
0
194,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role