Player Matchup

Loki
Loki
CoarseSand25050
Loki
Level 105
God Stats
1W - 1L
1,456 SR
Queue Stats
64W - 55L
1,497 Elo+
Solo
Nut
Nut
GbDrizzt
Nut
Level 174
God Stats
14W - 12L
1,575 SR
Queue Stats
187W - 162L
1,542 Elo+
Solo
Zeus
Zeus
Retzer
Zeus
Level 160
God Stats
62W - 39L
1,662 SR
Queue Stats
660W - 610L
1,493 Elo+
Solo
Ravana
Ravana
justicetx
Ravana
Level 74
God Stats
2W - 1L
1,546 SR
Queue Stats
29W - 22L
1,567 Elo+
Solo
Cerberus
Cerberus
ztrendkill
Cerberus
Level 166
God Stats
40W - 35L
1,520 SR
Queue Stats
611W - 634L
1,504 Elo+
Solo
Team Averages
Level 136
1,552 SR
1,521 Elo+

VS

Team Averages
Level 158
1,503 SR
1,491 Elo+
Sobek
Sobek
Axelviii81
Sobek
Level 156
God Stats
0W - 1L
996 SR
Queue Stats
4W - 9L
1,368 Elo+
Solo
Hou Yi
Hou Yi
FrolieTheZombie
Hou Yi
Level 106
God Stats
17W - 10L
1,773 SR
Queue Stats
60W - 71L
1,536 Elo+
Solo
Hades
Hades
OldSgtGhost
Hades
Level 232
God Stats
3W - 2L
1,603 SR
Queue Stats
147W - 152L
1,460 Elo+
Solo
Ymir
Ymir
temp-7654972256
Ymir
Level 149
God Stats
1W - 1L
1,760 SR
Queue Stats
178W - 172L
1,542 Elo+
Solo
Tyr
Tyr
tyoo8047
Tyr
Level 146
God Stats
10W - 15L
1,384 SR
Queue Stats
513W - 522L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,814
481
832
4,182
2,536
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

11
3 / 0 / 1
6,268
627
5,222
4,898
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
Retzer
Zeus
11
1 / 0 / 1
5,982
598
4,290
1,600
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
justicetx
Ravana
11
1 / 0 / 2
5,460
546
2,444
3,682
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
ztrendkill
Cerberus
9
2 / 1 / 3
5,877
588
2,953
5,517
3,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
2
0 / 1 / 0
3,579
358
313
1,271
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,496
450
2,528
6,176
1,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
4,982
498
1,952
6,567
2,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 2 / 0
5,132
513
2,475
6,433
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 0 / 1
6,769
677
2,267
5,470
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
0
0
W
0
2
0
0
L
0
2
0
0
W
3
0
1
3.5
L
0
2
0
0
W
Zeus
Retzer
Zeus
1
0
1
1.5
W
Ravana
justicetx
Ravana
1
0
2
2
L
2
2
0
1
L
1
0
1
1.5
W
Cerberus
ztrendkill
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
9,535
19,879
Taken
25,917
9,155
Mitigated
9,119
9,214
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
313
28
0
8
1,271
525
0
245
1,026
1,853
0
W
832
267
0
336
4,182
2,536
0
66
4,116
0
20,455
L
2,528
955
0
983
6,176
1,299
0
778
5,398
0
21,253
W
5,222
3,634
0
3,448
4,898
1,533
1,741
873
4,025
0
46,519
L
1,952
0
389
2,785
6,567
2,538
0
3,957
2,354
28,369
0
W
Zeus
Retzer
Zeus
4,290
147
0
239
1,600
395
0
668
932
45,884
0
W
Ravana
justicetx
Ravana
2,444
959
0
3,068
3,682
1,441
187
1,043
2,639
0
41,292
L
2,475
682
0
2,293
6,433
2,097
0
1,589
4,738
21,545
1,223
L
2,267
526
0
2,382
5,470
2,660
0
288
5,182
0
49,264
W
Cerberus
ztrendkill
Cerberus
2,953
192
0
2,123
5,517
3,250
0
2,019
3,498
14,555
896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
24,958
328
Minions Killed
235
0
Camps Cleared
0
945,679
Distance Traveled
854,825
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,579
358
2
0
0
38,560
2
W
Loki
4,814
481
38
4
0
177,971
0
L
Hou Yi
4,496
450
37
4
0
185,849
0
W
Nut
6,268
627
80
8
0
176,947
0
L
Hades
4,982
498
56
6
0
192,663
1
W
Zeus
5,982
598
94
9
0
180,930
3
W
Ravana
5,460
546
87
9
0
222,774
0
L
Ymir
5,132
513
39
4
0
196,330
0
L
Tyr
6,769
677
101
10
0
241,423
0
W
Cerberus
5,877
588
29
3
0
187,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role