Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Rangarök
Nox
Level 166
God Stats
4W - 1L
1,715 SR
Queue Stats
149W - 96L
1,532 Elo+
Solo
Izanami
Izanami
Wokpingu1990
Izanami
Level 149
God Stats
14W - 16L
1,506 SR
Queue Stats
263W - 277L
1,472 Elo+
Solo
Da Ji
Da Ji
slobberylamb
Da Ji
Level 159
God Stats
11W - 8L
1,474 SR
Queue Stats
320W - 288L
1,489 Elo+
Solo
Nike
Nike
xXHavikXx4804
Nike
Level 127
God Stats
29W - 16L
1,626 SR
Queue Stats
373W - 345L
1,480 Elo+
Solo
Team Averages
Level 141
1,564 SR
1,494 Elo+

VS

Team Averages
Level 157
1,523 SR
1,486 Elo+
Sobek
Sobek
FlowerPotHat
Sobek
Level 159
God Stats
4W - 4L
1,526 SR
Queue Stats
939W - 1,025L
1,501 Elo+
Party 1
Scylla
Scylla
MasterModi
Scylla
Level 159
God Stats
20W - 23L
1,554 SR
Queue Stats
332W - 330L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
Seiiyo
Ratatoskr
Level 138
God Stats
10W - 17L
1,322 SR
Queue Stats
332W - 338L
1,437 Elo+
Solo
Artemis
Artemis
SudokuIsFun
Artemis
Level 173
God Stats
4W - 2L
1,670 SR
Queue Stats
323W - 393L
1,461 Elo+
Party 1
Ymir
Ymir
lShaCoI
Ymir
Level 156
God Stats
18W - 17L
1,544 SR
Queue Stats
109W - 110L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 5 / 8
7,483
535
3,985
7,949
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 8
7,586
542
9,051
9,944
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Wokpingu1990
Izanami
14
0 / 1 / 2
7,900
564
3,823
5,555
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 0 / 2
8,630
616
8,311
11,525
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 3
7,402
529
6,175
14,853
10,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,261
447
2,782
9,759
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Scylla
MasterModi
Scylla
15
2 / 4 / 3
8,477
606
6,522
7,474
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Seiiyo
Ratatoskr
11
3 / 7 / 0
6,699
479
3,645
12,216
4,521
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
SudokuIsFun
Artemis
15
1 / 1 / 0
8,078
577
5,341
7,112
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
lShaCoI
Ymir
13
2 / 1 / 1
8,086
578
10,561
11,882
7,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
9
9
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
5
8
0.8
L
1
1
1
1.5
L
Scylla
MasterModi
Scylla
2
4
3
0.88
W
2
0
8
6
L
Ratatoskr
Seiiyo
Ratatoskr
3
7
0
0.43
L
Artemis
SudokuIsFun
Artemis
1
1
0
1
W
Izanami
Wokpingu1990
Izanami
0
1
2
1
L
Ymir
lShaCoI
Ymir
2
1
1
2.5
W
12
0
2
13
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,345
Damage
28,851
49,826
Taken
48,443
26,435
Mitigated
24,808
11,423
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,985
114
0
1,735
7,949
1,904
0
5,382
2,567
50,932
968
L
2,782
325
0
4,019
9,759
7,445
0
4,313
5,258
16,447
847
L
Scylla
MasterModi
Scylla
6,522
983
0
1,302
7,474
2,401
0
1,929
5,345
70,734
2,191
W
9,051
1,244
0
2,405
9,944
7,377
0
2,278
7,601
37,991
0
L
Ratatoskr
Seiiyo
Ratatoskr
3,645
1,329
0
1,807
12,216
4,521
0
2,887
9,247
0
44,668
L
Artemis
SudokuIsFun
Artemis
5,341
2,276
0
3,139
7,112
2,713
0
745
6,367
0
69,796
W
Izanami
Wokpingu1990
Izanami
3,823
1,589
0
1,765
5,555
1,748
0
257
5,298
0
68,322
L
Ymir
lShaCoI
Ymir
10,561
2,713
0
3,970
11,882
7,728
0
2,767
9,075
53,648
2,254
W
8,311
1,987
0
2,462
11,525
5,345
0
2,252
9,188
0
62,160
W
6,175
885
0
3,056
14,853
10,061
0
8,544
5,648
459
53,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
37,601
484
Minions Killed
473
0
Camps Cleared
0
1,395,361
Distance Traveled
1,425,467
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,483
535
114
8
0
276,376
2
L
Sobek
6,261
447
26
2
0
313,077
5
L
Scylla
8,477
606
132
9
0
266,320
0
W
Nox
7,586
542
45
3
0
302,694
0
L
Ratatoskr
6,699
479
74
5
0
304,838
0
L
Artemis
8,078
577
130
9
0
273,603
3
W
Izanami
7,900
564
131
9
0
265,371
1
L
Ymir
8,086
578
111
8
0
267,629
3
W
Da Ji
8,630
616
91
7
0
325,070
0
W
Nike
7,402
529
103
7
0
225,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role